SMBX 1.4.2 - Custom Playable Mario (SM2DU Style) - Final Update!

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Post #1by Lx Xzit » 2 May 2016, 23:55

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DOWNLOAD HERE!

Those are the Mario sprites I'm currently using :^)
Credits to fernanpro gamer.
Last edited by Lx Xzit on 20 Jul 2016, 6:07, edited 3 times in total.
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Post #2by kitkat » 15 May 2016, 14:39

Thanks, I was looking for a sprite like this for my episode! :clapping: :tux:

Added after 14 minutes 34 seconds:
Also, could you try and make a playable Luigi like this? I'd really appreciate it!

Added after 11 minutes 19 seconds:
One problem, though. The mario-1 sprites won't show up in game. Could you fix that?

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Post #3by Lx Xzit » 22 May 2016, 22:24

DaveDaCat101 wrote:Thanks, I was looking for a sprite like this for my episode! :clapping: :tux:

Glad you liked them!

Also, could you try and make a playable Luigi like this? I'd really appreciate it!
Yes today I have free time, and I feel like I want make sprites and would be interesting have a Luigi sprites like this too, I'll see what I can do. Thanks for the suggestion!

One problem, though. The mario-1 sprites won't show up in game. Could you fix that?
That's really weird because for me it works fine, however let me reupload the sprites, I need to fix some issues, for example the creator forgot to add the Mario dying effect and the world map's graphics.
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Post #4by Lx Xzit » 25 May 2016, 9:57

Update!
- Added missing sprites like dead effect and world map player graphics.
- Mario has blue eyes now.
- Mario has White grooves now instead blue ones.
- Fixing some minor errors in sprites.
- Outline is black instead gray.

http://www.mediafire.com/download/7bs4g2mgtx3zs59 ... io_SM2DU_Style_-_Fernanpro.zip
PD: I made Luigi sprites too!
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Post #5by ILikeWoods » 28 May 2016, 9:13

Really nice stuff. Bold colours and black borders seem to work very well with SMB3 style indeed. Thanks for posting.

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Post #6by kitkat » 27 Jun 2016, 0:36

The world map player is a recolored Luigi, not a Mario. Could you fix that?

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Post #7by Lx Xzit » 1 Jul 2016, 21:41

Of course! I made another update for these graphics (it will be the last one). I was testing these gfxs and found a lot of errors, I already fixed them (due these graphics were built basing on the original ones, it's very probably find errors). I also made a update for my Luigi graphics, this night I will upload the DLS!

And thank you ILikeWoods!
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Post #8by TheGreatMarioPerson » 15 Jul 2016, 13:45

Cool! I can use it for my project! :)
Last edited by TheGreatMarioPerson on 31 Jul 2016, 19:52, edited 1 time in total.
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Post #9by Lx Xzit » 20 Jul 2016, 6:07

Hope you enjoy using them!
I made another update, and it will be the last one. I fixed a lot of errors (that I'm lazy to point right now), due these graphics were built basing on the original ones, it was likely find minor errors. Most of the errors I fixed are regarding wrong pallets and wrong calibrated sprites. I've tested these a lot of times and now I'm 99.9% sure that the graphics won't have any error. Enjoy! :)

https://www.mediafire.com/?c1o86k6wmlowfc5
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Post #10by KesterTank » 29 Jul 2016, 22:15

I disliked the new changes just only the blackout line
Just mario is the same color as a block instead of NPCs because NPC's have blackout line there is some issues on tanooki mario and fire mario have yellow shoes/dots

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Post #11by Lx Xzit » 3 Aug 2016, 0:04

I removed the black outlines in the lastest version (now they're gray) I also fixed the eyes of Mario. I also don't see any problem with the color of the shoes, remember this is inspired in another model of Mario, so I don't think there's anything wrong with these two sprites.
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Post #12by KesterTank » 4 Aug 2016, 13:46

smb3 color outline is 282828 (the very old version of this spirte)
and this one uses 181818 you don't need to update
can I have credit for editting those spirtes I'm adding brown hair on it and color code 282828 for the outline


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