Posts by Wohlstand

by Wohlstand
11 Nov 2016, 23:38
Forum: WohlSoft.ru
Topic: Language specific forum sections discussion
Replies: 24
Views: 6197

Re: Language specific forum sections discussion

Capture.PNG I made this and thank you again for read my request! I screenshot an random topic categories and edit the text to become like an easy example. If you have some trouble, I can help you! I think, better to select text, copy, then paste, but i'll try to dig character tables to type missing...
by Wohlstand
11 Nov 2016, 19:56
Forum: WohlSoft.ru
Topic: Language specific forum sections discussion
Replies: 24
Views: 6197

Re: Language specific forum sections discussion

I want in the French language section (If this is possible), add the Sandbox section for French people... thank you! :) (I don't know if I translate good what you said, but I think that's mean you ask for suggestion for adding categories for different language) Please write me name of wished sectio...
by Wohlstand
5 Nov 2016, 17:33
Forum: WohlSoft.ru
Topic: Bigger size of character on signature
Replies: 3
Views: 2509

Re: Bigger size of character on signature

Oh, that another property, but just being fixed ;-)
P.S. huge signatures are usually annoying, therefore try make it more compact as possible
by Wohlstand
5 Nov 2016, 17:28
Forum: Moondust Project
Topic: I need help for open the software
Replies: 1
Views: 2783

Re: I need help for open the software

It's a config pack choising dialog. Every config pack is a set of images/musics/sounds/scripts/parameters. Just choice "SMBX 1.3" to use standard graphics set from SMBX 1.3. If you need access to stuff from SMBX-38A (Remember, 1.4.x is SMBX-38A), you need to install this config pack and th...
by Wohlstand
5 Nov 2016, 15:10
Forum: WohlSoft.ru
Topic: Bigger size of character on signature
Replies: 3
Views: 2509

Re: Bigger size of character on signature

Just configure your [size] tag manually (I just changed max size from 200 into 300).
Anyway, if I will found any abuse cases of this, I'll return back into 200.
by Wohlstand
3 Nov 2016, 1:09
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033655

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

LuigiCraft7777 wrote:Why my PC tell me this game is a Trojan horse? :|
Because it is packed with PE Compact
by Wohlstand
2 Nov 2016, 19:35
Forum: Беседка
Topic: Мои (очень) смешные видео
Replies: 3
Views: 2798

Re: Мои (очень) смешные видео

h2643 wrote:Видео удалено :(
Автор не выдержал критики со стороны его сверстников, видимо
by Wohlstand
2 Nov 2016, 11:00
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX Level Patcher V1.5 !
Replies: 9
Views: 3317

Re: SMBX Level Patcher V1.5 !

I think, for LVLX/WLDX and SMBX 1.3's LVL/WLD you can use PGE File Library: https://github.com/WohlSoft/PGE-File-Library-STL 38A's formats are experimentally supported for read/write and I don't recommend you use it for those formats now yet. Using it is very simple, just include all CPP/C/H files i...
by Wohlstand
2 Nov 2016, 10:57
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: So, what do you hate more... Underwater or Athletic levels?
Replies: 8
Views: 1113

Re: So, what do you hate more... Underwater or Athletic levels?

Underwater without a weapon you are really helpless because no one can be killed underwater without any weapon.
by Wohlstand
31 Oct 2016, 3:17
Forum: General
Topic: How to record SMBX without lag?
Replies: 9
Views: 4156

Re: How to record SMBX without lag?

For me, I use Action! and I can record my game into 60 fps (If you have a VERY slow computer, then I don't know what to say). Try it...[https://mirillis.com/en/products/action.html] ;-) He just has no installed drivers for his video card, (therefore is a possible reason of basic theme shown instead...
by Wohlstand
29 Oct 2016, 18:08
Forum: Sandbox
Topic: 502 Bad Gateway,What the heck?
Replies: 1
Views: 2386

Re: 502 Bad Gateway,What the heck?

Just a small thing I made many time ago which watches stability of SMBX.org and logging any downs:
http://wohlsoft.ru/supermariobrosx/stability_monitor/
just look TXT-file and you will see how SMBX.org is "stable"
by Wohlstand
29 Oct 2016, 16:39
Forum: General
Topic: How to record SMBX without lag?
Replies: 9
Views: 4156

Re: How to record SMBX without lag?

Prado, are you installed video card drivers to your computer? Seems you have NO installed video card drivers. Direct X can't work without graphical drivers
by Wohlstand
29 Oct 2016, 8:11
Forum: Troubleshooting
Topic: Using LunaTester Causes onStart to be Skipped in APIs
Replies: 1
Views: 2398

Re: Using LunaTester Causes onStart to be Skipped in APIs

This bug is seems on LunaLUA side or some is bad in the LunaLauncher code. I'll just forward this to Rednaxela
by Wohlstand
29 Oct 2016, 6:52
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

Now while it's experimental, it works on pipes when both points in the same section. I plan to make multiple variants of warp effects with the ability to make something in lua to take extra advantage, etc. By default screen fade effect will be used for all warps in all files include old (or I will ...
by Wohlstand
29 Oct 2016, 4:14
Forum: General
Topic: How to record SMBX without lag?
Replies: 9
Views: 4156

Re: How to record SMBX without lag?

Don't use Bandicam on slow machine, I suggesting you to try "Open Broadcasting Software" thing. Together with disabled "Windows Aero", it will record with much less lag and resulted video is ready to be sent to YouTube ;-)
by Wohlstand
29 Oct 2016, 3:35
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

That camera movement on warps is suited for a Metroid-like game. As a Super Metroid fan, I found this really useful! Is the moving of the camera optional, or all the pipe warps will have this? Now while it's experimental, it works on pipes when both points in the same section. I plan to make multip...
by Wohlstand
28 Oct 2016, 14:23
Forum: Troubleshooting
Topic: Issue when replacing a BGO with a smaller image than the original
Replies: 4
Views: 2435

Re: Issue when replacing a BGO with a smaller image than the original

Junk masks are must be afraid to PGE since it looking absolute names. You just can make sub-folder "xxx", from command line move all useful images

Code: Select all

move background-*.gif xxx

, then delete all useless images and move useful back
by Wohlstand
26 Oct 2016, 12:31
Forum: Troubleshooting
Topic: Issue when replacing a BGO with a smaller image than the original
Replies: 4
Views: 2435

Re: Issue when replacing a BGO with a smaller image than the original

Seems it's a LunaLUA-side bug (which prepares internal API to process testing, and accidentally applies mask to image which doesn't needs it). LunaLUA must be always-latest (after downloading regular archive, you must download night-dev build and patch your just-downloaded LunaLUA with it). EDIT: I ...
by Wohlstand
22 Oct 2016, 15:54
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033655

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Then try to download entire game archive. When new patch is coming, I always applying it to entire archive, therefore full archive is "always-latest", and patch is kept for quick update
by Wohlstand
17 Oct 2016, 14:42
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51802
  • 1

Re: Birthday List

HAPPY BIRTHDAY, Sambo! :congratulate:

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