Posts by Wohlstand

by Wohlstand
13 Jun 2014, 16:15
Forum: Graphics tutorials and help
Topic: How-to: Fixing an image that has been cropped
Replies: 0
Views: 2587

How-to: Fixing an image that has been cropped

Wondering why this happened? http://wohlsoft.ru/docs/_files_for_posts/Fix%20images/mask3_001_invalid_npc-199_res_left.png http://wohlsoft.ru/docs/_files_for_posts/Fix%20images/mask3_001_invalid_npc-199_res_right.png Reasons for this glitch: 1) If you have forgotten to create a mask while trying to c...
by Wohlstand
13 Jun 2014, 15:51
Forum: Moondust Project
Topic: A very dirty image (Lazily-made masks)
Replies: 0
Views: 2807

A very dirty image (Lazily-made masks)

If you simply copy a original image as a mask, you will see this: http://wohlsoft.ru/docs/_files_for_posts/Fix%20images/mask2_003%20Brocken%20mask.png http://wohlsoft.ru/docs/_files_for_posts/Fix%20images/mask2_003_invalud_npc-201.gif http://wohlsoft.ru/docs/_files_for_posts/Fix%20images/mask2_003_i...
by Wohlstand
13 Jun 2014, 15:46
Forum: Moondust Project
Topic: Custom image not loaded - displaying global sprite (especially on Linux or Mac OS X)
Replies: 2
Views: 3313

Custom image not loaded - displaying global sprite (especially on Linux or Mac OS X)

If you decide to use custom graphics, You must be careful, filenames like"myCat.txt" and "MyCaT.TXT" are recognized as different files, and if you named a image like " xxx.GIF ", you must rename it to " xxx.gif " and only then can the image load. The image fil...
by Wohlstand
13 Jun 2014, 15:40
Forum: Moondust Project
Topic: How to fix a custom image that isn't loading - displaying a dummy sprite
Replies: 0
Views: 2583

How to fix a custom image that isn't loading - displaying a dummy sprite

You will see this error if an image is not saved in a valid format: http://wohlsoft.ru/docs/_files_for_posts/Fix%20images/mask2_001%20brocken_npc.png (For PGE Editor before 0.1-Alpha) To fix this you need to convert the image's format from BMP to GIF. The easiest way to do this is to use ImageMagick...
by Wohlstand
13 Jun 2014, 13:53
Forum: Moondust Project
Topic: Glitches and dirt on image
Replies: 0
Views: 2255

Glitches and dirt on image

As we know, if we using sprites with transparency masks, we must made mask with black [#000000] as non-transparent, and while [#FFFFFF] colors as transparent. But if colors not black or not white, we will see this glitch: http://wohlsoft.ru/docs/_files_for_posts/Fix%20images/mask1_001%20Brocken.png ...
by Wohlstand
12 Jun 2014, 15:30
Forum: WohlSoft.ru
Topic: Changes & What to Expect?
Replies: 20
Views: 6320

Re: Changes & What to Expect?

Current ranks:
Image
But I think, need to add more ranks, after "Count"
by Wohlstand
12 Jun 2014, 0:25
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

Because I found some bugs, I fixed them and updated the application in the archive. Minor change log 0.0.8.1 - Fixed bug with door points on opening of old LVL files (file format < 8) - Fixed undisabled labels on NPC-Editor - Fixed bug with sets of containers to empty. - Added Spanish translation In...
by Wohlstand
11 Jun 2014, 22:36
Forum: Moondust Project
Topic: Some physics formulas for later
Replies: 9
Views: 3555

Re: Some physics formulas for later

We: me and Kevin thought and decided to use SMB3 physics for engine part as base physics. In original SMBX using SMB3 physics exactly. But I think, use optionally SMW physics.
by Wohlstand
11 Jun 2014, 20:48
Forum: Engine Development
Topic: Translating Moondust Project into other languages
Replies: 70
Views: 20102

Re: Translating Moondust Project into other languages

Thanks for posting that updated version. I was typing a reply to a PM and i typed it in this thread, and i was gonna post it, but then the "new post has been made" text showed up. Anyways, OOps, i just fixed them editor_es.zip Thanks, I just upload them into GitHub, and I will add you in ...
by Wohlstand
11 Jun 2014, 20:44
Forum: WohlSoft.ru
Topic: Changes & What to Expect?
Replies: 20
Views: 6320

Re: Changes & What to Expect?

I just wanna say, that the forum should still represent a platformer engine and shouldn't have too much "nintendo" in it.... I.e. don't use copyright matherials, create our own :wink: P.S. I just fixed a transparent bottom bug: in "common.css" I changed 132th line: #forum-static...
by Wohlstand
11 Jun 2014, 20:40
Forum: Moondust Project
Topic: Issues
Replies: 10
Views: 3479
  • 1

Re: Issues

If I right click a NPC, always the option "Set as boss" is marked as true. If you opening something files from old SMBX's, all NPCs have flag "Legacy Boss=TRUE", I.e. "Set as Boss". I saw this while I saved one file, created on SMBX 1.0 and reSaved in newer versions. I...
by Wohlstand
11 Jun 2014, 15:22
Forum: WohlSoft.ru
Topic: Changes & What to Expect?
Replies: 20
Views: 6320

Re: Changes & What to Expect?

I just add something icons for topics and forums: http://wohlsoft.ru/forum/styles/prosilver/imageset/forum_read_subforum.gif http://wohlsoft.ru/forum/styles/prosilver/imageset/forum_unread_subforum.gif http://wohlsoft.ru/forum/styles/prosilver/imageset/forum_read.gif http://wohlsoft.ru/forum/styles/...
by Wohlstand
11 Jun 2014, 12:36
Forum: WohlSoft.ru
Topic: Changes & What to Expect?
Replies: 20
Views: 6320

Re: Changes & What to Expect?

I just fixed mistakes in some of the sub-forum's rights
by Wohlstand
11 Jun 2014, 11:27
Forum: Moondust Project
Topic: Issues
Replies: 10
Views: 3479

Re: Issues

Can you attach to your post, the level file that made these bugs?
by Wohlstand
11 Jun 2014, 11:11
Forum: Russian - Русский
Topic: Русскоязычный разел форума.
Replies: 0
Views: 2668

Русскоязычный разел форума.

Здравствуйте, дорогие друзья! Как мы все знаем, проект - международный. Поэтому в основных разделах мы говорим по-английски. В случае использования родного языка чтобы писать друг-другу, просим, писать внизу поста, отделив горизонтальной линией, или в спойлере английский перевод. В этом же разделе м...
by Wohlstand
11 Jun 2014, 11:10
Forum: Russian - Русский
Topic: Правила форума (Forum rules in Russian)
Replies: 2
Views: 3456
  • 1

Правила форума (Forum rules in Russian)

[Версия на 12 августа 2019] Добро пожаловать на форум проекта PGE! В целях поддержания порядка на нашем форуме мы имеем следующие правила: ⋅  РЕГИСТРАЦИЯ НА ФОРУМЕ . - Как только аккаунт будет зарегистрировна, Ваше первое сообщение будет проходить предварительное одобрение , чтобы предотв...
by Wohlstand
11 Jun 2014, 10:53
Forum: WohlSoft.ru
Topic: Changes & What to Expect?
Replies: 20
Views: 6320

Re: Changes & What to Expect?

Unlikely, but the Language Forums might return. Language Specific section has been restored New Rank System with Animated Mario Sprites I don't recommend to use Mario graphics on this site, because this project must not be closed to only the Mario series. (We aim to have "different playable wo...
by Wohlstand
11 Jun 2014, 10:42
Forum: Engine Development
Topic: Translating Moondust Project into other languages
Replies: 70
Views: 20102

Re: Translating Moondust Project into other languages

hacheipe399 wrote:Translation in spanish already finished. It has argentine forms in some verbs.
Tested in version alpha 0.0.8.
Good, but it needs a *.ts file, not a *.qm, and I need editor_es.ts file (That contains the sources of the translation), qt_es.qm is only the standard dialogs translations
by Wohlstand
10 Jun 2014, 21:49
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

The PGE Editor 0.0.8 Alpha has arrived!

How long have you guys been waiting for this? It's finally here! What is? -> The PGE Editor 0.0.8 Alpha! This is a huge update, we did a lot of work for creating full NPC support, and other such things... Windows build: Download 0.0.8 Alpha without music (28 MB) (You can simply place the music folde...

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