## Posts by MarioKirby101

20 Sep 2016, 8:03
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The first SMBX 1.4.3 Level Contest!
Replies: 10
Views: 988

### The first SMBX 1.4.3 Level Contest!

Just what the title says, if I'm not mistaken. Make a level and PM me it, or be one of the judges by replying saying you want to be a judge. Level Designers Koopsakimoto - (Completed) 9th_Core - (Completed) TepigFan101 - (Uncertain) Prado - (Incomplete) TwistedDocah - (Incomplete?) Alvespires - (Unc...
14 Sep 2016, 5:50
Forum: TeaScript
Replies: 33
Views: 4640

Yes, my problem is that [yes, yours works] it doesn't seem to work with global variables. I need to set the value of an in level variable to that of a global variable so that it saves and crosses over to other levels.
Sorry for late response.
14 Sep 2016, 5:48
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: STAR COINS PROBLEM
Replies: 7
Views: 875

### Re: STAR COINS PROBLEM

ShadowGoomba24 wrote:Why do we collect Star Coin? What should they do with it. What is it for? I mean eh? If you colleted 5 star coins,
Can you use it in the world map or in the level
I'm sure with a script you could do either.
6 Sep 2016, 7:05
Forum: TeaScript
Replies: 33
Views: 4640

### Changing Global variables to that of a Local variable?

Here's the code I'm using...
If val(CurrentHighScore) > gval(HighScore) then
gval(HighScore) = val(CurrentHighScore)
End If
Seems like that would work but it doesn't change the high score global variable at all. Please help!
5 Sep 2016, 8:20
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 29
Replies: 864
Views: 725955

### Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 29

This happened out of nowhere...
In all seriousness though I'm definitely using the flagpole for my SMB1 Project! Glad this came out.
23 Aug 2016, 8:23
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 41
Views: 10112

### Re: [17/07/2017 Update] Continent of Fantasy

II TRIED to get the first download, but it wouldn't let me click on the link. I found a different (actually functional) link while looking for a video on youtube, so that worked itself out.
22 Aug 2016, 6:52
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 41
Views: 10112

### Re: [17/07/2017 Update] Continent of Fantasy

Woah. This looks awesome. Gotta try this out.
EDIT: Tried it, gives me this whenever I try to open the exe -
21 Aug 2016, 5:15
Forum: TeaScript
Replies: 33
Views: 4640

That's not my problem... What? This is the Help Thread, on your problem, what movement modifications are you trying to do because hammers kill enemies by default. It's moving exactly how I want it to, nut it's not hitting anything. It's supposed to move forward and kill enemies, but all it's doing ...
20 Aug 2016, 22:06
Forum: TeaScript
Replies: 33
Views: 4640

I've noticed that when I put either of these six lines of code in a script: NPC(sysval(param1)).Xsp=0 NPC(sysval(param1)).Ysp=0 Char(1).Xsp=0 Char(1).Ysp=0 Char(2).Xsp=0 Char(2).Ysp=0 It doesn't work perfectly, the NPCs still move a bit downwards if they're in the air and the players are still able...
20 Aug 2016, 7:15
Forum: TeaScript
Replies: 33
Views: 4640

With npc(sysval(Param1)) .Ysp = 0 NKill(-1,1,1,16,8,0,1,1) End with It moved fine with just the .Ysp = 0, but since it wasn't hurting anything I added the only thing I could find on killing... also, for the 2nd and 3rd values I tried using .X and .Y but it got an error, same with the current one. I...
20 Aug 2016, 5:42
Forum: TeaScript
Replies: 33
Views: 4640

I'm trying to make a custom power-up but the NPC that Mario throws doesn't kill NPCs it hits... What NPC are you using? I'm using the NPC Mario throws with the Hammer Suit. The script only affects the NPC's movement, it's moving fine but has no collision at all. What is the code exactly? With npc(s...
20 Aug 2016, 5:26
Forum: TeaScript
Replies: 33
Views: 4640

Yoshi021 wrote:
MarioKirby101 wrote:I'm trying to make a custom power-up but the NPC that Mario throws doesn't kill NPCs it hits...
What NPC are you using?
I'm using the NPC Mario throws with the Hammer Suit.
The script only affects the NPC's movement, it's moving fine but has no collision at all.
20 Aug 2016, 5:15
Forum: TeaScript
Replies: 33
Views: 4640

### Making a thrown NPC kill NPCs it comes into contact with other NPCs

I'm trying to make a custom power-up but the NPC that Mario throws doesn't kill NPCs it hits...
19 Aug 2016, 22:48
Forum: Script submission
Topic: [Tea-script] SMB3 HUD
Replies: 11
Views: 3866

### Re: [Tea-script] SMB3 HUD

Why doesn't it work for characters other than the bros.?
19 Aug 2016, 22:12
Forum: Script requests
Topic: [Request] Midair Jumping script
Replies: 3
Views: 425

### [Request] Midair Jumping script

9 Aug 2016, 23:06
Forum: Bug reports
Topic: Open RPY files?
Replies: 1
Views: 213

### Open RPY files?

I want to look at a replay of a level, but I can't open the file. Help, please?
8 Aug 2016, 7:11
Forum: Troubleshooting
Topic: Blue Shell Mario stops sliding?
Replies: 0
Views: 1595

### Blue Shell Mario stops sliding?

I'm playing around with Shell Mario and sometimes he stops sliding although I'm holding Dash. I'm pretty sure he shouldn't stop unless you let go of it...

Yoshi021: Sorry, I couldn't replicate the bug. If you find more information of this bug, please PM me.
Tested using 1.4.2 (Patch 6)
8 Aug 2016, 6:58
Forum: Bug reports
Topic: Point Shop?
Replies: 2
Views: 211

### Point Shop?

I'm making a project, and I want to make a shop involving spending points. Is there a way to do this?