Posts by Ice

by Ice
9 Apr 2017, 3:48
Forum: Projects
Topic: (Cancelled) SUPER MARIO NEO LAND!
Replies: 42
Views: 4945
  • 0

Re: (Cancelled) SUPER MARIO NEO LAND!

I've played your demo and it has gud and bad sides. The gud are that i like your concept/idea and your world map , your levels are somehow gud with using their idea but now comes the problem ... I dont see details ... Like i see that you try to make something unique but if it doesnt have details it...
by Ice
9 Apr 2017, 0:03
Forum: Projects
Topic: (Cancelled) SUPER MARIO NEO LAND!
Replies: 42
Views: 4945
  • 0

Re: (Cancelled) SUPER MARIO NEO LAND!

Wow! this looks like it could be something amazing, especially with the world map. hope you continue this Thanks it was hard to make :gamer: I love the idea for the smb3dland map, good luck! :) :) Thanks, Good luck to yours as well :biggrin: wow nice project you got there, it looks even better then...
by Ice
8 Apr 2017, 3:35
Forum: Projects
Topic: (Cancelled) SUPER MARIO NEO LAND!
Replies: 42
Views: 4945
  • 0

Re: (Cancelled) SUPER MARIO NEO LAND!

I'm surprised you have working on your episode very fast to World 3 (or I don't know which world you've done). I gotta say these are very nice, but you might gonna tweak and fix up the level. Wish you have a good time working on your project. And it's going to be awesome when I play your episode tb...
by Ice
8 Apr 2017, 1:59
Forum: Projects
Topic: (Cancelled) SUPER MARIO NEO LAND!
Replies: 42
Views: 4945
  • 0

Re: (Cancelled) SUPER MARIO NEO LAND!

Hey,You already did everything up to world 3?Nice.It's hard to see episodes that are already made this far.Most people give up in 1-2 world.Also,one thing I recommend you is not having too much free space without bckgrnds,such as your 3rd screenshoot.Maybe some torches,idk.I'm not good at that,too....
by Ice
7 Apr 2017, 22:38
Forum: Projects
Topic: (Cancelled) SUPER MARIO NEO LAND!
Replies: 42
Views: 4945
  • 3

(Cancelled) SUPER MARIO NEO LAND!

Cancelled due to working on Sonic Alpha. good news, the levels are going to live on in eri7's Super Mario Nova Zero SUPER MARIO 2D LAND- Err, I mean NEO LAND (since this is heavily inspired by 3d land but not exact remake of the levels..) is a work-in-progress smbx project created by me and is only ...
by Ice
30 Mar 2017, 2:21
Forum: Projects
Topic: [Project] Super Mario Adventures: Time Travel (UPDATE 15/09/2017)
Replies: 15
Views: 1390

Re: [Project] Super Mario Adventures: Time Travel (UPDATE 15/09/2017)

I'm not gonna lie, this is pretty sweet, good luck on it. :good:
by Ice
21 Mar 2017, 0:29
Forum: Projects
Topic: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!
Replies: 73
Views: 13621

Re: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

I tried to remake nsmbwii in smbx and called it nsmb.pc ( also tried to do a nsmbu/nsmb2 mix version) but failed so I really wish you luck greencat ;-) The current project i'm workin on now is different and I won't plan to show it until i'm at least half way done ( also I'm doing it solo as usual an...
by Ice
8 Mar 2017, 0:31
Forum: TeaScript
Topic: Help with Cape Feather Power-up
Replies: 8
Views: 2116

Re: Help with Cape Feather Power-up

This looks so cool, Good luck with this :good:
by Ice
8 Mar 2017, 0:28
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 23
Replies: 804
Views: 485167
  • 1

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 23

Roach wrote:Ah too bad this trick will not work for me I have nothing turned on in my PC, I still try your trick but nothing. I will have to wait for the patch. Thanks for sharing
I'm sorry this is not working for you :( I wish I could do something to help...
by Ice
6 Mar 2017, 6:35
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 23
Replies: 804
Views: 485167

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 23

guys, the same thing happens to me, but until this is patched, just do what I do, save whatever you doing at the moment, click file, press new. after that click file again, open recent and click on whatever you were working on and the graphics will reappear again. although the graphics problem only ...
by Ice
3 Mar 2017, 23:22
Forum: Projects
Topic: Super Mario Bros.: The Great Adventure
Replies: 25
Views: 6346

Re: Super Mario Bros.: The Great Adventure

YOU TELL 'EM MarioKirby101 :good:
by Ice
3 Mar 2017, 23:20
Forum: Script submission
Topic: Timer like in SMG/3D series
Replies: 3
Views: 1424

Re: Timer like in SMG/3D series

Oh, Ok Thank you and sorry about that ( I'm stupid :facepalm:) you can just delete this thread then.
by Ice
3 Mar 2017, 3:13
Forum: Script submission
Topic: Gold Flower (Beta v.0.2)
Replies: 11
Views: 7005

Re: Gold Flower (Beta v.0.2)

This is SO AMAZING, GREAT WORK!!!!! :shout: :unexpectedly: :dance2: :good:
by Ice
3 Mar 2017, 3:09
Forum: Script submission
Topic: Timer like in SMG/3D series
Replies: 3
Views: 1424

Timer like in SMG/3D series

uh, hi, heh, uh.. I was wandering if someone can make a timer like the one typically in the Super Mario Galaxy/3D Land/ world series, maybe replacing the purple coin from smw? :blush: :whistle:
by Ice
25 Feb 2017, 22:59
Forum: General
Topic: Where does everyone get the SMB3 title letters?
Replies: 4
Views: 1159

Re: Where does everyone get the SMB3 title letters?

RSupertheGreat wrote:just download it from MFGG or the spriters resource or even from BMatLos(eh..this username is weird)'s smbx3 letter's ripped thingy..
That's exactly what I did
by Ice
25 Feb 2017, 22:36
Forum: Bug reports
Topic: Flagpole bug is still here (1.4.4)
Replies: 5
Views: 368

Re: Flagpole bug is still here (1.4.4)

Huhn.... that's strange, it works perfectly fine for me
by Ice
25 Feb 2017, 22:18
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 23
Replies: 804
Views: 485167

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 23

did you set up another level that doesn't have a start point, because you only put one level and and path, the path has to connect to another level ( that has game start unchecked that is) :hi: also you said that no level has a start point right, I think you have to have one level set up as a start ...

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