Posts by SgwySpeedrcr

by SgwySpeedrcr
9 May 2016, 6:30
Forum: Graphics (SMBX General)
Topic: [1.4.2] Animated Star Coin
Replies: 10
Views: 1788

Re: [1.4.2] Animated Star Coin

Super Mario TM, thanks! Looks great. Also, I love your SMW sprites for 1.4.2
by SgwySpeedrcr
9 May 2016, 6:29
Forum: Graphics (SMBX General)
Topic: (SMBX 1.4.2) Custom SMB1 Playable Mario (All the sprites) | Updated 02/10/16
Replies: 14
Views: 9091

Re: (SMBX 1.4.2) Custom SMB1 Playable Mario (All the sprites) | Updated 02/10/16

Wow. Great stuff! Your Luigi one is awesome. This one of Mario is great too. There's a few minor issues with Mario I'll need to sit down and amend: Penguin Sliding Sprite (Left) is still SMB3 Tanooki Flying has a sprite overlapping from the bottom Small walking mario's hat goes from one layer of bla...
by SgwySpeedrcr
15 Apr 2016, 20:51
Forum: Graphics (SMBX General)
Topic: The NEW SMBX CGFX Pack
Replies: 25
Views: 14726

Re: The NEW SMBX CGFX Pack

These Super Mario World sprites are so incredibly bomb. OMG. Just wow! You revitalized my project!!
by SgwySpeedrcr
23 Feb 2016, 3:37
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87468

Re: SMBX-38A - Discussion Thread and Downloads

-spinjump:can the NPC be killed by spin jumps or not. -To be compatible with jumphurt,this one should be set the same time you set jumphurt. -spinjumphurt:can players get hurt trying spin-jump the NPC. -waterjumphurt:can the NPC be stomped to death under water. -To be compatible with jumphurt,this ...
by SgwySpeedrcr
22 Feb 2016, 5:57
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033581

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Very exciting. I have been playing it for hours!! Thanks! suggestion: Would it be possible to set 1 player and 2 player spawnpoints for checkpoints? It is a very dangerous circumstance to enter a level in 2 player mode at the check point!! Both players fly very far in opposite directions... maybe a ...
by SgwySpeedrcr
18 Feb 2016, 4:16
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99820

Re: Ideas & Suggestions for future versions of PGE

I see I have a lot to learn about the project with regards to NPC scripts. Thanks for support of us ;-) I am reading up on the project through your wiki. As I am reading through, would you like it if I were to make slight English grammar revisions to it for clarity? You are a very proficient English...
by SgwySpeedrcr
16 Feb 2016, 23:00
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99820

Re: Ideas & Suggestions for future versions of PGE

I have been lurking for a very long time in the mario modding scene. I have edited many games into full mods. Long story short, I can tell that PGE is a very, very promising engine and I want to throw my full support into helping you all succeed. I am certain that PGE will be a powerful and successf...
by SgwySpeedrcr
5 Dec 2015, 18:06
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 1.4.1 - Easter Egg (Discovered?)
Replies: 4
Views: 2530

Re: SMBX 1.4.1 - Easter Egg (Discovered?)

r/theydidthemath might help? Can we post the questions on the subreddit as we get them and let the guys on reddit give it a shot? EDIT: I got it to pull up. The math is actually REALLY simple. Question 40 had a weird one: AB,C29,314 can be divided by 33. ABC = ? I bet there's some sort of simple pro...
by SgwySpeedrcr
4 Dec 2015, 5:01
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87468

Re: SMBX-38A - Discussion Thread and Downloads

*** i posted an earlier issue and it was fixed **

if you jump on a red SMW koopa, when his shellless form slides out, it will not slide off a cliff. IDK if that was in the SMBX 1.3.0.1, but I figured it also was worth mentioning.

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