I did all of that. I even heard the "1 up" sound, but it still refuse to react to any command from the joypad. The setting is saved, but it just don't works. Are you seted that for first or second player? Also keep joypad on a player keys configuring page while you trying to return back. ...
To save changes you should use regular mouse/keyboard to exit from menus when you seted up your joypad until you will hear "1UP" sound which means "settings are remembered!"
Off-top: I think, I will don't zero this, because I'm here coming often and always check stuff from my smartphone when I remembered that. So, i'm here more often than you all yet That would be useful when people are here more often than me.
New Update This is a bugfix update and contains partial optimization works which are increase performance of editor and engine. Sorry for a late update because long works over common optimization which are still in process. So, I sent my update because it contains important fixes for a bugs and som...
One last thing, because in your editor, exactly into the engine, when I do the test with your engine, it gives me as the main character always peach? Yea, because in the config files she is defined as first character, anyway you always can toggle character with 7, 8, 9 and 0. That will be until Pla...
Thanks Wohl,! And for some, that did not touch the editor! Wohl, but SMBX 2.0, if I want to update the build of PGE, the latest version, which files should I change? Because the last time I missed everything. into SMBX 2.0 package I including my experimental builds from laboratory, but now I planni...
Sorry, I wasn't fixed that error, because it is not an error: PGE Engine tries to use OpenGL 3.1, but on the Mac OS X is a thing that if you will request OpenGL 3.x, really will be ranned latest OpenGL which you have on your Mac, OR will be ranned OpenGL 2.1. Inside PGE Engine are used functions glE...
This trouble caused by junk file qt_en.qm in the "languages" folder. It's broken and it causes those errors. Remove it and everything will be fine In newest packages that file already removed
MightyMerlinStyle , Thanks, now I know where look for a trouble. And trouble is: you are has OpenGL 3.2 while PGE Engine still use some legacy incompatible functions which I should remove to allow that. When I edited SDL's OpenGL Version to 3.2, I getting those errors myself, on Linux. Now I almost...