Posts by Wohlstand

by Wohlstand
2 Sep 2014, 0:33
Forum: Troubleshooting
Topic: Grid Offset in npc config isn't working
Replies: 2
Views: 634

Re: Grid Offset in npc config isn't working

I tried to change the grid offset of an NPC, but it doesn't do anything. And I made sure to save the config file, reload configurations, and reload the level. Still nothing. Grid offset - is an offset of position snapping while you move or place item. It is NOT offset of position X/Y, it is only he...
by Wohlstand
1 Sep 2014, 16:59
Forum: Graphics (SMBX General)
Topic: Squishy Rex's CGFX Pack v1.7
Replies: 10
Views: 10131
  • 1

Re: Squishy Rex's CGFX Pack v1.7

No I don't mind at all.I mean there are a few things that wouldn't work like the real thing like the Spine Coaster graphic, but they are all free to use for any application. Thanks Kevsoft. :) Also don't forgot, instead inside SMBX where you replacing exists items, in the SMBXtended items will have...
by Wohlstand
1 Sep 2014, 11:59
Forum: Sandbox
Topic: Your avatar and nickname
Replies: 49
Views: 13175
  • 2

Re: Your avatar and nickname

My nickname is a German word "Wohlstand" which is translated into English as "Prosperity". My old avatar - is a Maine Coon cat photo which I got from the Internet. It is not Lion, is not Tiger, is not Cheetah, and is not Lynx! But Maine Coon - is a BIG cat: http://extendcreative....
by Wohlstand
1 Sep 2014, 11:45
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

Let's make more huge castle :biggrin: :biggrin: :biggrin: http://wohlsoft.ru/docs/_files_for_posts/Pre_Beta/HuheCastle_Section_1.png Also notice: - When you save in the LVL format, will applying the "BGO Sorting priority" which sorting BGO's array which make lossy of Z-indexes of BGO's (Af...
by Wohlstand
1 Sep 2014, 10:18
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

New section buttons:
(Will be highlighted only when this section is selected)
Image
by Wohlstand
1 Sep 2014, 10:17
Forum: Moondust Project
Topic: Grammatical Errors (PGE Editor Alpha 1.1.3)
Replies: 4
Views: 2723

Re: Grammatical Errors (PGE Editor Alpha 1.1.3)

Veudekato wrote:what, but i tell this to wohlstand . he dont fix?
I just already fixed all listed mistakes ;-)
by Wohlstand
1 Sep 2014, 9:53
Forum: Moondust Project
Topic: Grammatical Errors (PGE Editor Alpha 1.1.3)
Replies: 4
Views: 2723

Re: Grammatical Errors (PGE Editor Alpha 1.1.3)

Lakitu's Ball (Should be "Spiny Egg") Why I named by this? this egg isn't turn into spiny after fall, but I will accept your correction ;-) But, will name by "Spiky Egg": http://www.mariowiki.com/Lakitu#Super_Mario_Bros._3 Toothy ( Should be "Toothy") The typo was be &...
by Wohlstand
31 Aug 2014, 23:23
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418
  • 1

Re: Engine/Editor Screenshots Thread

That looks very nice Wohlstand. And hence it says Shy Guys can you do the same with Goombas also? Yea, everybody can create any tileset of their own! ;-) Use the "New Tileset" button to create a new tileset for a level or episode (use the "open" button for opening one of existin...
by Wohlstand
31 Aug 2014, 20:24
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418
  • 1

Re: Engine/Editor Screenshots Thread

Level/World specific custom tilesets can now be created by everyone: ;-) http://wohlsoft.ru/docs/_files_for_posts/Pre_Beta/PerLevelWorld_Tileset.png http://wohlsoft.ru/docs/_files_for_posts/Pre_Beta/PerLevelWorld_Tileset_v.png http://wohlsoft.ru/docs/_files_for_posts/Pre_Beta/LevelSpecificTilesets.p...
by Wohlstand
31 Aug 2014, 18:20
Forum: Moondust Project
Topic: User Interface (UI) Design Suggestions [Old topic]
Replies: 40
Views: 11031

User Interface (UI) Design Suggestions [Old topic]

Hello, I've heard that some people are not satisfied with the UI (User Interface) of the editor, which they say is "not good". Feel free to DRAW your suggestion in an image or a screenshot , or you can send an alternate icon image to replace an existing one/add an icon to a feature which d...
by Wohlstand
31 Aug 2014, 17:11
Forum: Video Games
Topic: Which controller do you like most?
Replies: 17
Views: 4962

Re: Which controller do you like most?

I had the gamepad, but i swap them to RJ46 Modular Crimp Tool. Oh, Now when I developing game as I regret that swapped it. Surely it is useful for game debugging with a joystick control.
by Wohlstand
30 Aug 2014, 21:34
Forum: Moondust Project
Topic: Questions & Answers topic
Replies: 4
Views: 3093

Re: Questions & Answers topic

tb1024 wrote:I think this should be changed from a FAQ topic to a Q&A topic (Questions and Answers) where you answer people's questions.
Or else a FAQ & Q&A topic.
Done ;-)
by Wohlstand
30 Aug 2014, 21:09
Forum: Moondust Project
Topic: Questions & Answers topic
Replies: 4
Views: 3093

Is this project a new version of SMBX?

Question: Is this project a new version of SMBX? Answer: No. This is NOT a SMBX, but fully compatible with them. SMBX - is a fan game. SMBX is a Mario specific game engine which have strict standards with customization. Also, SMBX failed in 2011th year because it was illegal because have INTEGRATED...
by Wohlstand
30 Aug 2014, 19:56
Forum: Moondust Project
Topic: Questions & Answers topic
Replies: 4
Views: 3093

Questions & Answers topic

Hi, I think, we need organize some information. This is a special topic, which will contain the frequency asking questions. Rules: ⋅ Each question must have whole post and post title must have a short question description (instead "Re:Topic Title"). This allow to send link direct...
by Wohlstand
30 Aug 2014, 15:57
Forum: Project name
Topic: What's a suitable name for my cat mascot?
Replies: 25
Views: 7217

Re: What's a suitable name for my cat mascot?

sky2 wrote:Frisky
Oh, I like the Frisky name :catkiss: , but I will add both (Wohlfrisky, and Frisky), also I think, too many "wohl" word begins in names is not good
by Wohlstand
30 Aug 2014, 15:47
Forum: Introductions
Topic: Yet first polish speaker here (?)
Replies: 7
Views: 1123

Re: Yet first polish speaker here (?)

O, hello!!! :hi: In the Hedgewars project I have a Polish friend and was try to record Polish voices, but result is tooooooo funny and creepy :biggrin: (I can send), but I was record Russian voice pack for Hedgewars, which now included in the officially :cool: I just made the Polish translation temp...
by Wohlstand
30 Aug 2014, 4:07
Forum: WohlSoft.ru
Topic: Allowed disabling of autocensor
Replies: 0
Views: 2084

Allowed disabling of autocensor

Hello, I just found feature in my phpBBex's settings: I can allow to everybody disable or enable word censoring for your account. When you disable them, you can see all censored words: You can disable word censoring with checking the " User CP / Board settings / Display options " -> Enable...
by Wohlstand
30 Aug 2014, 3:33
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51802
  • 1

Re: Birthday List

GLuigiX, Mikepjr, Happy Birthday!:congratulate:
by Wohlstand
30 Aug 2014, 1:31
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180
  • 1

Re: Old development news thread

Luigifan2010 wrote:so instead of going into the programs respective directory to copy the exe, it goes into the bin directory. wish I knew as now I have to fix my script again :P
Don't forgot about make install for copy Content and translations into bin directory too :biggrin:
See the build.sh
by Wohlstand
29 Aug 2014, 16:47
Forum: Moondust Project
Topic: [Deprecated] Building Sources (Linux, Windows, MacOS)
Replies: 10
Views: 6981

New Building rules

Hello there! Some updates have been made, and building the sources are now much easier! Notice that all executables will now be stored in the ./bin directory of the source repo! (for example when you build the editor the target executable will be stored in the ../bin directory) Here are the updated ...

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