Posts by Wohlstand

by Wohlstand
15 Dec 2015, 22:09
Forum: Troubleshooting
Topic: [Fixed] (Mac) When I try to open or test something in the engine...
Replies: 16
Views: 4135

Re: [Fixed] (Mac) When I try to open or test something in the engine...

MightyMerlinStyle wrote:I have 10.10.5 (Yosemite).
That wired... Okay, I will apply something and then you can try to take nightly build to test it
by Wohlstand
15 Dec 2015, 1:54
Forum: General
Topic: [WIP] SMBX Editor
Replies: 3
Views: 2739

Re: [WIP] SMBX Editor

1) you would try to build it under .NET Framework 2.0 (I think, you don't uses extra-fresh features to do those tricks on C#/VB.NET) to avoid downloading over 140 MB of a shit to take working of a 30 KB sized tool. Also .NET Framework 2.0 works on Windows 98 ;-) 2) I would name it as "SMBX Stri...
by Wohlstand
14 Dec 2015, 23:15
Forum: LunaLua - Extension Framework
Topic: How do make the player attachment to a layer?
Replies: 3
Views: 1029

Re: How do make the player attachment to a layer?

You don't need to place specific object to make that, you just can make a loop with rendering of your texture at player's center by formula: texture.x = player.x+(player.w/2) - (texture.w/2) texture.y = player.y+(player.h/2) - (texture.h/2) or add/subtract some number if you wish offsetted render or...
by Wohlstand
14 Dec 2015, 10:58
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

Personally, I find SMBX 2.0 one of the worst updates promoted by SMBX.org and Friends. Hardly any new content (most of those came before with LunaLua), poor new content (1x1 new playable characters sprites, nonsense powerups, characters are very specific and more), new content that can be made with...
by Wohlstand
14 Dec 2015, 10:49
Forum: Troubleshooting
Topic: [Fixed] (Mac) When I try to open or test something in the engine...
Replies: 16
Views: 4135

Re: [Fixed] (Mac) When I try to open or test something in the engine...

Which version of OS X you have? You would have no support of necessary version of OpenGL, minimum supported version is OpenGL 3.x. Later I will implement reserve rendering system to provide software render for systems where is no OpenGL or hardware render is shit (for example, video cards like ATI R...
by Wohlstand
13 Dec 2015, 1:51
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

Concept #0 писал(а): Compatibility with SMBX must be dropped. This locks this from being an full-capability 2D editor, and to some degree locks us to Mario-like games. This does not mean an importer (and possibly an exporter) shouldn't be made for SMBXtented. That would be done only when legacy SMB...
by Wohlstand
12 Dec 2015, 22:36
Forum: LunaLua - Extension Framework
Topic: How I can add custom music on world map?
Replies: 2
Views: 1593
  • 1

Re: How I can add custom music on world map?

* Make empty "music.ini" file in your episode folder * Add into it a replacements per each world map music which you wanna use as custom music: [world-music-3] name="It's my world music!" file="My World music.ogg" name - udnerstandable name of music (works in PGE only, ...
by Wohlstand
9 Dec 2015, 23:38
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99840

Re: Ideas & Suggestions for future versions of PGE

Hello people! Some days ago I made a WIKI-page especially for suggestions to PGE: http://wohlsoft.ru/pgewiki/PGE_Wishlist where you also can append your wish and suggestions for PGE components. I think, this is a best and organized place for PGE Suggestions (thanks to LunaLUA Wishlist idea!) Waiting...
by Wohlstand
9 Dec 2015, 17:18
Forum: Forum Games
Topic: Corrupt-A-Wish
Replies: 511
Views: 52342

Re: Corrupt-A-Wish

Granted.You are jailed in the debug zone where you can do everything with no limits, however are living alone.

I wish to my calculator reply 1 on "(1/3)*3" and I wish my calculator reply 6 on "2+2*2"
by Wohlstand
7 Dec 2015, 17:38
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

FanofSMBX wrote:Will PGE and SMBX 2.0 automatic update?
For this case I will provide small info to Horikawa and yes!
+, when I will finish PGE Manager, PGE will update all its components and gotten config packs automatically
by Wohlstand
7 Dec 2015, 8:16
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522180

Re: Old development news thread

Hotfix Hello! Since some set of strong bugs are was found and fixed, all PGE applications are been updated! (Version numbers are still same, but difference in the build number which a hex value in the Engine's title or inside About dialog of the Editor) Fixes on the Editor side: - Fixed bug with re...
by Wohlstand
7 Dec 2015, 6:27
Forum: Troubleshooting
Topic: PGE Won't Detect Custom PNGs [Fixed]
Replies: 16
Views: 3513

Re: PGE Won't Detect Custom PNGs [Fixed]

Sambo wrote:I only have one installation. Maybe the online installer is broken or something. It has happened before. I'll just try to manually download PGE and see if that helps.
I think, you had legacy installer and I long time ago updated it to fix some serious troubles which are was caused with it's bugs
by Wohlstand
6 Dec 2015, 11:00
Forum: Sandbox
Topic: I've got a Trojan virus
Replies: 6
Views: 3273

Re: I've got a Trojan virus

Oh awesome, I didn't realize Malwarebytes had a free version, I'll grab that now and use it since I can't burn anything to disc like Kasperspy. I keep getting some error at the end of the burn sequence and nothing gets burned to the disc. I'll look into that later after I take out this virus. :) Yo...
by Wohlstand
6 Dec 2015, 10:04
Forum: Troubleshooting
Topic: Missing Plugin [Fixed]
Replies: 5
Views: 2813
  • 1

Re: Missing Plugin [Fixed]

I'm happy to report that it's a full success! ;-) And now it finally fixed: https://github.com/Wohlhabend-Networks/PGE-Project/commit/e4218bd349fe3c3f563c018247b07a5231b8815f (you can even mix different languages [Russian and Chunese is example], and it will still be able to be ranned from that fol...
by Wohlstand
6 Dec 2015, 1:35
Forum: Troubleshooting
Topic: Missing Plugin [Fixed]
Replies: 5
Views: 2813

Re: Missing Plugin [Fixed]

I had it in my "Jögos éts Símülanttés" (Games & Similar) Folder, moving it straight to the Desktop fixed the problem. I was also messing around with SMBX 1.4 so my system language was Chinese for a while, but that didn't seem to affect it much since I usually have my PC language in Ca...
by Wohlstand
6 Dec 2015, 1:09
Forum: Troubleshooting
Topic: Typo found
Replies: 4
Views: 2518

Re: Typo found

Inky wrote:No, the problem is that the number 5 is missing, not the word itself. It is like if you read Section instead of Section 5. Okay, I will ask him, thank you ;-)
Okay, just fixed that
by Wohlstand
6 Dec 2015, 0:21
Forum: Troubleshooting
Topic: Typo found
Replies: 4
Views: 2518

Re: Typo found

I hope this goes here. I think I found a typo, a misspeeling of a word. It is on the Custom counters (Debugger). Here is a screenshot: http://i.imgur.com/uLOBMFk.png I think it should say Goombas . Also, I found a typo on the Spanish language, I do not really know wether I have to post it on the Sp...
by Wohlstand
6 Dec 2015, 0:10
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

I cut out most of the music that wouldn't play with the loop, but I left at least 1000 samples after the place where the loop ends. Does there need to be silence at the end for it to work? Value of those samples is no matter, the thing is after loop end must be even one sample So I can't have loopi...
by Wohlstand
5 Dec 2015, 23:51
Forum: Troubleshooting
Topic: PGE Won't Detect Custom PNGs [Fixed]
Replies: 16
Views: 3513

Re: PGE Won't Detect Custom PNGs [Fixed]

I just updated my PGE-online dowloader and used it to get the new version less than a week ago, so unless it runs a legacy build automatically, it should be the newest. Is it supposed to say something different here? Mayby you ranned shortcut on desktop which linked to legacy build, please find fre...
by Wohlstand
5 Dec 2015, 15:40
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45330
  • 2

Re: LunaLua Offical Thread

Okay, I just fixed deploy: I appended updated SDL2_mixer_ext.dll and removed all generated ZIP's, so, people in next time are will not take same trouble ;-)

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