what about 'select sound file from folder with lvl file' ? as in lunadll This: for events with "play sound ID" I will made "play sound file" action which allow to use any extenal files. means the "play sound from folder". Sound file - relative path to sound file which ...
Ah alright. Also, maybe it's been talked about. But, i noticed that in SMBX you can not have custom sound effects just for your own project or "world". Any plans to change that so it can read the sound effect files from the world folder if you want, rather than the main sound folder? What...
Sadly i make music, and i have NO clue how to make SMC music, i can make OGG and MP3.. granted there is a way to add said loop points.. it's a method that RPG Maker VX Ace uses.. where you set the LOOPSTART and LOOPLENGTH, which VX Ace reads and knows to loop. I do that with Audacity.. is that what...
New thought/idea just emerged into my head! Music does not have intros and loop sections. Why not have it so when you pick a song you have 2 parts to it.. so like.. you have a song called Butter Bridge you play in a level.. it would have 2 parts.. Butter Bridge-A.mp3 and Butter Bridge-B.mp3 A would...
Small note: An updater will be necessary for the installable application, it's currently portable only. It also will be better to check for an update on opening the application for the first time.
Whoever is working with phpBB 3 forums, I'm recommending you replace your phpBB to other forks like phpBBex, because the original phpBB has a lot of security holes. English page: http://phpbbex.com/forum/viewtopic.php?t=28
http://wohlsoft.ru/docs/_files_for_posts/Wrong_FrameSize.png If you've defined the custom width and height , you always must define the gfxwidth and gfxheight , with some NPCs the calculator does not work because it uses algorithmic animation (framestyle is ignored by the NPC's algorithm). You alwa...
What about disappearing on off-screen away more that 4 sec: in original games NPC's disappearing instantly, for example here you can see re-appearing flying away koopas from its start positions: http://www.youtube.com/watch?feature=player_detailpage&v=AqturoCh5lM#t=653 and this my old-old topic ...
Hi, when you set up the height and width, don't forget to set the imageheight and imagewidth also. Otherwise open NPC.txt file inside editor and you will see real-tile result of your config (edited values will be applied instantly): the collision box size isn't always equal to the GFX size, be caref...
Some hacker group called the "High SMBX Council" has hacked the SMBX forums and removed all announcements include the main SMBX downloads post and wrote fake posts from the admin accounts. Because not everyone knows about this, I made this topic. I've made a full backup of our database and...
Hey guys! This is a new first for the project, with the editor rendering a world map for the first time. It's currently crappy and is read only. Along with also needing a lot of work to allow normal writing and editing of a file.
I thought of 1 more thing that would speed up workflow in the program. You could make it so "Square Fill" is activated when holding Shift, so you can use square fill by holding Shift and clicking and dragging. Good idea, add switch between square-fill and normal place by key, I think, wil...
Not sure how active this thread is but something I'd like are per level custom categories. You know when you're working with say, extended tilesets, which involve some tiles being under custom and some being under, let's say, wood? It can get quite repetitive to switch back and forth. So how about ...