Posts by Wohlstand

by Wohlstand
5 Dec 2015, 15:23
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

I tried that, still with no success. What am I doing wrong here? Here is the metadata: metadata.PNG Edit: Removed the processed with SoX thing. It didn't have any effect. Are you kept even one sample AFTER loop? You should keep even one sample after loop: please add short silence to end and retry i...
by Wohlstand
5 Dec 2015, 15:14
Forum: Troubleshooting
Topic: Missing Plugin [Fixed]
Replies: 5
Views: 2813
  • 1

Re: Missing Plugin [Fixed]

Are you placed PGE built into non-ASCII path or you have some Spanish characters? I think it's a one of troubles with dynamic builds where it can't detect right placement of DLLs (those "platforms" are already presented with package), for a small test, just try to put PGE into path with AS...
by Wohlstand
5 Dec 2015, 15:09
Forum: Troubleshooting
Topic: PGE Won't Detect Custom PNGs [Fixed]
Replies: 16
Views: 3513

Re: PGE Won't Detect Custom PNGs [Fixed]

I just tried it, and the custom PNGs still aren't showing. Before I accuse you of not fixing it, though, I'll ask you this: Is the fix for this in the core of the program, or is it in the libraries and I need to get a full build? Or do ALL GFX, even the defaults, have to be PNGs? PGE supports PNG n...
by Wohlstand
4 Dec 2015, 16:23
Forum: Sandbox
Topic: I've got a Trojan virus
Replies: 6
Views: 3273

Re: I've got a Trojan virus

You can try out the Kaspersky resque disk: burn it into any CD/DVD blank disk and boot from it, then you can cure your system "from a side". It's free and you can download it here: http://support.kaspersky.com/viruses/rescuedisk That a most safe way to cure damaged system because while it ...
by Wohlstand
1 Dec 2015, 2:48
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87479

Re: SMBX-38A - Discussion Thread and Downloads

Will you "conserve" some errors of SMBX? for example, if you put a SMB3 chargeable block as a "friendly", this will be like a "block" only for NPCs, I think it's very helpful for make some tricks! Errors which are really annoying will NOT be ported into PGE's core, but...
by Wohlstand
30 Nov 2015, 23:19
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87479

Re: SMBX-38A - Discussion Thread and Downloads

Sorry, I was a bit busy and I already planned to include that BAT file into archive + suggestion inside readme to try to use that BAT file if you don't want to toggle standards mode
by Wohlstand
29 Nov 2015, 23:47
Forum: Moondust Project
Topic: Editor feature suggestion: marching ants.
Replies: 1
Views: 2657

Re: Editor feature suggestion: marching ants.

Hi, interest idea of that :) Here is planned the "metrics tools" feature to put some non-playable rectangles/lines which just can be used for convenience of editing process and also use them to guess a visible by player area where you can freely remove invisible elements from level/world-m...
by Wohlstand
28 Nov 2015, 1:35
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87479

Re: SMBX-38A - Discussion Thread and Downloads

Just two of 1000 glitches I found... (PD video is hidden): https://www.youtube.com/watch?v=IGeCcvOPU_0 (Yes I was bored). SMBX 1.3 would have same bug with slopes, but I think, you already seen that springboard's animation is not right (even in the PGE Engine I was implemented that right and more s...
by Wohlstand
26 Nov 2015, 3:08
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

Good news for Mac OS X Users! Today I finally configured Travis-CI to build PGE for OS X! https://travis-ci.org/Wohlhabend-Networks/PGE-Project That means, every GitHub commit, Travis-CI will build a fresh assembly of PGE for OS X. That gives ability to keep OS X version of PGE up to date together ...
by Wohlstand
25 Nov 2015, 23:01
Forum: Troubleshooting
Topic: Can't setup LunaDLL correctly to test the level in SMBX
Replies: 1
Views: 2150

Re: Can't setup LunaDLL correctly to test the level in SMBX

Look: 1) start both PGE Editor and LunaLUA-SMBX Editor (minimaze SMBX as-is with nothing to do) 2) Open (or make new) level in PGE Editor and "Test this level in SMBX" will work while LunaLUA-SMBX Editor is running in parallel! If LunaLUA-SMBX editor is already running, PGE Editor will be ...
by Wohlstand
25 Nov 2015, 22:58
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87479

Re: SMBX-38A - Discussion Thread and Downloads

Copied from PGE Thread on SMBX-org: Everybody! I went to the SMBX 1.4.1's config file in the main folder, to change a faulty key-binding. But then I saw... "DisableHiddenFunctions=True". You can guess that I changed this to false. I started the level editor, and I got a message to the effe...
by Wohlstand
23 Nov 2015, 23:45
Forum: Forum Games
Topic: Kill the Beetle!
Replies: 220
Views: 30829

Re: Kill the Beetle!

I destroyed T-800 via crushing it by a hydraulic press.

And now, T-1000 Terminator is looking forward to kill it.
by Wohlstand
23 Nov 2015, 23:04
Forum: Announcments
Topic: An announcement regarding SMBX 1.4.1
Replies: 4
Views: 3449

An announcement regarding SMBX 1.4.1

Hello people! I am writing this announcement for everyone, and especially for supermariobrosx.org members who need help and support for SMBX 1.4.1 and who want to make and publish specific levels and even episodes for that. We can't support SMBX 1.4.1 at supermariobrosx.org because: ⋅ SMB...
by Wohlstand
23 Nov 2015, 0:54
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87479

Re: SMBX-38A - Discussion Thread and Downloads

Did all that, still got the error. Are you tried to copy dll does manually? That's what I did originally - still got the error. Weird, I tried running that as an admin earlier but it wouldn't work, but just now it did. But now I'm getting that stupid automation error. Any ideas? Try to enable "...
by Wohlstand
22 Nov 2015, 11:15
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87479

Re: SMBX-38A - Discussion Thread and Downloads

HenryRichard wrote:Did all that, still got the error.
Are you tried to copy dll does manually?
by Wohlstand
21 Nov 2015, 20:56
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87479

Re: SMBX-38A - Discussion Thread and Downloads

Weird, I tried running that as an admin earlier but it wouldn't work, but just now it did. But now I'm getting that stupid automation error. Any ideas? Any steps in readme are very important: Chinese standards and formats (your GUI still be in your native language), RIGHT bat-file under admin (chec...
by Wohlstand
21 Nov 2015, 20:36
Forum: Forum Games
Topic: Corrupt-A-Wish
Replies: 511
Views: 52342

Re: Corrupt-A-Wish

Granted, but that cup is a spittoon :bad:

I wish to eat a plate of soup
by Wohlstand
21 Nov 2015, 20:30
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87479

Re: SMBX-38A - Discussion Thread and Downloads

So whenever I run copy_files_x64.bat, I get this error: http://i782.photobucket.com/albums/yy104/henryrichard1234/this%20always%20happens_zpsdb0v6rca.png any ideas? I've already tried manually registering it, but I get the same error. You may run wrong bat file (if you have x64 system, use copy_fil...
by Wohlstand
18 Nov 2015, 23:31
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

PGE Engine 0.2.4-alpha demo https://www.youtube.com/watch?v=SuNlakvKmcI Original link: https://www.youtube.com/watch?v=SuNlakvKmcI This demo showing up recently implemented NPC Algorithms based on new-implemented NPC-AI features in the PGE Engine 0.2.4-alpha. Level made for this video: http://wohls...
by Wohlstand
18 Nov 2015, 1:18
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

New Update! This update has lots of surprised features in the engine side, but also has a bug-fixes in the editor side. Changelog Editor 0.3.1.8 - Fixed bug with non-initialized NPC.txt fields on a new file creation - Added question boxes on attempt to remove layer from list - [WIP] Testing setting...

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