


Alucard means engine's event action which will destroy all items of target layer in the game process.Veudekato wrote:You can delete layer and objects will be deleted too
LunaDLL 8, latest. Kil sending us fixes and updates of main LunaDLL module into our source repo, and we have fresh LunaDLL version which we building with LunaLUA supportSambo wrote:What version of LunaDLL does this work with?
Yeasky2 wrote:Looks like a SMW Redrawn. I like these graphics even more than normal SMBX, but introducing the palettes system would make them easier to recolor (I think we can post comments on new screenies here, right?)

