Posts by Wohlstand

by Wohlstand
17 Jul 2014, 18:51
Forum: Project Resources
Topic: LVLX File specification
Replies: 2
Views: 3216
  • 1

LVLX File specification

This is a new Level file format, which will be used in the PGE as a main level file format. One of the main differences when compared to the old LVL file format is that all parameters are marked. This allows you to place parameters in any order. New files will always be readable for old versions of ...
by Wohlstand
16 Jul 2014, 20:33
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180
  • 2

New update!

New Update! -> PGE Editor 0.1.1 Alpha This is a bug fix update with some improvements. - Animation rendering has been improved and optimized - Added animation start/stop toolbar button - New selection dialog for items - Fixed a lot of memory leaks - New design of the message box - Added displaying ...
by Wohlstand
16 Jul 2014, 14:21
Forum: Graphics (SMBX General)
Topic: Unknown's Playable Bowser (Not Mine)
Replies: 8
Views: 3855

Re: Unknown's Playable Bowser (Not Mine)

MyNameIsEric52 wrote:where screen?
Oh, see the spoiler! http://wohlsoft.ru/forum/viewtopic.php?p=629#p629

And: Nobody is obliged to do screenshots. Who can and want - that and does.
by Wohlstand
16 Jul 2014, 1:57
Forum: Logo for project
Topic: Logo for project 2
Replies: 18
Views: 5369

Re: Logo for project 2

This images already applied as icons of: Icon of the forum and LazyFix tool: http://wohlsoft.ru/docs/_files_for_posts/Logo_2/cat_glasses.png Icon of the GIFs2PNG converter: http://wohlsoft.ru/docs/_files_for_posts/Logo_2/cat_gif2png.png Icon of the future PNG2GIFs converter http://wohlsoft.ru/docs/...
by Wohlstand
15 Jul 2014, 19:34
Forum: Graphics (SMBX General)
Topic: Some Modified backgrounds
Replies: 4
Views: 1418

Re: Some Modified backgrounds

MyNameIsEric52 wrote:they slightly similar :to_keep_order:
Yes, this is similar, but this is a improved versions of same pictures, all is okay
by Wohlstand
15 Jul 2014, 19:26
Forum: Levels
Topic: Shyfalls
Replies: 5
Views: 3702
  • 2

Re: Shyfalls

MyNameIsEric52 wrote:Screen is mini, can you change this?
"Mini screen" is not reason to lock a topic. I was add link for see large image.
Same post was written on SMBX forums.
Instead SMBX forums, my forum will fit big images into the post size.
by Wohlstand
15 Jul 2014, 14:22
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

From the screenshot it looks like the messages match SMBX on your computer, but on mine, it doesn't match SMBX: As you see, your message box (PGE Editor) is displayed with another font type (the font must be mono-weight, I think this is because you don't have them). Get this font archive http://woh...
by Wohlstand
14 Jul 2014, 18:38
Forum: Logo for project
Topic: Logo for project 2
Replies: 18
Views: 5369

Re: Logo for project 2

Added two new pictures:
Image

Image
by Wohlstand
13 Jul 2014, 13:30
Forum: Logo for project
Topic: Logo for project 2
Replies: 18
Views: 5369

Re: Logo for project 2

Veudekato wrote:The most hardest game ever
good font but cat is rly big compared with the text.
Layer I will made small variants, and font will be normal. Big cant and small font will be as engine's default splash (I will made customizing of splash logo for engine part).
by Wohlstand
13 Jul 2014, 13:21
Forum: Introductions
Topic: Hi :D
Replies: 7
Views: 1110

Re: Hi :D

Welcome! :hi:
by Wohlstand
13 Jul 2014, 1:45
Forum: Project Resources
Topic: LVL file format description
Replies: 11
Views: 4431

Re: LVL file format description

Do you remember Zelda Classic, a freeware engine for making and playing 2D Zelda - styled action-adventure games? This engine uses encrypting to prevent password-protected games ("quests") from being opened in editor, but not for playing as is. This is done to prevent players from "s...
by Wohlstand
12 Jul 2014, 21:02
Forum: Project Resources
Topic: LVL file format description
Replies: 11
Views: 4431

Re: LVL file format description

Using a relatively strong agorythm, like AES-128. ;-) P.S. Which encrypting algorythm you plan to use for enciphering LVLP files? I think for use the AES as encryption algorithm. As I say, protection will be full: even you want play them in game engine without editor, it will ask you for password. ...
by Wohlstand
12 Jul 2014, 19:52
Forum: Project Resources
Topic: LVL file format description
Replies: 11
Views: 4431

Re: LVL file format description

Imagine, if Redigit, during original development of SMBX, implemented LVL file encrypting to prevent unauthorized level editing. Sorry, if it`s offtopic. :fool: Not problem, will be engined new file formats: LVLX - as better successor of LVL, LVLZ - compressed level file, and LVLP - encrypted level...
by Wohlstand
12 Jul 2014, 15:37
Forum: Logo for project
Topic: Logo for project 2
Replies: 18
Views: 5369
  • 1

Logo for project 2

I think a mushroom as a platformer game symbol is too banal. Two new concepts: Difference - pupils of eyes. I made attempt to make them larger, but I was made it a bit crookedly which need more edits of shape: http://wohlsoft.ru/docs/_files_for_posts/Logo_2/cat_4.png http://wohlsoft.ru/docs/_files_f...
by Wohlstand
11 Jul 2014, 14:12
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

ut more than 28 characters in a line. Why don't you make it only allow 28 characters per line, so you have a better idea of what it will look like in SMBX? Also, when I try to put in extra spaces or press Enter to go to a new line, the extra spaces are removed from the message. So if I try to make ...
by Wohlstand
11 Jul 2014, 0:58
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

Mikepjr , this article must help with music problem: You need set the system variable with name QT_PLUGIN_PATH and you must copy into value the path to PGE's folder. After you set this variable restart editor. http://wohlsoft.ru/forum/viewtopic.php?f=17&t=174 (How to set system variable)
by Wohlstand
11 Jul 2014, 0:55
Forum: Tutorials
Topic: How to set system variable in Windows 7
Replies: 0
Views: 2611
  • 1

How to set system variable in Windows 7

All is easy: 1) Open in control panel the " System Properties ". You can open them faster by context menu on "My Computer" (must not by "Shortcut to MyComputer", must be real MyComputer) icon: http://wohlsoft.ru/docs/_files_for_posts/SysVar/Sysvar_1.png 2) Open the &quo...
by Wohlstand
10 Jul 2014, 23:44
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

You should implement the "resize" option for those. Sorry, forgot, will made too :wink: And I know it wouldn't be compatible with SMBX, but you should make it so that in underwater sections, the "water" environment type works in reverse and makes the part of the section it's on ...
by Wohlstand
10 Jul 2014, 23:02
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

What I meant was when you right-click on the NPC and choose the 'New NPC Configuration' option, the NPC txt editor always shows the default graphic, even if there is a custom graphic in the level's folder, so you have to save and reload the file to see the custom graphic. You should make it load th...

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