Posts by Wohlstand

by Wohlstand
28 Sep 2014, 13:10
Forum: Sandbox
Topic: Serious Bash Flaw
Replies: 0
Views: 2600

Serious Bash Flaw

I want to thank Nexia for pasting this article to me ;-) Serious Bash Flaw Lets Attackers Hijack Linux and Mac Computers http://securitywatch.pcmag.com/internet/327769-serious-bash-flaw-lets-attackers-hijack-linux-and-mac-computers You should update your bash to prevent any possible hijacking of you...
by Wohlstand
28 Sep 2014, 8:35
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

The tileset item box needs to have an option for vertical tabs. It's a bit annoying to press little buttons to see more tabs. Also, the "New Tileset" Button needs to stay visible after a tileset is added to the category. Tileset item box - is a flexible toolbox, you can resize them and it...
by Wohlstand
28 Sep 2014, 8:23
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

Now I wonder, will World Map have a Event system, like in Super Mario Bros. 3 and Super Mario World? EDIT: Super Mario Bros. 3 also had a transport thing on a world map (remember that leaf in a water world?). Yes, because WLDX is an extendable, and now was opened all ways for new gameplay features....
by Wohlstand
27 Sep 2014, 22:43
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

WLDX file format

Just implemented a second new file format for PGE - is a WLDX, Is a new World map file format. Specification: http://wohlsoft.ru/docs/_PGE/File%20format%20info/WLDX%20file%20description.pdf Implementation: https://github.com/Wohlhabend-Networks/PlatGEnWohl/commit/71f491106fea8fa3ba9b6e687229557923a5...
by Wohlstand
27 Sep 2014, 12:50
Forum: LunaLua - Extension Framework
Topic: LunaDLL+Lua Videos
Replies: 8
Views: 2781

Re: LunaDLL+Lua Videos

New video: Switch Palace. He-he :cool: Also my tiny news: I was made the WLDX specification where I was add global variables section where you can define flags, strings, numbers, etc. And PGE will store changed values of them into SAVE FILE of game (each game will be saved into SAVX file which will...
by Wohlstand
27 Sep 2014, 9:40
Forum: Troubleshooting
Topic: Exit and Entrance Warps are Switched [Fixed]
Replies: 2
Views: 531

Re: Exit and Entrance Warps are Switched [Fixed]

I will check the write function, try to reload file after saving, if entrance and exit will be swaped, my think is true and I will fix them when I return to the home. I was found bug in the apply function which synchronizing point positions and it writing values wrong and positions was swapped. I wi...
by Wohlstand
26 Sep 2014, 23:09
Forum: Project Resources
Topic: WLDX file specification
Replies: 0
Views: 2434

WLDX file specification

This is a new World map file format which will be used in the PGE as a main world map / episode file format. One of the main differences when compared to the old WLD file format, like LVLX, is that all parameters are marked. This allows you to place parameters in any order. New files will always be ...
by Wohlstand
26 Sep 2014, 10:11
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45330

Re: LunaLua Offical Thread

kil wrote:Is there some way to see if I have write permission for the lunadll repo? I keep getting 403 access error when I try to push.
Tell me your Github login and I will give write access to you ;-)
by Wohlstand
25 Sep 2014, 23:14
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

maybe the Linux version does too Linux's application is similar to Windows, you have the file without extension which built by ELF binary format. It working perfectly on the any other Linuxes, etc. For Mac OS I should define the special path detector which will look "../../../" for get co...
by Wohlstand
25 Sep 2014, 2:27
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

You're not listening, you're downloads never start! I just sat here for an hour trying to download a full configuration pack, and it is not doing it, and i waited an hour, so something is wrong. If anyone out there reading this has the files already, mind uploading them to a server that my ISP does...
by Wohlstand
25 Sep 2014, 2:13
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

Full config packs links are available, but links are opening in the new window and you should to wait while download will be started. Files was hosted on the same server where is this forum and this now are working. Did you check the config status window? You should check them to get while INI files...
by Wohlstand
25 Sep 2014, 2:04
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

so much trouble just to use some software It is not trouble to use, it's trouble to install manually, because you need understand basics of the file paths. But when you will correctly install config pack, you will don't need do anything and you can transfer editor with installed config pack to the ...
by Wohlstand
25 Sep 2014, 1:50
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

⋅ How to install config pack: http://wohlsoft.ru/docs/_configs/how_to_install_config_pack.html ⋅ How to use "SMBX Integration" config pack: 1) Put Editor's and SMBX's directories together http://wohlsoft.ru/docs/_files_for_posts/Pre_Beta/DIRS_PGE_Editor_SMBX.png 2) Ins...
by Wohlstand
25 Sep 2014, 1:39
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

Mikepjr , try to download the "SMBX Integration": http://wohlsoft.ru/docs/_configs/SMBXInt/SMBX_Integration.zip It is a special Base config pack which using data which in the already exists in the SMBX directory data. But, you need put editor's folder together with SMBX directory (SMBX's ...
by Wohlstand
25 Sep 2014, 1:23
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

I have no clue what it is you changed, but the latest version keeps saying it can not find the INI files... I fallowed all the instructions to the letter, it should find them!!! ... why can't things just work?..... 1) did you download config pack? Install them into "configs subdirectory" ...
by Wohlstand
24 Sep 2014, 18:55
Forum: Moondust Project
Topic: SMBX vs This editor
Replies: 11
Views: 4368

Re: SMBX vs This editor

Will the custom tileset boxes be a per level basis, like custom graphic folders on SMBX? Sorry if been anwserd before but I havant really alot of time to use internet due to work and school. You can ask in another topic special for this. If i understood what you mean: you need .ini configuration fi...
by Wohlstand
24 Sep 2014, 12:35
Forum: Introductions
Topic: interesting project.
Replies: 9
Views: 1685

Re: interesting project.

/memberlist.php?mode=viewprofile&u=117
Is he Valtteri? :biggrin: I and Nexia know him.
You can select other nickname, I can rename you if you want :-)
But welcome ;-)
by Wohlstand
23 Sep 2014, 19:34
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418
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Semi-transparent paths view for world maps

Here is a special thing which will make all paths is semi-transparent! http://wohlsoft.ru/docs/_files_for_posts/Beta/Semi_transparent_paths.png You can use this feature together with "Lock all paths" flag to edit sceneries more convenient: http://wohlsoft.ru/docs/_files_for_posts/Beta/Semi...
by Wohlstand
21 Sep 2014, 16:25
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

The time was almost null and I didn't hear any noises. (tested with 32000Hz/128kbps files). Yea, but the quality is still tiny less (because you have micro-delay between re-sampled buffer chunks, on my slow PC I hear delays between those chunks). But you'll really hear noises if you will play any 4...

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