Page 1 of 1

[TheXTech Game Asset] Fairy Tale World V1.2

Posted: 31 Jan 2019, 5:17
by Yingchun Soul
FTW Logo.png
FTW Logo.png (48.8 KiB) Viewed 1990 times


This is a 2D Platform Game Base Asset that changes the theme to a Fairy Tale / Flower Angel (小花仙 in Chinese) like game.
It's currently only for The X-Tech engine.

This is a project which started in 2019 as a vanilla-compatible asset, however it was been discontinued.

Later was revived in 2021 as TheXTech Asset.

Mainly SMB1-esqued & Re-coloured Foregrounds and SMB3-esqued Backgrounds. (Except indoors such as Castle, House, etc.)

Screenshot
Scr_2022-02-05_11-00-35.png

Scr_2021-11-12_12-02-11.png

Scr_2021-11-13_20-27-32.png

Scr_2021-11-13_20-28-18.png
Scr_2021-11-13_20-28-18.png (10.82 KiB) Viewed 1613 times

Scr_2021-11-13_20-33-44.png

Scr_2021-11-13_20-34-48.png

Scr_2021-11-13_20-36-35.png

Scr_2021-11-13_20-38-45.png

Scr_2021-11-13_20-42-09.png

Scr_2021-11-14_07-08-02.png

Scr_2022-02-02_21-35-33.png

Scr_2022-01-20_10-46-31.png

Scr_2022-02-02_17-02-12.png

Scr_2022-02-02_21-07-28.png


Features A2XT characters, includes optional character pack for Mario Edition, which is inside the main folder.

Download
Alternate Graphics

Nightly Build Patch for Dev-Build

NextCloud Repo

Music Data is included in this package.

How to install
1. Download TheXTech Plain Runtime.
2. Download the above asset and extract to TheXTech root folder.
3. Have fun!

Moondust Config Pack soon, will only include raw items (Not resources by itself) and UI's. Based on TheXTech SDK config pack.
You can still use this asset to build your levels and episodes.

Spreadsheet

Known issue:

Due to The X-Tech BUG, some effects doesn't display correctly.
There're not enough slots for new feature due to it lacks script system, parallax backgrounds, etc.

Changelog
V1.2 Hotfix:
Fixed "%" symbol position
Removed black and changed shadow to transparent of the curtain
Fixed wrong path tile which from Level 6 to Secret 2 in the demo episode

V1.2:
Changed some tilesets
Added some more musics
Replaced fanfares
Added 3 secret levels in the Demo Episode for showing new features
Added version number in the Intro Level
Intergrated Mario Edition Patch

V1.1:
Changed Iggy to Larry koopa sprite to Super Sledge Bro's, originally it's J4C's Iggy
Updated Super Sledge Bro's texture
Replaced some blocks and BGO's
Disabled battle game and 2-player co-op mode

V1.0 RevB:
Tuned character blocks for Standard Edition

V1.0:
Initial Release

Disclaimer:
This theme is 100% not affiliate to Nintendo, Taomee or any other brands / franchises, therefore "Just for fun"(Just use this asset fairly). Some are self-made.

Trello Board / Planned Features

Credits / Author Info
Legend-tony980
SilverDeoxys563
Anikiti
Lightray
Tulip
CKeen
Rednyan Hunter
Luffy
Sednaiur
Rage
Shikaternia
Marioboy9301
Valtteri
MarioWizzerd
Dr. SVH
SuperSledgeBro
SuperArchorBros (Some Accurate SMB3 BG's)
FPI
h2643
Chad
Xilore 25
Talkhaus
BullyWithAHat
SKL (litchh)

Mario Edition Extras:
RetroKrasher
Lx Xzit

Feel free to give feedbacks & ideas to me.
You can also post FTW-related discussion in this thread.

Note for feedbacks: Don't use any links that inaccessible in my location!

Inaccessible Links in my location
Discord
Most Netdrives
Most Video Websites
DeviantArt

Posted: 6 Feb 2022, 5:29
by FanofSMBX
This is a convenience for the palette rows of SMAS SMB1, to copy how SMAS SMB1 graphics were designed. This is mostly useful for sprites rows (the bottom eight rows) and some terrain rows, because flashing elements such as HUD, coins, question blocks, axe, and Bowser's Castle torches are not preserved, sorry. Use Spriter's Resource rips for those. This also applies to player's palette.
I'm use this to make NPCs.
1-1
1-1.png
1-1.png (4.52 KiB) Viewed 1344 times

1-2
1-2.png
1-2.png (4.57 KiB) Viewed 1344 times

1-4
1-4.png
1-4.png (4.55 KiB) Viewed 1344 times

2-2
2-2.png
2-2.png (4.93 KiB) Viewed 1344 times

Posted: 6 Feb 2022, 5:43
by Yingchun Soul
Some palettes are custom (But SMB1-esque).

Posted: 6 Feb 2022, 20:30
by FanofSMBX
Luckily Yingchun Soul ripped the complete set of palettes from SMB1 except for flashing objects and Mario/Luigi. Refer to Dr. SVH's rip on MFGG for those.
https://cdn.discordapp.com/attachments/917585695642648596/939711648061591582/SMB1_Palette.7z
https://mfgg.net/index.php?act=resdb&param=02&c=1&id=8736

Posted: 7 Feb 2022, 2:09
by Yingchun Soul
SMB1 Palette.7z
(186.43 KiB) Downloaded 72 times


Discord is inaccessible in my location so a mirror is used

re

Posted: 6 Aug 2022, 2:01
by MrKrabsKarate
Which game does the music play?