There should be sections in the world map I like this idea, I had idea for made episode settings and world map separately, with multi-world maps support, but multi-section world map is better, for display all differences world maps in one file :cool: SMBX .wld supports only one section, but new fil...
Awesome news then. But eventually you have to say goodbye to worrying about compatibility to SMBX and just make something better all on it's own. Yep, as you're already aware, compatibility is necessary for transferring the old episodes into the new format and for playing old archived episodes. But...
Oh, I forgot say about planned npc-*.txt params: imgfile=xxx.png - for set image file usemask=0 - disable using of masks, will be used internal PNG's transparency, or if value usemask=1, will be opened file "xxxm.png" and applyed to source image as alpha-channel mask. same flag "usema...
It would be awesome to at least be able to change the graphics used for the item box and font for text. As I see, in SMBX these graphics are included inside EXE. I wanna place these graphics in the graphics folder, and make it possible to change them. About fonts, I will use TTF-fonts instead of th...
Yeah but that makes it sound more like it is more all inclusive, as if to say it lets you make more than platform games. Leaving the word platformer in the name at least in some form would at least keep it clear as to what the software is just by saying it's name. Even if see on Solarus, Zelda-Like...
for running qmake, you need to install full Qt, but I've sent the QtLinguist part only. If you need to install the full Qt, refer to the "How to build" page.
I think one large sheet done up in a PNG format would be better, with the alpha parts built in. Already possible using PNG, you only to convert all graphics into PNG (for fast converting from a pair of GIFs(src+mask) to a single PNG with it's own transparency, I plan to create a batch utility), and...
Does the editor allows you to put any NPC in Bubble/Lakitu/Herb/Egg? I'm asking because I'm not completely sure. Yes, possible to put any NPCs in Bubble/Lakitu/Herb/Egg, but SMBX will got bugs in something cases. Example: egged/bubbled/burried piranha plant will be disappear, or mother brain after ...
If you don't know what a "lazily-made" sprite is, for an overview read this What we all know happens when attempting to use lazily-made masks: http://wohlsoft.ru/docs/_files_for_posts/Fix%20images/mask2_003%20Brocken%20mask.png Here I'm going to explain in detail about fixing these lazily-...
Lazily-made / Noob-made / noob drawing / result of lazy effort - These are pairs of a image and mask, created via simple copies of the original image, with a white color. What is a mask? A mask is an Alpha-channel coding image. Each Pixel of the mask defining the level of opacity of the same pixel ...
I think the error message here translates to it can't find the drive, but i'm not sure. Is there anything i'm doing wrong? Should i preface it with C:\ instead of X:\? Oh :no: You MUST replace "X:\Path\To\QtLinguistDir\" to THIS: (Open second window WITH QtLinuist), and COPY path from add...
To check SMBX's image renderer method, I made this little comparing of SMBX's blitting and PGE's alpha-blending. Masks giving to use semi-transparent for image formats which are not supports internal transparency (examples: BMP, JPG, or GIF which have only 1 bit of transparency) (PNG support 255 gra...
Instead of THIS , beginning from 0.1-Alpha, alpha-channel masks are supported ( previous versions supported only 1-bit masks): If you simply copy a original image as a mask, you will see this: http://wohlsoft.ru/docs/_files_for_posts/Lazy-made%20Alpha/Lazy-made_wrong.png http://wohlsoft.ru/docs/_fil...
While I sorting blocks by group, I found: this block not exist in SMBX item panel: http://wohlsoft.ru/docs/_files_for_posts/block-183.gif You can check yourself: (Full blocks panel sheet) http://wohlsoft.ru/docs/_files_for_posts/Blocks_Misc.png http://wohlsoft.ru/docs/_files_for_posts/Blocks_SMB.png...