Posts by Wohlstand

by Wohlstand
12 Sep 2016, 15:56
Forum: Configuration Packages
Topic: Zelda II Config Pack
Replies: 10
Views: 3789

Re: Zelda II Config Pack

At first need to collect graphics set (music possible to use lot of SPCs from Zelda RPG and sounds too (Solarus has a lot of Zelda stuff which also can be used here)) Then will be declared new INIs from scratch and written own NPC-AI set especially per every NPC, without basing on SMBX standards. An...
by Wohlstand
10 Sep 2016, 21:56
Forum: Troubleshooting
Topic: Some questions regarding PGE!
Replies: 1
Views: 2199

Re: Some questions regarding PGE!

1. Are the slopes finally fixed in the latest version of PGE? Yes, slopes now correctly works, playable character and NPCs are can walk on them correctly and NPCs are detecting cliff accurate 2. Is it possible that PGE, at its current stable state, can be used properly without SMBX? Many NPC-AI fea...
by Wohlstand
10 Sep 2016, 20:48
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

Bonnies wrote:Anyway, are the slopes finally fixed? I've been wondering when this will get finished! :)
Slopes are been FIXED, even I'll record a video demo for that
by Wohlstand
9 Sep 2016, 17:13
Forum: Graphics (SMBX General)
Topic: The NEW SMBX CGFX Pack
Replies: 25
Views: 14726

Re: The NEW SMBX CGFX Pack

THE DOWNLOAD BLOCKED !!!! :( I have access, I'll download to my mirror, for you ;-) Take: Part 1 Part 2 The small Mario and Luigi sprites have a box behind them in 1.4, how do I fix that? Super Mario Bros. X - Level Editor - Version 1.4.2 7_7_2016 12_55_01 PM.png Never mind, I fixed it. In next tim...
by Wohlstand
9 Sep 2016, 15:34
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033655

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

DuckSalmon wrote:xinput still doesn't work properly

Direction pad and arrows don't work
Seems, it even don't supports it. Not any apps are supports XInput. But SDL2 (used as PGE Engine's core) is supports xinput. Try setup PGE Engine to control character with your gamepad and tell me if works or not.
by Wohlstand
7 Sep 2016, 9:11
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033655

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

I guess the reason Peach and Link don't have Mega Mushroom it's because the lack of sprites, sounds kinda impossible get Mega Peach graphics 16-bit in SMB2 style, and Link graphics' too. Why not draw that yourself? Super Mario All Stars has example of front projection, but good artist can draw side...
by Wohlstand
6 Sep 2016, 15:09
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Bug report(1.4.3)
Replies: 1
Views: 552

Re: Bug report(1.4.3)

Try same with thwomps :comando:
by Wohlstand
6 Sep 2016, 10:40
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886
  • 1

Re: The "Extreme" Forum Counting Game

:bomb: :bomb: :bomb: :bomb: :bomb:
:bomb: :bomb: :bomb: :bomb: :bomb: :bomb:
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by Wohlstand
5 Sep 2016, 19:27
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180
  • 2

Re: Old development news thread

Yoshi021, How you think I did more than three months since previous update? ;-) Ya, it's hard to have full-day job and have time every evening and days off, but possible :)
by Wohlstand
5 Sep 2016, 19:11
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180
  • 1

NEW UPDATE! PGE Editor 0.3.1.11 and PGE Engine 0.2.6-alpha

PGE Editor 0.3.1.11 and PGE Engine 0.2.6-alpha This is a big update for the PGE Project, which contains a reorganizing of the config pack management system and lot of other bug fixes. Configure tools in the config packs like "SMBX Integration" now are working with JavaScript, which allows...
by Wohlstand
5 Sep 2016, 9:40
Forum: Introductions
Topic: The Furry has come
Replies: 2
Views: 2503

Re: The Furry has come

You forgot that entire forum is PGE Forums, so, welcome! :hi:
For SMBX-38A (aka 1.4.x) made alone section where also creator looking for a bug reports
by Wohlstand
4 Sep 2016, 12:26
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033655

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

y479021776 wrote:Wonderful!
New version released!
These new things looks interesting
Wait a sec, I'll update all public links
EDIT: All links are being updated!
by Wohlstand
3 Sep 2016, 22:17
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

:bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb:
:bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb:
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by Wohlstand
3 Sep 2016, 18:23
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

:bomb: :bomb: :bomb: :bomb:
:bomb: :bomb: :bomb: :bomb:
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by Wohlstand
3 Sep 2016, 2:31
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

:bomb: :bomb: :bomb:
:bomb: :bomb: :bomb:
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by Wohlstand
3 Sep 2016, 2:03
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

4 :bomb: :bomb: :bomb: :bomb:
by Wohlstand
3 Sep 2016, 1:50
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

:bomb: :bomb:
2 (So, with sending zero MightyMerlinStyle must send photo or video of the huge explosion)
by Wohlstand
1 Sep 2016, 0:33
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180
  • 2

Re: Old development news thread

PGE Engine: Twillight Fortress
A test of the updated physical engine in the PGE Engine.

phpBB [youtube]

Original link: https://www.youtube.com/watch?v=WqVw3Uz0eDM

by Wohlstand
31 Aug 2016, 2:12
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69886

Re: The "Extreme" Forum Counting Game

:fox: :fox: :fox: :fox: :fox:
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