It will be very dangerous to change the name of SMBX at this point. It there is a change 38A will have to be very careful to what he chooses. In the current state, I don't think it is a good idea to do a name change.
function onTick() must be outside the if statement like this: function onTick() if player.character == CHARACTER_PEACH then for _, n in pairs(NPC.get(291, -1)) do --for all PlayerBombs in all sections n.id = 292 --turn PlayerBombs into boomerangs n.height = 32 n.width = 32 end end end
Grinders when set to "DONT MOVE" will make it so they fall straight down. This worked in 1.4.3 but for some reason, grinders will not get affected when set with "DONT MOVE" in 1.4.4.