Super Mario Odyssey hat (SMB3 style)

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Post #1by the GaMERDoG » 11 Mar 2017, 6:13

The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar
(27.53 KiB) Downloaded 121 times

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used HugoMDM's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!
Last edited by the GaMERDoG on 10 Jul 2017, 18:31, edited 4 times in total.
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Post #2by PK Esper » 11 Mar 2017, 6:20

Really nice, but here's my improvements.

The cap looks deftinentally small, Mario's crouch hitbox is out of placement so you should fix it. Use paint.net's triangle select and then click the "move selected pixel". I hope it's working.
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Post #3by the GaMERDoG » 11 Mar 2017, 10:44

RSupertheGreat wrote:The cap looks deftinentally small, Mario's crouch hitbox is out of placement so you should fix it. Use paint.net's triangle select and then click the "move selected pixel". I hope it's working.
1: I don't have Paint.net;
2: These are my first sprites ever;
3: I'm completely new here.
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Post #4by practicalshorty014 » 11 Mar 2017, 21:07

the GaMERDoG wrote:1: I don't have Paint.net;
2: These are my first sprites ever;
3: I'm completely new here.
1. Well, it's not too late to start now. http://www.getpaint.net/index.html
2. Sure, but you will eventually get better at making them if you do sprite editing often
3. hi
"I'll have another."-practicalshorty014
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Post #5by the GaMERDoG » 12 Mar 2017, 8:58

practicalshorty014 wrote:1. Well, it's not too late to start now. http://www.getpaint.net/index.html
2. Sure, but you will eventually get better at making them if you do sprite editing often
3. hi
1. I have :windows: 7's paint.
2. Next time I'm calling mario-7.
3. Have you heard of Multiplayer Piano?

EDIT: Updated.
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Post #6by Turret 3471 » 3 Apr 2017, 22:38

the GaMERDoG wrote:1. I have :windows: 7's paint.
oh no... no no no. anything but that. MSPaint isn't exactly the best tool to use when making SMBX graphics. I would suggest Paint.net and GIMP. Both are free and really great and easy to use. Photoshop and Paint Tool SAI could be used for more advanced stuff, though they cost money.

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Post #7by the GaMERDoG » 4 Apr 2017, 4:44

Turret 3471 wrote:
the GaMERDoG wrote:1. I have :windows: 7's paint.
oh no... no no no. anything but that. MSPaint isn't exactly the best tool to use when making SMBX graphics. I would suggest Paint.net and GIMP. Both are free and really great and easy to use. Photoshop and Paint Tool SAI could be used for more advanced stuff, though they cost money.
You heard about Piskel? It can be used for making graphics!
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Post #8by Koopsakimoto » 5 Apr 2017, 1:46

the GaMERDoG wrote:
Turret 3471 wrote:
the GaMERDoG wrote:1. I have :windows: 7's paint.
oh no... no no no. anything but that. MSPaint isn't exactly the best tool to use when making SMBX graphics. I would suggest Paint.net and GIMP. Both are free and really great and easy to use. Photoshop and Paint Tool SAI could be used for more advanced stuff, though they cost money.
You heard about Piskel? It can be used for making graphics!
Piskel works too. but most people prefer Paint.net for recoloring/for other uses.
[url=https://nick-name.ru/nickname/id1350650/][img]https://nick-name.ru/forumt7/Koops.gif[/img][/url]

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Post #9by the GaMERDoG » 16 Jun 2017, 7:57

Update 2 has arrived!
What changed?
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy.
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Post #10by PK Esper » 16 Jun 2017, 8:00

Cappy is the official name of Mario's hat? That's really cool and the updates is going to be interesting!
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Post #11by the GaMERDoG » 16 Jun 2017, 8:08

RSupertheGreat wrote:Cappy is the official name of Mario's hat? That's really cool and the updates is going to be interesting!
Yes. You can read about Cappy here.
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Post #12by tarkan809 » 17 Jun 2017, 14:12

the GaMERDoG wrote:The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used Rodrigo0's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

umm... when you throw it to an enemy does Mario turn into an enemy like in the game?
hello my name is tarkan809 so i hope that you can enjoy because i am the best ;-)
[color=#00FF00][b]let's go to 1-1[/b][/color]

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Post #13by the GaMERDoG » 17 Jun 2017, 16:22

tarkan809 wrote:
the GaMERDoG wrote:The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used Rodrigo0's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

umm... when you throw it to an enemy does Mario turn into an enemy like in the game?
No.
Image
#theofficialcharliebrownofthesmbxcommunity is back to Multiplayer Piano, went berserk and thought Yoshi021 is a heretic.

ImageImageImage

Check out my Artwork Train!
Image
I support
Image
The Great Giana's Adventure
ImageA Super Mario Bros. Adventure 1


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Post #14by tarkan809 » 17 Jun 2017, 16:29

the GaMERDoG wrote:
tarkan809 wrote:
the GaMERDoG wrote:The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used Rodrigo0's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

umm... when you throw it to an enemy does Mario turn into an enemy like in the game?
No.

oh.

is it too imposible for this?
hello my name is tarkan809 so i hope that you can enjoy because i am the best ;-)
[color=#00FF00][b]let's go to 1-1[/b][/color]

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Post #15by the GaMERDoG » 18 Jun 2017, 6:19

tarkan809 wrote:
the GaMERDoG wrote:
tarkan809 wrote:
the GaMERDoG wrote:The title says everything. An attachment is provided.

Catskart's Boomerang Mario script is used.
Odyssey Hat (update 2).rar

Changelog
Update 2:
-Removed "usage" file;
-Added fairy GFX;
-Discovered that the hat's official name is Cappy;
-Added changelog in the main post.

Update 1:
-Changed from using Hammer Mario to using Ice Mario.
-Changed the item width from 28 to 32.

Update 0:
-The initial release.
-Used Rodrigo0's Boomerang Mario test level as the base.
EDIT: Grab a new update featuring fairy GFX!

umm... when you throw it to an enemy does Mario turn into an enemy like in the game?
No.

oh.

is it too imposible for this?
I think so.
EDIT: To compensate for the absence of capturing mechanic, I'll make it so:
  • If the player kills a specific enemy the player would teleport on that enemy's place and they would get the associated suit;
  • The scripts will include Yoshi021's health system.
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#theofficialcharliebrownofthesmbxcommunity is back to Multiplayer Piano, went berserk and thought Yoshi021 is a heretic.

ImageImageImage

Check out my Artwork Train!
Image
I support
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The Great Giana's Adventure
ImageA Super Mario Bros. Adventure 1


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