Posts by Veudekato

by Veudekato
21 Feb 2014, 11:58
Forum: Levels
Topic: Riding on train
Replies: 2
Views: 3361

Re: Riding on train

wow very interesting. you use custom sounds?
and many events.....and custom handmade sprites?
by Veudekato
21 Feb 2014, 11:56
Forum: Characters & Stories for future games
Topic: [Story] Anthony and co.
Replies: 9
Views: 5051

Re: [Story] Anthony and co.

okay. i can creat now smbx episode without music and graphics of mario. and you cut this on engine?
Please tell me theme.tiles . essence of level. i try make simple some sprites and levels
by Veudekato
21 Feb 2014, 11:48
Forum: Troubleshooting
Topic: How are the graphic designs decided?
Replies: 7
Views: 1397

Re: How are the graphic designs decided?

yes and me know about ASMBXT. i already download this.
question:you engine can will use LunaDll?
by Veudekato
20 Feb 2014, 12:27
Forum: Project Resources
Topic: Algorithm of lost NPC
Replies: 2
Views: 2946

Re: Algorithm of lost NPC

(you use grab all mode...)This very interesting ,it turns out that it is fashionable to deceive the enemy simply departing from nih.no whether we should do it in a new engine?
by Veudekato
20 Feb 2014, 12:21
Forum: Troubleshooting
Topic: How are the graphic designs decided?
Replies: 7
Views: 1397

Re: How are the graphic designs decided?

graphics may be different. I suggest fighting or ninjas :mrgreen: . there are many options. I understand that the NPC in the engine will be like in Mario but with different graphics?
by Veudekato
19 Feb 2014, 15:35
Forum: Introductions
Topic: Hi friends!
Replies: 3
Views: 1027
  • 2

Hi friends!

Hello , i am Veudekato.
I hope I'm at least as it will help forum and Wohlstand!

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