Posts by MACKACHE

by MACKACHE
20 Jan 2017, 7:13
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMB1 Items Request
Replies: 2
Views: 817

Re: SMB1 Items Request

Time to make one for the items. How many ?
Have this..
SMB1 Styled Powerups.rar
(7.96 KiB) Downloaded 193 times
I will make a SMB1 snes styled enemies soon as possible.
by MACKACHE
19 Jan 2017, 17:05
Forum: General
Topic: SMBX-38A vs SMBX 2.0
Replies: 51
Views: 13206

Re: SMBX-38A vs SMBX 2.0

I don't mind of having a few character(s) on 38A. Stop complaining about that, shick I just overreact everyone's opinion and the whole world exploded. TeaScripting is limited to lunalua, true that. So I have no idea how to use it. The document file doesn't tell me the argument and more explaination ...
by MACKACHE
18 Jan 2017, 8:32
Forum: TeaScript
Topic: Help with Cape Feather Power-up
Replies: 8
Views: 4117
  • 1

Re: Help with Cape Feather Power-up

I heard that HugoMDM made a Tea-Script of Cape Feather powerup. Here's the video I found from teh youtube. https://www.youtube.com/watch?v=-0K7tamweo0&t=29s https://www.youtube.com/watch?v=31m5exEzB-I&t=1s Sadly Hugo's channel is dead because of his hard disk. And renamed his channel to &quo...
by MACKACHE
18 Jan 2017, 8:25
Forum: General
Topic: SMBX-38A vs SMBX 2.0
Replies: 51
Views: 13206

Re: SMBX-38A vs SMBX 2.0

Jackson455 wrote:Not only SMBX 2.0 has way low on NPC, it's also does not have Power-ups...
By using the power of Lunalua, you'll be able to create a custom powerups. Eh ? I'm not sure with the enemies and creatures. :fool:
by MACKACHE
17 Jan 2017, 12:26
Forum: Art Board
Topic: If Mario Odyssey was in SMBX..
Replies: 3
Views: 2762
  • 1

If Mario Odyssey was in SMBX..

The thread says all..


smocaps.png
smocaps.png (1.92 KiB) Viewed 2762 times


It's a Mario Odyssey art inspiration. With the crossovers and a pair of eyes sticked on Mario's cap.
by MACKACHE
17 Jan 2017, 8:40
Forum: General
Topic: SMBX-38A vs SMBX 2.0
Replies: 51
Views: 13206

Re: SMBX-38A vs SMBX 2.0

I have not much experience with LunaLua SMBX 2.0.

So
1.4.3. :mediacenter:
by MACKACHE
16 Jan 2017, 10:14
Forum: SMBX-38A Levels
Topic: Paper Mario Level
Replies: 1
Views: 786

Re: Paper Mario Level

Hey, do you have a Discord account ? Because there's a 1.4 group chat there, click on my 38A userbar to have a look on it. BTW, that userbar isn't made by me ! The level looks descent because lack of coin placement and fitting musics for the level. It likes under-powerup(a quote by Vinny), it would...
by MACKACHE
16 Jan 2017, 9:21
Forum: SMBX-38A Episodes
Topic: Endless Loop
Replies: 5
Views: 3670

Re: Endless Loop

OJMan2011 wrote:I don't understand Japanese, do you make English Version of Endless Loop plz?
Yave Yu(aka y479021776) is a chinese. I can barely know what's the language is.
by MACKACHE
16 Jan 2017, 9:19
Forum: TeaScript
Topic: Bouncing Bombs!?!
Replies: 2
Views: 786

Re: Bouncing Bombs!?!

If I have a knowledge on making mah first Tehscrept, I become a superhero to everyone lmao.

Maybe I can help you, it will took some time to finish it after I finished with eating after school. :english:
by MACKACHE
16 Jan 2017, 9:16
Forum: SMBX-38A Bug reports
Topic: Custom Yoshi GFX problem.
Replies: 2
Views: 560

Re: Custom Yoshi GFX problem.

You need Paint.NET or some easier way to fix it. For Paint.NET: Just use the eraser and make a little outline of the graphic.

This is because of #00000 black that connected to .gif's black transparency. That's why. :whistle: :reading:
by MACKACHE
16 Jan 2017, 9:11
Forum: Sandbox
Topic: How did you discovert SMBX ?
Replies: 17
Views: 4204

Re: How did you discovert SMBX ?

I think the title should be "discover" because I would confused sometimes when the title was like "How to disconvert SMBX" wtf.

I found SMBX by watching a YouTube video. It was awesome :)
by MACKACHE
15 Jan 2017, 7:08
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033634

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

andreja6 wrote:Amazing!
Will there be online/LAN in the editor in the near future?
I cant wait to see how far this goes!
I think there would be it, As long it wouldn't be a wonky broken feature. :xxx:
by MACKACHE
14 Jan 2017, 11:15
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Screenshot Thread 38A
Replies: 132
Views: 34694
  • 2

Re: Screenshot Thread 38A

Here's my current level that I'm working on.
cloudy nigtfallslmao.png


I know it's kind of bland, I will add something there if I got an idea. :hi: :music:
by MACKACHE
13 Jan 2017, 14:08
Forum: SMBX-38A Episodes
Topic: SMB: Mario Classic 1. (DLC RELEASED! THANK YOU!)
Replies: 10
Views: 6320
  • 1

Re: SMB: Mario Classic 1. (DLC RELEASED! THANK YOU!)

Excuse me for the bump, I just wanted to say something. Koops, is the DLC available yet ? Well, I'll wait for it until you release it. Is it like a level outro or something ? Also... here's my playthrough ! https://www.youtube.com/watch?v=PivUehdzSwo I'm KoopaKoal Kood in the Youtube, you can call m...
by MACKACHE
13 Jan 2017, 5:08
Forum: SMBX-38A Bug reports
Topic: Anyway to determine which npc kamek will turn the blocks into?
Replies: 2
Views: 527
  • 1

Re: Anyway to determine which npc kamek will turn the blocks into?

Pick the Magikoopa NPC, click on the Advanced settings. Go to Projectile Hitbox Pattern and select SM63 Type-1. After that experiment it in Test Level mode. You will see the Magikoopa will turn the SMW spinning block into yellow Koopa Troopa, it breaks after it got hitted. When it's projectile hits ...
by MACKACHE
12 Jan 2017, 14:35
Forum: SMBX-38A Levels
Topic: Dreamy Watery(TMC's demo level playable)
Replies: 0
Views: 722

Dreamy Watery(TMC's demo level playable)

Alright, time to let you guys to play my second level from my episode. :Pleasantry: :allokay:

Screenies
DWs1.png
DWs2.png
A big inspiration to Koopa's Revenge 2.

Dreamy Watery.rar
(6.56 MiB) Downloaded 236 times

Obviously I do not want to upload it on MediaFire because it will eat my storage. :wacko:
Have fun, anyways~
by MACKACHE
12 Jan 2017, 10:34
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: What is the easiest thing to make with..
Replies: 4
Views: 980

What is the easiest thing to make with..

The reason why I'm making this topic is because I'm a 50% bored. And I always see the episode uses world map. Some episode(s) are not using the world map also known as HUB by checking "No World Map" checkbox. So what is the easiest to make for your episode ? My choice is the world map beca...
by MACKACHE
12 Jan 2017, 10:27
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 1.4.3 and the rest of the community
Replies: 9
Views: 1656

Re: SMBX 1.4.3 and the rest of the community

Excuse me for the bump, I just want to say something. It sounds like a half of SMBX forum has allowed 1.4. Except for projects and episode forum. General discussion category is just for offtopic discussion, sharing some artistic stuff, play a Mafia role and etc. Archive forum section is for the topi...
by MACKACHE
12 Jan 2017, 8:31
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033634

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

I think you should re-download smbx or re-extract the .7z file. Because sometimes there are some weird way to extract the file, or nah. Okay, my computer said the program was a lethal Trojan, so I uninstalled it anyway. Where do I download SMBX so my computer doesn't pass away? Thanks, Sponge Guy W...
by MACKACHE
11 Jan 2017, 16:09
Forum: SMBX-38A Bug reports
Topic: Run-time error '13': Type mismatch in the World Map
Replies: 5
Views: 914
  • 1

Re: Run-time error '13': Type mismatch in the World Map

I got this problem too.

E.g: When I tried to delete a layer from a fire bro, this error appears.
Quick ideas: Just deselect an object that you're holding(I mean the cursor).

What are mismatch errors anyways ? :wacko: :crazy: :SOS:

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