Posts by Lx Xzit

by Lx Xzit
29 Oct 2016, 3:39
Forum: General
Topic: How to record SMBX without lag?
Replies: 9
Views: 4156

Re: How to record SMBX without lag?

SMBX 2.0/lunalua? due it takes a lot of CPU I'll give you some of my super duper secret tips: 1.) If you will record, use always fullscreen mode, it optimizes a lot the game. 2.) Disable frameskip. 3.) Convert all the graphics into PNG format if the graphics of the level are in gif format. It helps ...
by Lx Xzit
28 Oct 2016, 4:23
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Need help for custom death effect
Replies: 2
Views: 764
  • 1

Re: Need help for custom death effect

Go to:
Level Settings > Advanced > Custom Effect > ID 150 > Edit > GFXSplitWidth=32
by Lx Xzit
25 Oct 2016, 16:54
Forum: SMBX-38A Bug reports
Topic: Problems with Bowser, Larry and Ludwig (Innacuriences + Suggestions)
Replies: 3
Views: 831
  • 2

Problems with Bowser, Larry and Ludwig (Innacuriences + Suggestions)

At this point, were most of the huge bugs are gone, I'd like to make this topic which isn't really important but would help to make the NPCs more like SMBX 1.3, I'd like they was exactly like the previous version so that the broken levels and innacurencies would dissapear. I will divide this topic i...
by Lx Xzit
24 Oct 2016, 18:34
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Screenshot Thread 38A
Replies: 132
Views: 34694
  • 1

Re: Screenshot Thread 38A

http://i64.tinypic.com/w7iyqf.png Finally ! This playable character is ready ! Megaman is one of my favourite game . That's why I make the character as fast as I can . This character is made in 2 hours . It can slide , charge and shoot . It's compeletly written by Tea-Script so it's much more custo...
by Lx Xzit
23 Oct 2016, 19:43
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Create diagonal shooting cannon
Replies: 4
Views: 1033
  • 1

Re: Create diagonal shooting cannon

Oh, it's easy, just use the diagonal generator: https://s18.postimg.org/4lyldj2w9/Sin_t_tulo.png Tip: you can customize your generator by choosing "No effect" > "C" and you'll be able to push the "custom" buttom. There you can customize angle, speed, range and branches.
by Lx Xzit
21 Oct 2016, 19:32
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Super Mario Bros. X 1.4.3 - Beginner Tutorials (WIP)
Replies: 14
Views: 6991
  • 5

Super Mario Bros. X 1.4.3 - Beginner Tutorials (WIP)

The followings tutorials have been asked by some users, hopefully, those will be useful! If you want me to add some other tutorials, please post it or send me a PM and I'll gladly add your suggestion to the list (preferably don't ask advanced tutorials about scripts). Without more to say, here are t...
by Lx Xzit
21 Oct 2016, 3:11
Forum: SMBX-38A Bug reports
Topic: I found a VERY big bug... (May only be my PC)
Replies: 3
Views: 737

Re: I found a VERY big bug... (May only be my PC)

It's weird because all the cheats works for me (in Level Editor and in Start Game mode), did you click the screen before type a cheat code? it sometimes causes problems
by Lx Xzit
18 Oct 2016, 2:02
Forum: Ideas & Suggestions
Topic: NSMBwii Foo animations
Replies: 4
Views: 932

Re: NSMBwii Foo animations

Yeah but these frames requires a direct modification of the NPC-AI to run properly.
by Lx Xzit
18 Oct 2016, 1:59
Forum: Script requests
Topic: [Request] Smw super koopa
Replies: 4
Views: 954

Re: [Request] Smw super koopa

TheCreator520 already made the SuperKoopas and variations, tomorrow I'll upload them.
by Lx Xzit
17 Oct 2016, 23:18
Forum: Script requests
Topic: [Request] Triangle Blocks SMW
Replies: 3
Views: 1011

Re: [Request] Triangle Blocks SMW

As far I know, this can't be done with any of the current methods, that's why I suggested this NPC for future updates. :>
by Lx Xzit
17 Oct 2016, 23:15
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 1.4.3 and the rest of the community
Replies: 9
Views: 1656

Re: SMBX 1.4.3 and the rest of the community

Joey said SMBX 1.4 will be supported soon in smbx.org. Looks like he's planning a big update, just be patient.

I'd suggest work on your episode and when SMBX 1.4 be supported at smbx.org, post it.
by Lx Xzit
17 Oct 2016, 11:00
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87478

Re: SMBX-38A - Discussion Thread and Downloads

FutureNyanCat wrote:Does FLUDD work on all characters, including Toad?
Of course!
by Lx Xzit
17 Oct 2016, 4:23
Forum: Ideas & Suggestions
Topic: My suggestions for tools
Replies: 6
Views: 920
  • 1

My suggestions for tools

I got some ideas that could greatily improve the usage of tools, making them more comfortable to use and flexible. :) NOTE: The gif images shown in this theard were made to make a recreation of my suggestions. Some of these gif are edited so they aren't very accurely as I would like 1.) Self-selecti...
by Lx Xzit
16 Oct 2016, 1:21
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX Level Patcher V1.5 !
Replies: 9
Views: 3317

Re: SMBX Level Patcher V1.5 !

Interesting, I may use this with the NPCs TheCreator520 made, so that people can "install" these NPCs easier. Gonna give a try. Great input!
by Lx Xzit
15 Oct 2016, 22:38
Forum: Script submission
Topic: Custom system : Warp's transition.
Replies: 14
Views: 5179

Re: Custom system : Warp's transition.

Can you please fix the vertical warps? (Since the patch 5, the players enters slower in the verticalwarps and the transitions breaks)
Edit: I meant the horizontal warps
by Lx Xzit
15 Oct 2016, 4:19
Forum: Script requests
Topic: [Request]npc jumps earthquake
Replies: 11
Views: 1655

Re: [Request]npc jumps earthquake

TheCreator520 wrote:
BolanoGustavo wrote:larry koopa changes for roy koopa npc
Be waiting for Lx Xzit's next video !
I'll upload it this night! it's almost done right now
by Lx Xzit
15 Oct 2016, 2:47
Forum: Script requests
Topic: [Request] Disable spinjump and slope sliding
Replies: 2
Views: 833

Re: [Request] Disable spinjump and slope sliding

Someone made the same question of how to disable the spin jump here:
viewtopic.php?f=64&t=1298&p=8705#p8705

Regarding the slope slide, I think it's not possible.
by Lx Xzit
15 Oct 2016, 2:44
Forum: Ideas & Suggestions
Topic: [Suggestion] Player Ground Pound
Replies: 8
Views: 1300
  • 3

Re: [Suggestion] Player Ground Pound

Oh right I forget about the empty spaces. I just noticed those frames are always available: https://s18.postimg.org/baxytuodl/image.png And for lack of sprites I meant like these ones, which are escential for the ground pound (just look at the firsts four frames, the others are variations and facing...
by Lx Xzit
15 Oct 2016, 2:12
Forum: Ideas & Suggestions
Topic: [Suggestion] Player Ground Pound
Replies: 8
Views: 1300

Re: [Suggestion] Player Ground Pound

I think the biggest problem is the lack of graphics. Being a new feature for the players overall, it must be compatible with all the players and all the power-ups, that means 5438A38A would need a lot of custom sprites...
by Lx Xzit
14 Oct 2016, 19:14
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033646

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

It's because you downloaded only the patch instead the full version. Try to re download the game but this time using WohIstand's server. BTW thanks Duck Salmon! Shadowblitz16, I made some tutorials of SMBX 1.4 but I deleted them (currently I hace only 1 video about it) I decided to make typed tutori...

Go to advanced search