Posts by Yoshi021

by Yoshi021
5 Jul 2016, 21:51
Forum: Ideas & Suggestions
Topic: Advanced settings for bombs: Explosion time left
Replies: 3
Views: 600

Re: Advanced settings for bombs: Explosion time left

Actually, by changing the framespeed you are able to do that, but I still would prefer an option in the advanced settings.
by Yoshi021
5 Jul 2016, 21:41
Forum: Troubleshooting
Topic: With the Mini-mushroom, the player can walk above liquids that shouldn't (SOLVED)
Replies: 5
Views: 2855

Re: With the Mini-mushroom, the player can walk above liquids that shouldn't (SOLVED)

I also noticed a couple of things with the mini-mushroom.

If you stand on water.
Mini-Mario will slightly move to the side(easier to see when facing right)

If you touch the bottom of a liquid.
Mini-Mario will instantly warp to the top. (unless if you hold down)
by Yoshi021
5 Jul 2016, 20:37
Forum: TeaScript
Topic: [Tea-script]Six Custom NPC AIs
Replies: 3
Views: 1701

Re: [Tea-script]Six Custom NPC AIs

They all look good. My favorite is the whomp. The only thing I noticed is that the bullet bill glitches a little when it kills you.
by Yoshi021
5 Jul 2016, 20:20
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

diesiseis
by Yoshi021
5 Jul 2016, 3:32
Forum: Projects
Topic: The Soul of my Wife
Replies: 12
Views: 2392

Re: The Soul of my Wife

There are some BGOs that will go at the very front. For example the "Fore" quicksand.
by Yoshi021
5 Jul 2016, 2:31
Forum: Forum Games
Topic: Corrupt-A-Wish
Replies: 511
Views: 52342

Re: Corrupt-A-Wish

Granted, but they all break down.

I wish for eternal happiness.
by Yoshi021
5 Jul 2016, 2:28
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

Trece
by Yoshi021
5 Jul 2016, 1:32
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

Diez
by Yoshi021
4 Jul 2016, 21:33
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

Ocho
by Yoshi021
4 Jul 2016, 20:42
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

seis
by Yoshi021
4 Jul 2016, 18:02
Forum: TeaScript
Topic: Moving position of Level timer, manual hud addition of world-level?
Replies: 5
Views: 1554

Re: Moving position of Level timer, manual hud addition of world-level?

To put text in a level use: call txtcreate(id as double, x as double, y as double, sasc as double, easc as double, cdata as double, lnum as double, fontid as double, flag as double, text as string) Example: call TxtCreate(1,100,100,32,128,0,16,89,1,"TEXT") Just change the "100" t...
by Yoshi021
4 Jul 2016, 17:55
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

Cuatro
by Yoshi021
4 Jul 2016, 7:00
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

Uno
by Yoshi021
4 Jul 2016, 5:32
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

Dos
by Yoshi021
4 Jul 2016, 0:42
Forum: Graphics (SMBX General)
Topic: [1.4.2] SM3DW Stamp NPCs
Replies: 3
Views: 1227

Re: [1.4.2] SM3DW Stamp NPCs

They look nice. It would be cool if there was also the actual stamp as a collectible. Also,this should be on the graphic forum.
Image
by Yoshi021
3 Jul 2016, 18:45
Forum: SMBX-38A Levels
Topic: Cloudy Mountains
Replies: 3
Views: 1271

Re: Cloudy Mountains

Thanks.
by Yoshi021
3 Jul 2016, 18:18
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: A theory I've had for a while
Replies: 21
Views: 4408

Re: A theory I've had for a while

38A is not banned at Joey's forum.
http://www.supermariobrosx.org/forums/memberlist.php?mode=viewprofile&u=6612
Also, I can't find Horikawa Otane saying that 38A refused to help 2.0.
by Yoshi021
3 Jul 2016, 8:18
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: A theory I've had for a while
Replies: 21
Views: 4408

Re: A theory I've had for a while

Since DarkMecha brought it up... I don't understand why there is so much controversy on 1.4. I say this without trying to be offensive, but SMBX isn't a worldwide popular engine with thousands of followers. SMBX is not that popular where you can be so selective on what is considered good and what is...
by Yoshi021
2 Jul 2016, 21:33
Forum: Troubleshooting
Topic: Broken Custom Sounds after patch 3
Replies: 4
Views: 2400

Re: Broken Custom Sounds after patch 3

Maybe it might be because of the changes of the SDL Mixer X. DarkMecha also has this problem.
by Yoshi021
2 Jul 2016, 20:53
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: A theory I've had for a while
Replies: 21
Views: 4408

Re: A theory I've had for a while

I do not think this theory is right. 5438A38A is Chinese and there is a LOT of evidence of this, and Redigit is not, so that doesn't match up. 1.4 level format is very different from that of 1.3, so I don't think that 1.4 was made using the source code. Redigit actually does not want to share the so...

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