Posts by Wohlstand

by Wohlstand
15 Jun 2022, 16:51
Forum: Sandbox
Topic: It's time to Move on
Replies: 9
Views: 861
  • 1

Re: It's time to Move on

If you want to post levels for X2, feel free at this forum, there is a section dedicated for such purposes: levels, episodes, projects, scripts, discussions, troubleshooting, etc. The major problem of these messengers and forums and their age-related damn is because they located in the USA where is ...
by Wohlstand
15 Jun 2022, 16:32
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: HP Boss Bar Help
Replies: 1
Views: 426

Re: HP Boss Bar Help

Please don't post duplicated topics. I'll close this in favour of this: viewtopic.php?f=81&t=4549
by Wohlstand
11 Jun 2022, 0:42
Forum: Engine Development
Topic: Moondust Project development news and discussion thread (Editor 0.3.2.2-beta and Engine 0.3.4-dev)
Replies: 5
Views: 38120

Some small news about Moondust Editor

Some small news about Moondust Editor: https://github.com/WohlSoft/Moondust-Project/commit/a1d74e6aef9d4630f66eba39e87b42056e2d273b Yesterday, on a quick hand, I made the autosave functionality for these users who always forgets to save their files and loses all result of their hard work because of...
by Wohlstand
18 Apr 2022, 22:58
Forum: Troubleshooting
Topic: So this happened...
Replies: 1
Views: 439

Re: So this happened...

Please run the update, this is very old version (April 2021).

P.S. After update, please edit the "configs/SMBX2 Integration/main.ini" and replace the "api-version=41" with "api-version=42" in order to avoid the compatibility message.
by Wohlstand
20 Mar 2022, 0:41
Forum: Projects
Topic: [TheXTech] Adventure of Rosalina in China
Replies: 0
Views: 475

[TheXTech] Adventure of Rosalina in China

Hello! There is an idea of a joke episode I keep in my mind for some weeks. The idea starts from the joke level I made in the past year where Rosalina fights versus an army of chickens and resists the Ji-Shu (Chicken Mouse). Idea The player will need to play as Rosalina and fight versus various curs...
by Wohlstand
20 Mar 2022, 0:24
Forum: Projects
Topic: Spicy Mario Bros. [1.4.4] Demo 1 available!
Replies: 3
Views: 3000

Re: Spicy Mario Bros. [1.4.4] Demo 1 available!

Accidentally found this project at "Vanilla SMBX/TheXTech" section, moved it into SMBX-38A as the episode is targeted for this engine.
by Wohlstand
13 Mar 2022, 18:01
Forum: Engine Development
Topic: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.6]
Replies: 131
Views: 187587

Re: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.6]

the creator of the ThexTech smbx project could correct the black borders in the corners of the screen as it lowers the image quality and adding a level editor would be very useful as well. The multi-resolution system and minimalistic editor were made by ds-sloth at the "devel" branch of t...
by Wohlstand
26 Feb 2022, 13:35
Forum: Projects
Topic: [TheXTech OS Asset Project] [Hiatus] New Fairy Tale Wonderland
Replies: 7
Views: 1235

Re: [TheXTech OS Asset Project] [Hiatus] New Fairy Tale Wonderland

Yingchun Soul wrote:Or might become inaccessible!
Low possibility, as the thing is not widely notable like Discord. Yandex got been banned so late as was been not so notable in China as other things.
by Wohlstand
26 Feb 2022, 13:32
Forum: Projects
Topic: [TheXTech OS Asset Project] [Hiatus] New Fairy Tale Wonderland
Replies: 7
Views: 1235

Re: [TheXTech OS Asset Project] [Hiatus] New Fairy Tale Wonderland

I set allow upload & edit, and tested with upload in the private window. That works, not read-only. I see, but, I suggest to don't do that because random bots would attempt to upload their shit here. Or, basically, any evil-mind user would just damage your content here. So, please tell people w...
by Wohlstand
26 Feb 2022, 13:25
Forum: Projects
Topic: [TheXTech OS Asset Project] [Hiatus] New Fairy Tale Wonderland
Replies: 7
Views: 1235

Re: [TheXTech OS Asset Project] [Hiatus] New Fairy Tale Wonderland

Upload your submission here. This is just a read-only directory that users could drive, but they won't be able to upload anything until they get registered at my NextCloud and will be joined into the project. Don't confuse: public links are always read-only, mainly, for security reasons, otherwise ...
by Wohlstand
23 Feb 2022, 11:26
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033571

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Alucard wrote:Win32MalwareGen.

GENEric - heuristic false positive :doge:
by Wohlstand
20 Feb 2022, 12:11
Forum: Introductions
Topic: I return
Replies: 2
Views: 515

Re: I return

Welcome back! :doge: Is that because there is a big source of hints to cheat on exams? (just kidding, I reminded the case how ЕГЭ exam is going: students at Kamchatka (far east) making photos of questions and tasks lists, and students at Kalinigead (far west) uses them to prepare for exam. In result...
by Wohlstand
18 Feb 2022, 17:48
Forum: Introductions
Topic: Hello!
Replies: 3
Views: 681

Re: Hello!

Welcome, BJ99 :hi:

I wish you have a nice time here :doge:
by Wohlstand
16 Feb 2022, 21:21
Forum: TheXTech Assets packs and Packed games
Topic: Rules and guiding for TheXTech assets packages
Replies: 0
Views: 598

Rules and guiding for TheXTech assets packages

Hi there! This is a section where you can post your assets packages or packed games that can work with the TheXTech engine. Every game assets package is a complete set of game resources that are required to run the game. That means, to play the game from assets, you will need the plain executable pa...
by Wohlstand
16 Feb 2022, 20:49
Forum: TheXTech Assets packs and Packed games
Topic: [Assets] Super Mario Bros. X Nostalgy
Replies: 2
Views: 722

[Assets] Super Mario Bros. X Nostalgy

MenuGFX2.png This is the recreation of the original assets that came from early SMBX versions (from 1.0.0 to 1.1.x). It has developed with a collaborated effort by Wohlstand, vitzie629, and P-Tux7 (aka FanofSMBX). Scr_2022-02-16_20-23-35.png Scr_2022-02-16_20-29-48.png Scr_2022-02-16_20-30-24.png S...
by Wohlstand
12 Feb 2022, 12:43
Forum: Projects
Topic: [1.4.5] Super Kitiku Mario
Replies: 21
Views: 2249

Re: [1.4.5] Super Kitiku Mario

Neito wrote:Yes I'm using AddMusicK.

I'm curious which errors where are. Looks like somewhere needs to correct the file... I do remind that I had to attempt to build some of music and had such errors
by Wohlstand
11 Feb 2022, 1:03
Forum: Projects
Topic: [1.4.5] Super Kitiku Mario
Replies: 21
Views: 2249

Re: [1.4.5] Super Kitiku Mario

Neito wrote:I need help I've been trying to create a .spc from the .txt files for the custom powerup patch made by Rodrigo0 Official for Super Mario World but I can't get an spc file beccause there is always an error.

Which one? Do you use the AddMusicK for that?
by Wohlstand
8 Feb 2022, 19:31
Forum: Engine Development
Topic: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.6]
Replies: 131
Views: 187587

Re: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.6]

Some little showcase of LunaDLL Autocode and memory emulator working (will come up with the next stable release)
phpBB [youtube]

Original link: https://www.youtube.com/watch?v=aLsIvVpMkAY



YouTube link: https://www.youtube.com/watch?v=aLsIvVpMkAY
Bilibili link: https://www.bilibili.com/video/BV1cZ4y1f7dw
by Wohlstand
8 Feb 2022, 17:52
Forum: TheXTech Troubleshooting
Topic: [Fixed] TheXTech Music Glitch
Replies: 8
Views: 917

Re: [Fixed] TheXTech Music Glitch

Chanceux2 wrote:Once again, gonna have to wait until i get to my computer since i still have school :P
Good luck ;-)
by Wohlstand
8 Feb 2022, 11:18
Forum: Vanilla SMBX and TheXTech
Topic: [Poll] About adding new in-game objects into assets for TheXTech
Replies: 29
Views: 25321
  • 1

Re: [Poll] About adding new in-game objects into assets for TheXTech

By the way, how will objects be chosen to be added into TheXTech? We'll probably build a list of things and choose which objects were most important and add them in first priority. * The smbx64 should be upgtaded to a standalone TheXtech standard (smbxt65?), because SMBX2 isn't really have own stan...

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