Posts by Wohlstand

by Wohlstand
16 Dec 2014, 18:52
Forum: Logo for project
Topic: Logo for project 2
Replies: 18
Views: 5369
  • 1

Re: Logo for project 2

Yeah, weren't we thinking about calling the cat "Gyro"? I thought we had a forum thread to decide the name. Yea, therefore I wasn't confirmed end name of cat: I like both: Frisky or Gyro, but too many "wohl..." prefixed names which I think, will remove with reseting of poll. Als...
by Wohlstand
16 Dec 2014, 18:38
Forum: Logo for project
Topic: Logo for project 2
Replies: 18
Views: 5369

Re: Logo for project 2

I still prefer the old cartoon Wohlcat. Seriously, this new one is bad, for me. It won't fit for me. I can't imagine it as the official symbol of PGE. The old Wohlcat is cute and I think it will be able to do the job for long years. This is just an experimental concept which making attempt to make ...
by Wohlstand
15 Dec 2014, 22:52
Forum: Logo for project
Topic: Logo for project 2
Replies: 18
Views: 5369
  • 2

Re: Logo for project 2

Added new updated concept:
Image

I' working to make image better and more realistic
by Wohlstand
15 Dec 2014, 21:28
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418
  • 1

Re: Engine/Editor Screenshots Thread

Tiny section: http://wohlsoft.ru/docs/_files_for_posts/TINY_Section.png Result: http://wohlsoft.ru/docs/_files_for_posts/TINY_Section_max_jumpHeight.png Just a new resizing box: You can escape minimal limits and you can quickly cut part of resizing box by alone click! http://wohlsoft.ru/docs/_files_...
by Wohlstand
11 Dec 2014, 5:08
Forum: Introductions
Topic: hi
Replies: 3
Views: 772

Re: hi

Hello and Welcome ;-)
If you wish, you can help us with writing French translation



Oh, I learned few French in my school, but first grade only and when I transfered into another school where French isn't teaching.
by Wohlstand
10 Dec 2014, 21:04
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

Sizable warps already planned ;-) You can see size fields while you read the LVLX specification. Size will be definable for entrances only, exit - is a target point where player will be teleported. But exception will be two-way warps where will be available resizing of exit because it is also an opp...
by Wohlstand
10 Dec 2014, 17:35
Forum: Introductions
Topic: Hi!!
Replies: 8
Views: 1467

Re: Hi!!

Welcome to us, SuperKoopa! :hi:
by Wohlstand
3 Dec 2014, 4:30
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840
  • 1

Re: Ideas & Suggestions for future versions of PGE

Veudekato wrote:You can delete layer and objects will be deleted too
Alucard means engine's event action which will destroy all items of target layer in the game process.
by Wohlstand
3 Dec 2014, 3:19
Forum: Art Board
Topic: SilverDeoxys563's graphics pack
Replies: 6
Views: 4912

Re: SilverDeoxys563's graphics pack

I would like to make more new graphics myself.. but i have been in a slump... not feeling creative at all for months now... I think it might be a lack of dopamine in my brain..... it makes it difficult to function and be creative... trying to do something about it. Don't worry, your graphics is imp...
by Wohlstand
2 Dec 2014, 8:21
Forum: Troubleshooting
Topic: How do I add custom tiles at all???
Replies: 4
Views: 3835
  • 1

Re: How do I add custom tiles at all???

To use those tilesets copy them into level's directory and in the tileset item box in the "custom" tab you can create new or edit exist with custom graphics. When you open tileset editor in the tools menu you just open the creating of global tilesets which will be displayed for all your le...
by Wohlstand
29 Nov 2014, 7:27
Forum: Introductions
Topic: WaterSpirit checking in
Replies: 7
Views: 1129

Re: WaterSpirit checking in

Terminal (a single typo and you fail). So, unless you grow up using Linux, you'll miss Windows. Unlike Windows (before Windows 10), you can simple copy-paste in them (Ctrl+Insert, Shift+Insert which was old standard of copy-pasting hot keys before Ctrl+C/Ctrl+V). Unlike Windows, installing of same ...
by Wohlstand
29 Nov 2014, 7:03
Forum: Art Board
Topic: SilverDeoxys563's graphics pack
Replies: 6
Views: 4912

Re: SilverDeoxys563's graphics pack

And this also means Redigit can continue SMBX? I can't imagine something better than that. Imagine All The...SMBX! It's a good thing, but before Nintendo was attacked to them, Redigit was tired from SMBX project and was swithed all forces to the Terraria: - SMBX - is a freeware game, just for train...
by Wohlstand
29 Nov 2014, 6:56
Forum: WohlSoft.ru
Topic: Sorry for temportary site down
Replies: 3
Views: 3061

Re: Sorry for temportary site down

Good, now people from America (just remember, America isn't just the USA!) will get a better connection. It's still weird to get Florida people complaining... My city is about 9 891 Km (6 146 miles) from Moscow and before this site loaded as fast as any site, USA or Brazil. Tallahassee (Google told...
by Wohlstand
29 Nov 2014, 2:48
Forum: WohlSoft.ru
Topic: Sorry for temportary site down
Replies: 3
Views: 3061

Sorry for temportary site down

Hello. I'm sorry because site was down. Reason is DNS re-caching on register of my wohlnet.ru domain. I was wait 12 hours to add boost for our domain. (I was tried to use the http://cloudflare.com CDN-service) I think, now it opening/loading faster than few times ago. This will be sensitive for Nort...
by Wohlstand
28 Nov 2014, 2:37
Forum: Moondust Project
Topic: User Interface (UI) Design Suggestions [Old topic]
Replies: 40
Views: 11031

Re: User Interface (UI) Design Suggestions [Old topic]

Just added "bookmarks" and "tileset-box" icons into [icons] because I was added buttons for them to the toolbar
by Wohlstand
27 Nov 2014, 21:09
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

In final version could you please make a theme where Sednaiur's SMB3 tiles be able to all be used together( I think, with Sednaiur's packs I can build SMBXtended faster, I will merge his packs into united configuration package which will contain all in one, and also will contain new NPC's (current ...
by Wohlstand
27 Nov 2014, 4:23
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45330

Re: LunaLua Offical Thread

Sambo wrote:What version of LunaDLL does this work with?
LunaDLL 8, latest. Kil sending us fixes and updates of main LunaDLL module into our source repo, and we have fresh LunaDLL version which we building with LunaLUA support
by Wohlstand
27 Nov 2014, 3:08
Forum: WohlSoft.ru
Topic: Website is slow/will not load
Replies: 1
Views: 2191

Re: Website is slow/will not load

The main problem - distance between client and server. My server located in Russia, Moscow. Some usa people having same issues (Luigifan2010 from Florida), because too huge distance: trough ocean. Europan people (Poland, Germany, France, Italy, Great Britain, etc.) Haven't issues with speed because ...
by Wohlstand
26 Nov 2014, 22:43
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

sky2 wrote:Looks like a SMW Redrawn. I like these graphics even more than normal SMBX, but introducing the palettes system would make them easier to recolor (I think we can post comments on new screenies here, right?)
Yea ;-)
Here is a posting & reviewing of screenshots and videos place ;-)
by Wohlstand
26 Nov 2014, 22:06
Forum: Introductions
Topic: WaterSpirit checking in
Replies: 7
Views: 1129

Re: WaterSpirit checking in

Hey, welcome dude! :hi: Programming languages I like are: php, python, ruby, brainfuck (WTF???) and some perl. Programming language of the year. Yes, I agree. Brainfuck is one of the best programming languages! :D But it has very long codes, for example simple hello world has about 100 chars. Anyway...

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