Posts by Spectra

by Spectra
7 May 2018, 1:55
Forum: Script requests
Topic: How to change the character to stone for a certain amount of time and then back like NSMB2
Replies: 0
Views: 197

How to change the character to stone for a certain amount of time and then back like NSMB2

If this is possible, please give me a script and the gfx if gfx are needed
Post it here, just incase someone else wants it
by Spectra
7 May 2018, 0:26
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: How can I pack my episode as a ".exe"?
Replies: 2
Views: 480

Re: How can I pack my episode as a ".exe"?

Ludwig_Koopa04 wrote:OK,some episodes in SMBX 1.4 are packed as a .exe and now I want to ask how the creators did that.I am using Version 1.4.4.

If you go to your world map, there's a thing called 'map packaging', i dont use it though, so i dont really know
by Spectra
7 May 2018, 0:04
Forum: Script requests
Topic: How to change the character of a player
Replies: 2
Views: 242

How to change the character of a player

How do i make a script to change the player's character?
by Spectra
6 May 2018, 23:26
Forum: Projects
Topic: [Cancelled] Super mario bros. The star shards of power
Replies: 4
Views: 345

[Cancelled] Super mario bros. The star shards of power

Rip this episode Plot : Mario & Luigi Story It's the star festival, and it happened to happen on peach's birthday! Mario and luigi go the the castle and watch the starbits fall with peach until... all of a sudden, they stop falling "This must be the work of bowser" mario thought, and i...
by Spectra
6 May 2018, 20:12
Forum: Script requests
Topic: How to spawn an npc in another npc's death spot
Replies: 1
Views: 203

How to spawn an npc in another npc's death spot

How do i do this?

[example: an npc drops a key upon death]
by Spectra
6 May 2018, 1:58
Forum: Projects
Topic: Project SMBXColab
Replies: 27
Views: 1232

:)

Ok, you can

I might upload some level showcases too
by Spectra
5 May 2018, 0:07
Forum: Projects
Topic: Project SMBXColab
Replies: 27
Views: 1232

Is this dead?

Nope, the project is alive ;-)

Less levels have been coming, and even i'm afraid this'll die, Basically, someone has waisted their time, making an awesome world map and i have waisted my time, making loads of levels :cry:

But hopefully, we can keep this going!
by Spectra
4 May 2018, 22:53
Forum: Projects
Topic: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!
Replies: 72
Views: 9589

Re: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

Greendan wrote:
Bigadre wrote:Can i have some NSMB2 grass gfx as i cant find any in the 3d gfx folder
https://www.spriters-resource.com/3ds/newsupermariobros2/
I have already tried doing this, but it doesn't really work for me :(
by Spectra
3 May 2018, 20:31
Forum: Projects
Topic: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!
Replies: 72
Views: 9589

3D Grass gfx

Can i have some NSMB2 grass gfx as i cant find any in the 3d gfx folder
by Spectra
2 May 2018, 23:22
Forum: TeaScript
Topic: I want a script to change some hardcordets
Replies: 3
Views: 372
  • -1

Re: I want a script to change some hardcordets

Eri7 wrote:You can't change the hardcoded graphics in smbx 38A , not even with scripts.
Oh
by Spectra
2 May 2018, 9:03
Forum: TeaScript
Topic: I want a script to change some hardcordets
Replies: 3
Views: 372
  • -1

Re: I want a script to change some hardcordets

Ludwig_Koopa04 wrote:Is there a way to change the following hardcordets (like the HUD):
There are many custom huds for you out there
-The screen arround the world map
-The letters
-The letterbox
You'll have to get a hardcode for that, though, i dunno if 1.4.4 takes it...
by Spectra
30 Apr 2018, 19:54
Forum: Episodes
Topic: [WIP] The Star Quest.
Replies: 1
Views: 502

Wip

If its wip, try posting it in the projects forum

Well, now that thats out of the way, This game looks awesome and i'm exited!
by Spectra
30 Apr 2018, 18:25
Forum: Script requests
Topic: Overall coin count
Replies: 6
Views: 347

Re: Overall coin count

so do i do If gval(Coins) < 9999 Then gval(coins) = gval(coins) + 1 End If Yeah. This is to add 1 coin everytime you have less than 9999 coins. Then activate it using events Then make a npc death scipt (is it Npckill or Nkill ? then put that to behavior No. You don't need to call NKill. You trigger...
by Spectra
30 Apr 2018, 9:24
Forum: Script requests
Topic: Overall coin count
Replies: 6
Views: 347

Re: Overall coin count

Create a global Variable. On EVERY LEVEL THAT THERE'S COINS, create a event that calls this one script: gval(name of the variable) = gval(name of the variable) + 1 EVERY COIN must have a "Death" event to that one Script. Now, to take those coins you basically use the same script but inste...
by Spectra
29 Apr 2018, 19:56
Forum: Script requests
Topic: Overall coin count
Replies: 6
Views: 347

Re: Overall coin count

But, you can create your own Global Variable and incresse it by 1 everytime you collect one of your currency( Not normal coins, because then you would still get 1 up every 100 coins, but can be used if you don't care about this) , then, a Script that actives upon talking to someone and that lowers ...
by Spectra
29 Apr 2018, 18:47
Forum: Script requests
Topic: Overall coin count
Replies: 6
Views: 347

Overall coin count

Is it possible to make the coin count go over 100 and stop at 9999 and stay the same through the whole episode?
also, when you talk to an npc you lose a certain amount of coins?
by Spectra
28 Apr 2018, 9:58
Forum: Projects
Topic: (Collaboration) -LEVEL SIGNUPS- Mario and the myterious island
Replies: 27
Views: 2460
  • 1

Is this dead?

xxxzzz1 hasnt replied since 2 years ago
by Spectra
26 Apr 2018, 23:12
Forum: TeaScript
Topic: how do custom powerup scripts run?
Replies: 1
Views: 445

Helping you :)

Right click the boomerang flower

Now go to behaviors and click script

Insert the script

Do the same with the boomerang [If it needs a script]

and vwala! it should work
by Spectra
26 Apr 2018, 23:04
Forum: Graphics submission for SMBX-38A
Topic: Super Paper Mario X Graphics?
Replies: 2
Views: 651

Yes

Do it :)
Could you include playable characters?

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