Hey guys, is it possible to make a TeaScript that shows on the overworld map if a star in a level has been collected? My thoughts were to hide one star in every level to unlock a secret world if all of them have been collected. Now the thing is that it would be much more convenient for the player if...
Hi there, apart from me I think there are quite a few people who would like to have a smaller screen size for their levels/episodes. Since I have no clue of TeaScript I thought posting a script request here wouldn't be a bad idea. I actually found a clever guy on youtube who was able to make an appr...
Below I listed some ideas I have to make the overworld more flexible and more realistic looking: 1. Swimming Areas: I think we need a option to specify if mario is walking on land or swimming in water. I know there is a ship-route option but this is not what I'm aiming at. I would like to see an opt...
Hi guys I have a problem with one of my old levels I made in SMBX 1.3.0.1. I've already posted this in the troubleshooting section but come to know that it would probably be possible to solve with scripts. So I thought I'll give it a try in the script requests section. :) Detailed information here: ...
I thought so... Unfortunately I have no clue how to script the shell to work properly. I think I'll post this in the script requests section. Maybe I'll be lucky and someone knows.
Hi guys A while ago I made a Mine-Cart-Level (similar to DKC) which uses the Rainbow Shell as a minecart and the lava GFX as the tracks. I made this level on SMBX 1.3.0.1 for my project. However I abandoned it bc there were no further updates for SMBX 1.3. But recently I saw that SMBX-38A (1.4.4) is...