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Super Mario Odyssey hat (SMB3 style)

Posted: 11 Mar 2017, 6:13
by the GaMERDoG
The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar
(27.53 KiB) Downloaded 382 times

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used HugoMDM's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

Posted: 11 Mar 2017, 6:20
by MACKACHE
Really nice, but here's my improvements.

The cap looks deftinentally small, Mario's crouch hitbox is out of placement so you should fix it. Use paint.net's triangle select and then click the "move selected pixel". I hope it's working.

Posted: 11 Mar 2017, 10:44
by the GaMERDoG
RSupertheGreat wrote:The cap looks deftinentally small, Mario's crouch hitbox is out of placement so you should fix it. Use paint.net's triangle select and then click the "move selected pixel". I hope it's working.
1: I don't have Paint.net;
2: These are my first sprites ever;
3: I'm completely new here.

Posted: 11 Mar 2017, 21:07
by krakin
the GaMERDoG wrote:1: I don't have Paint.net;
2: These are my first sprites ever;
3: I'm completely new here.
1. Well, it's not too late to start now. http://www.getpaint.net/index.html
2. Sure, but you will eventually get better at making them if you do sprite editing often
3. hi

Posted: 12 Mar 2017, 8:58
by the GaMERDoG
practicalshorty014 wrote:1. Well, it's not too late to start now. http://www.getpaint.net/index.html
2. Sure, but you will eventually get better at making them if you do sprite editing often
3. hi
1. I have :windows: 7's paint.
2. Next time I'm calling mario-7.
3. Have you heard of Multiplayer Piano?

EDIT: Updated.

Posted: 3 Apr 2017, 22:38
by Turret 3471
the GaMERDoG wrote:1. I have :windows: 7's paint.
oh no... no no no. anything but that. MSPaint isn't exactly the best tool to use when making SMBX graphics. I would suggest Paint.net and GIMP. Both are free and really great and easy to use. Photoshop and Paint Tool SAI could be used for more advanced stuff, though they cost money.

Posted: 4 Apr 2017, 4:44
by the GaMERDoG
Turret 3471 wrote:
the GaMERDoG wrote:1. I have :windows: 7's paint.
oh no... no no no. anything but that. MSPaint isn't exactly the best tool to use when making SMBX graphics. I would suggest Paint.net and GIMP. Both are free and really great and easy to use. Photoshop and Paint Tool SAI could be used for more advanced stuff, though they cost money.
You heard about Piskel? It can be used for making graphics!

Posted: 5 Apr 2017, 1:46
by Koopsakimoto
the GaMERDoG wrote:
Turret 3471 wrote:
the GaMERDoG wrote:1. I have :windows: 7's paint.
oh no... no no no. anything but that. MSPaint isn't exactly the best tool to use when making SMBX graphics. I would suggest Paint.net and GIMP. Both are free and really great and easy to use. Photoshop and Paint Tool SAI could be used for more advanced stuff, though they cost money.
You heard about Piskel? It can be used for making graphics!
Piskel works too. but most people prefer Paint.net for recoloring/for other uses.

Posted: 16 Jun 2017, 7:57
by the GaMERDoG
Update 2 has arrived!
What changed?
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy.

Posted: 16 Jun 2017, 8:00
by MACKACHE
Cappy is the official name of Mario's hat? That's really cool and the updates is going to be interesting!

Posted: 16 Jun 2017, 8:08
by the GaMERDoG
RSupertheGreat wrote:Cappy is the official name of Mario's hat? That's really cool and the updates is going to be interesting!
Yes. You can read about Cappy here.

Posted: 17 Jun 2017, 14:12
by tarkan809
the GaMERDoG wrote:The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used Rodrigo0's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

umm... when you throw it to an enemy does Mario turn into an enemy like in the game?

Posted: 17 Jun 2017, 16:22
by the GaMERDoG
tarkan809 wrote:
the GaMERDoG wrote:The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used Rodrigo0's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

umm... when you throw it to an enemy does Mario turn into an enemy like in the game?
No.

Posted: 17 Jun 2017, 16:29
by tarkan809
the GaMERDoG wrote:
tarkan809 wrote:
the GaMERDoG wrote:The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used Rodrigo0's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

umm... when you throw it to an enemy does Mario turn into an enemy like in the game?
No.

oh.

is it too imposible for this?

Posted: 18 Jun 2017, 6:19
by the GaMERDoG
tarkan809 wrote:
the GaMERDoG wrote:
tarkan809 wrote:
the GaMERDoG wrote:The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used Rodrigo0's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

umm... when you throw it to an enemy does Mario turn into an enemy like in the game?
No.

oh.

is it too imposible for this?
I think so.
EDIT: To compensate for the absence of capturing mechanic, I'll make it so:
  • If the player kills a specific enemy the player would teleport on that enemy's place and they would get the associated suit;
  • The scripts will include Yoshi021's health system.