Posts by Kevsoft

by Kevsoft
11 Nov 2014, 18:18
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36418

Re: Engine/Editor Screenshots Thread

If you ever get a crash again in PGE you will see this window:
Image
This will help us a lot in the point of bugfixing.
by Kevsoft
8 Nov 2014, 9:27
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51801
  • 1

Re: Birthday List

Yea, happy Birthday!
by Kevsoft
2 Nov 2014, 12:54
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

LunaLua v0.3.4.1 is out! Changes: Added the function getInput() which returns a VBStr to cheat buffer. Added field .length to VBStr. (Note it is always 2 bytes per character because of UNICODE) Softcoded part: Added library npcid.lua by Rockythechao. Added library asmmod.lua by Kevsoft. Example: asm...
by Kevsoft
1 Nov 2014, 18:22
Forum: Moondust Project
Topic: Looking to help with engine development
Replies: 5
Views: 3276

Re: Looking to help with engine development

First of all: Welcome to the forum cramps-man. I am the co-developer of this project. We always are happy to see new people interested in our project. Wohlstand and me are using our XMPP server to communicate and we recommend to get a XMPP client like Pidgin. You can also join the IRC chat #platgenw...
by Kevsoft
1 Nov 2014, 17:08
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

LunaLua v0.3.4 is out! Changes: *Added the function exitLevel() *Added getter and setter function winState() *Added Animation class (I know it's called effect in SMBX but I got used to it) *Added the function runAnimation(...) to run a SMBX Effect. Example: function isCrabDead() return findnpcs(209,...
by Kevsoft
30 Oct 2014, 12:41
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

LunaLua v0.3.3 is out! Changes: *Added new class Layer (speedX, speedY, layerName and stop-function) *Added better layer access from NPC and Block by returning now a Layer Object. Example: i = 0 run = true function onLoop() i = i + 1 local myLayer = findlayer("MyLayer") if(myLayer)then pri...
by Kevsoft
28 Oct 2014, 22:09
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

LunaLua v0.3.2 is now out! Changes: *Added VBStr Class *Added several fields which access text (NPC Msg, NPC Layer Names, NPC Events) Example, as usual: function onLoop() local myFriendlyNPC = findnpcs(1,player.section)[0] if(myFriendlyNPC)then printText("\""..myFriendlyNPC.msg.str..&...
by Kevsoft
27 Oct 2014, 15:41
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

LunaLua v0.3.1 is out! Changes: *Added Block class ** functions: Block:mem and Block:collidesWith ** fields: x,y,speedX,speedY,id,slippery,invisible *Added function blocks() (returns all blocks in the level) *Added function findblocks(int id) (returns all blocks with a specific id) *Added function n...
by Kevsoft
26 Oct 2014, 12:11
Forum: Moondust Project
Topic: PGE vs RPG Maker
Replies: 9
Views: 4062

Re: PGE vs RPG Maker

Probably similar to that:
Image
This is a screenshot from the AI Editor from the game Awesomenaut.
Don't expect it to be exactly like that.
by Kevsoft
23 Oct 2014, 20:23
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329
  • 1

Re: LunaLua Offical Thread

Big update to v0.3.

Basically this update adds the new "Custom API"-Support. The wiki is already up to date with all necessary data.
by Kevsoft
19 Oct 2014, 16:39
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51801
  • 2

Re: Birthday List

A too late happy birthday for Sambo (sorry about that). And a happy birthday to Veudekato for today!
by Kevsoft
17 Oct 2014, 19:24
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

Small update to v0.2.7.2 I just made some crash fixes. It shouldn't crash after a error message display anymore. I did made some test with error spamming, and it did crash. But as long you don't overreact with errors, it should be all fine ;) Small update to v0.2.7.3 By request by Hoeloe I've moved ...
by Kevsoft
16 Oct 2014, 22:45
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

LunaLua v0.2.7.1 is out Changes: * Fixed a bug where onLoadSection/onLoopSection doesn't work on lunaworld.lua. They now have the player-id as parameter. Please note when using it in the 2-player-mode this is called twice . (Once for player 1 and once for player 2) * Added the missing consturctor fo...
by Kevsoft
16 Oct 2014, 17:24
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51801
  • 1

Re: Birthday List

Happy Birthday from me either!
by Kevsoft
12 Oct 2014, 18:15
Forum: Announcments
Topic: Our Wiki has arrived! Help to expand & proofread it!
Replies: 6
Views: 4257
  • 5

Our Wiki has arrived! Help to expand & proofread it!

I've suggested Wohlstand to install the wiki software here. And here it is :) . But having a wiki means also a lot of work... So first of all: What will be written? 1.) Tutorials of any kind 2.) Reference pages of Lunadll/LunaLua, Fileformats, Game configurations and other stuff 3.) (Probably FAQ) C...
by Kevsoft
11 Oct 2014, 17:22
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

LunaLua v0.2.7 is out
Changes:
Spoiler
* Added kill function for npcs
* Added function for getting/setting earthquake, gravity and jumpheight.
by Kevsoft
5 Oct 2014, 13:28
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329
  • 2

Re: LunaLua Offical Thread

LunaLua v0.2.6.1 is out
Changes:
Spoiler
* Added package lib
* lapi.lua can now run independet without having the level file in 'world/project' folder.
by Kevsoft
4 Oct 2014, 19:22
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

LunaLua v0.2.6 is out
Changes:
Spoiler
* Added raw player fields
by Kevsoft
30 Sep 2014, 20:59
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 45329

Re: LunaLua Offical Thread

Lunadll+Lua version 0.2.5 is out!

Changes:
Spoiler
*Added lapi.lua, a helper class written lua. Has some useful functions1
*Added playMusic
*Added loadImage
*Added placeSprite
by Kevsoft
27 Sep 2014, 11:30
Forum: LunaLua - Extension Framework
Topic: LunaDLL+Lua Videos
Replies: 8
Views: 2781

Re: LunaDLL+Lua Videos

tb1024 wrote:New video: Switch Palace.
Hehe :D

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