Posts by Lx Xzit

by Lx Xzit
16 Aug 2016, 0:36
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Screenshot Thread 38A
Replies: 132
Views: 34694
  • 1

Re: Screenshot Thread 38A

TheCreator520 : That looks amazing! I'm looking forward to see it finished! ;) JDM : Looks like that boss fight will be epic! Seems you're doing a hard work on it. I wanted to make a Bowser jr boss fight like this but you beat me. :P I will have to think in another thing, good luck finishing it! Lo...
by Lx Xzit
16 Aug 2016, 0:21
Forum: Script submission
Topic: Balance system
Replies: 6
Views: 3747

Re: Balance system

I also noticed two things: - The balancing system won't work with Link unless you press "down" key (though, almost no one uses Link so this isn't a big deal :P) - If you run fast while the platform is inclined, you can go through the blocks: https://s4.postimg.org/4y9bw6isd/Honeycam_2016_0...
by Lx Xzit
15 Aug 2016, 5:24
Forum: Troubleshooting
Topic: (Bug-Report) Little bugs with bosses [SOLVED]
Replies: 2
Views: 2432

Re: (Bug-Report) Little bugs with bosses [SOLVED]

You're right, this bug is annoying (I didn't remember this happen in SMB3 too). :/ With luck, Redigit found a way to fix this problem in SMBX 1.3. I guess this problem is related with this: http://wohlsoft.ru/forum/viewtopic.php?f=64&t=1076 So it's very probably that if the hitboxes problem get ...
by Lx Xzit
15 Aug 2016, 4:35
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Screenshot Thread 38A
Replies: 132
Views: 34694
  • 2

Screenshot Thread 38A

Here you can post screenshots of whatever you're working on!

Here's the mine, a quick graphic test:
Spoiler
Image
by Lx Xzit
15 Aug 2016, 3:36
Forum: Script submission
Topic: Balance system
Replies: 6
Views: 3747

Re: Balance system

I tested this and it was awesome! I didn't know we could do things like this in Tea. This will be very helpful in castle levels. Good job and great contribution!

BTW I do have a question, could you try to make the NSMBwii balancing platforms? (The ones that appears in the first castle). :P
by Lx Xzit
14 Aug 2016, 3:11
Forum: Troubleshooting
Topic: Wrong NPC hitboxes [SOLVED]
Replies: 0
Views: 2334
  • 1

Wrong NPC hitboxes [SOLVED]

I've got a lot of unfair hits in SMBX 1.4 when I was smashing enemies but I never understood why, then I made a deep research and I found the problem: The NPC hitboxes in SMBX 1.4.2 are TOO exact, so if you accidentaly stomp and enemy 1 pixel below than you should, you will get damage. This doesn't ...
by Lx Xzit
14 Aug 2016, 0:42
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Autoscroll Frustration.... Please Help!
Replies: 4
Views: 1522

Re: Autoscroll Frustration.... Please Help!

1.) Edit the section, choose the part of the screen that you want move. 2.) https://s3.postimg.org/f5lsmq8kz/Honeycam_2016_08_13_18_37_21.gif 3.) Make the section big (I mean the full size the level is). This is like in SMBX 1.3 but the big difference is that you need to press the buttom "Custo...
by Lx Xzit
13 Aug 2016, 8:36
Forum: SMBX-38A Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 41
Views: 16307

Re: [17/07/2017 Update] Continent of Fantasy

OMG I've been waiting for this for a long time and now it's released! The bosses seems pretty interesting, gotta try this.
EDIT: Uh... did I something wrong? This happen in the first level. :(
Spoiler
Image
by Lx Xzit
13 Aug 2016, 8:19
Forum: Troubleshooting
Topic: (Bug-report) Some errors with players that needs to be fixed (SOLVED)
Replies: 2
Views: 2487

Re: (Bug-report) Some errors with players that needs to be fixed (SOLVED)

I think the idea of there being a sound effect for sliding down slopes comes from one of the Super Mario Advance games, actually. Either 2 or 4, I don't remember which. Maybe both, now that I think about it...heh. :p Oh I didn't know, anyway I see these sound effect is removed in the latest patch. ...
by Lx Xzit
13 Aug 2016, 7:55
Forum: SMBX-38A Bug reports
Topic: Bug Reporting Guidelines
Replies: 3
Views: 3214

Re: Bug Reporting Guidelines

We really needed this. BTW I'd like to make two suggestions to the guideliness: 1.) "Troubleshooting" section is for questions and bug reports, right? I'd suggest to use the tag "(Bug-report)" if the topic its talking about a bug. If it isn't the case, then, that person should sp...
by Lx Xzit
13 Aug 2016, 6:56
Forum: Projects
Topic: DEMO V3 - Super Mario's Thirst for Adventure
Replies: 23
Views: 6232
  • 1

Re: DEMO V3 - Super Mario's Thirst for Adventure

This projects seems definitely enjoyable and fun to play! Looking forward to see more progress. ;)
by Lx Xzit
13 Aug 2016, 6:51
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Need help on level names for my episode
Replies: 5
Views: 833

Re: Need help on level names for my episode

You should try to be more descriptive with your level. Maybe an image of it could give us some ideas...
by Lx Xzit
11 Aug 2016, 22:36
Forum: Troubleshooting
Topic: (Bug-Report) Little bugs with bosses [SOLVED]
Replies: 2
Views: 2432

(Bug-Report) Little bugs with bosses [SOLVED]

1.) When Ludwig is with his "shell" form, is near a wall and returns to its normal state, this will make a little glitch: http://i.imgur.com/TGTqzEO.gif 2.) The probabilities to this happen are few, however I'd like to report this. When (*insert here the name of the boss because I forgot i...
by Lx Xzit
11 Aug 2016, 22:09
Forum: Troubleshooting
Topic: A tiny flamethrower bug (SOLVED)
Replies: 2
Views: 2302

Re: A tiny flamethrower bug (SOLVED)

You could try to use "npcblock=0"
by Lx Xzit
11 Aug 2016, 21:14
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033632

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

OMG that was very fast! Btw how do you know when a new patch is available? I'm curious... EDIT: I love the way the players don't make noice when they're sliding down a slope. I also love the way the Peach's fly and the Link's sword attack are fixed now, such as the Tanooki statue animations. I also ...
by Lx Xzit
8 Aug 2016, 20:26
Forum: Script submission
Topic: [Tea-Script][Scripted NPC]Smw Chargin' Chuck
Replies: 2
Views: 2986

Re: [Tea-Script][Scripted NPC]Smw Chargin' Chuck

WOW! I just tested this and I LOVED it, it's pretty good and very polished. Great job! I'm pretty sure many people will love this.
by Lx Xzit
8 Aug 2016, 3:30
Forum: Troubleshooting
Topic: (Bug-report) Some errors with players that needs to be fixed (SOLVED)
Replies: 2
Views: 2487
  • 1

(Bug-report) Some errors with players that needs to be fixed (SOLVED)

I've been doing extensive research for a while and now I'm finally ready to post this. I have given some suggestions and I pointed out all kinds of problems, from the smallest to some remarkable ones (the smallest problems are most like a personal opinion which aren't really important), I tried to m...
by Lx Xzit
6 Aug 2016, 6:48
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033632

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Also the error of the missing frame when two layers toggles got fixed! This error was kinda annoying, especially when making bosses. I'm impressed how many things got fixed so fast!
by Lx Xzit
4 Aug 2016, 19:28
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033632

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

This also was fixed:
viewtopic.php?f=64&t=954

However, the NPCs still have a no-gravity effect while liquids "Event Always" and "Event Once", though with the "Air" it isn't a problem.

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