Posts by Yoshi021

by Yoshi021
6 May 2017, 7:44
Forum: Ideas & Suggestions
Topic: Overworld Stuff
Replies: 2
Views: 628

Re: Overworld Stuff

I really like the first two ideas.
by Yoshi021
6 May 2017, 7:42
Forum: SMBX-38A Levels
Topic: (Custom Level)Bowser Maze Castle
Replies: 1
Views: 914

Re: (Custom Level)Bowser Maze Castle

The screenshots are broken, please fix them.
by Yoshi021
25 Apr 2017, 6:09
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69879

Re: The "Extreme" Forum Counting Game

142 :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :b...
by Yoshi021
25 Apr 2017, 6:04
Forum: SMBX-38A Bug reports
Topic: :( I need help!!
Replies: 5
Views: 900

Re: :( I need help!!

Please upload the level so it can be fixed.
by Yoshi021
23 Apr 2017, 20:07
Forum: Projects
Topic: Super Mario Bros - The Lost Levels 2 (DEMO)
Replies: 2
Views: 2960

Re: Super Mario Bros - The Lost Levels 2 (DEMO)

Can you include some screenshots in your topic?
by Yoshi021
16 Apr 2017, 22:27
Forum: Script submission
Topic: TeaScript Index
Replies: 12
Views: 8760

Re: TeaScript Index

You can now add your scripts here: http://wohlsoft.ru/pgewiki/TeaScript_Submissions
by Yoshi021
16 Apr 2017, 22:15
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033632

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Finished making the foundation for the new documentation for TeaScript in the PGE wiki
http://wohlsoft.ru/pgewiki/TeaScript.vbs

Feel free to add any information, or make new pages for the missing information.
by Yoshi021
14 Apr 2017, 17:44
Forum: Graphics (SMBX General)
Topic: Megabyte Punch Bits over Rupees
Replies: 4
Views: 2802

Re: Megabyte Punch Bits over Rupees

Please include a screenshot in your post.
by Yoshi021
6 Apr 2017, 1:45
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033632

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Comedic_Comentator wrote:funny I've heard 2.0 uses the same thing and it never got flagged.
My antivirus did flag 1.3/2.0 and stand alone LunaLua as a virus.
by Yoshi021
5 Apr 2017, 4:06
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033632

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Try this link as a download http://wohlsoft.ru/docs/SMBX_38A/smbx38a-1-4-4.7z All download links in the front page have no virus. That error you got must have been by something else. The reason SMBX38A gets flagged as a virus is because it uses PECompact to package the game, and programs that use PE...
by Yoshi021
5 Apr 2017, 3:59
Forum: General
Topic: I find this new editor confusing.
Replies: 4
Views: 2884

Re: I find this new editor confusing.

If you prefer to use PGE instead of the legacy editor, PGE will soon get 38A compatibility once PGE is finish getting reorganized.
by Yoshi021
21 Mar 2017, 2:27
Forum: SMBX-38A Bug reports
Topic: Floating Player by Erasing Kamikaze Koopa Shell
Replies: 5
Views: 743

Re: Floating Player by Erasing Kamikaze Koopa Shell

Heh, you can actually do a similar glitch with Lua :blum:
by Yoshi021
16 Mar 2017, 5:34
Forum: Sandbox
Topic: Memes
Replies: 134
Views: 28348

Re: Memes

Image
by Yoshi021
16 Mar 2017, 1:35
Forum: SMBX-38A Bug reports
Topic: all graphics are grey
Replies: 11
Views: 1510

Re: all graphics are grey

I hope this bug gets fixed soon.
by Yoshi021
15 Mar 2017, 1:50
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMB1 Styled SMW Koopa Troopas Request
Replies: 12
Views: 1784

Re: SMB1 Styled SMW Koopa Troopas Request

the GaMERDoG wrote:
RSupertheGreat wrote:I would have to let you know that SMBX 38-A can convert .gif file formats to .png file formats.
Would the conversion generate the "correct" images?
38A's converter usually does a good job. If you ever feel the converter messed up, you can always try PGE's gif -> png.
by Yoshi021
11 Mar 2017, 21:56
Forum: SMBX-38A Bug reports
Topic: NCREATE NPCs incorrectly despawning
Replies: 1
Views: 384

NCREATE NPCs incorrectly despawning

I am making an episode (Bowser Tower Challenge) and it will use NCreate a lot. I noticed when using Ncreate, NPCs will instantly despawn when they go offscreen. My entire episode won't work because of this. I need Ncreate to make NPCs that will not despawn: (click on the .gif to see) Honeycam 2017-0...
by Yoshi021
10 Mar 2017, 6:55
Forum: Script requests
Topic: Make npc occasionally stop walking forward and look left and right
Replies: 8
Views: 1288

Re: Make npc occasionally stop walking forward and look left and right

the function sleep() only works when called from an event.
by Yoshi021
8 Mar 2017, 3:06
Forum: Video Games
Topic: Endless Loop
Replies: 3
Views: 2752

Re: Endless Loop

Moved to Video Games.

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