Posts by EXEcutor-The-Bat

by EXEcutor-The-Bat
28 Jul 2017, 4:27
Forum: Ideas & Suggestions
Topic: EXEcutor's ideas for new versions of 1.4.x
Replies: 3
Views: 399

EXEcutor's ideas for new versions of 1.4.x

So I've decided to make a whole topic about the ideas I've thought of. I AM NOT GOOD AT EXPLAINING THINGS. I never have been, never will be. First of all, the next version should support PGE tilesets, it being for using them or editing them, it should be something added. Secondly, some modern mario ...
by EXEcutor-The-Bat
28 Jul 2017, 4:21
Forum: Ideas & Suggestions
Topic: Suggestion to improve SMBX and make it more modern as NSMB Ds to NSMBU
Replies: 7
Views: 896

Re: Suggestion to improve SMBX and make it more modern as NSMB Ds to NSMBU

I've had a similar idea to this, but mainly just graphics being in the SMA4 style.
by EXEcutor-The-Bat
28 Jul 2017, 3:58
Forum: Ideas & Suggestions
Topic: 16:9/720p ratio?
Replies: 4
Views: 429

Re: 16:9/720p ratio?

Lx Xzit wrote:Interestingly, if you use Windows 7 you can play SMBX in 16:9 when fullscreen is activated
Doesn't it just stretch the graphics?

Also, it seems kinda wrong to have to resize sprites by 200% just so people don't bitch about how 1x1 pixels clash.
by EXEcutor-The-Bat
18 Jul 2017, 18:44
Forum: Ideas & Suggestions
Topic: 16:9/720p ratio?
Replies: 4
Views: 429

16:9/720p ratio?

I think the game start using a 720p ratio. Any levels at their normal size levels could have a border around it (I.e. SMB2 character select). Plus I think that every graphic, collision, game window, etc. should be at its original size (1x1) to prevent having to resize to just have it not be 1x1, the...
by EXEcutor-The-Bat
18 Jul 2017, 18:41
Forum: Ideas & Suggestions
Topic: Support for PGE Tilesets?
Replies: 0
Views: 249
  • 1

Support for PGE Tilesets?

I know that there's a tileset editor implemented into 38A, but it'd be nice if PGE Tilesets were supported by this. It would really help with my 38A editions of the Super Mario Brothers Trilogy.
by EXEcutor-The-Bat
4 Jul 2017, 3:20
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames
Replies: 65
Views: 8511

Re: SMBX 38A Easter Egg Minigames

Hope this isn't a bump but it looks like the best thread for it. I've been trying to access the minigame on 1.4.4. Where do I find it in level settings? The window is set up differently than 1.4.3. There should be a bump button at the top of the page to the left of the subscribe topic button. If it...
by EXEcutor-The-Bat
21 Jun 2017, 21:16
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Secrets and highlights in 1.4.4 & Later
Replies: 11
Views: 1283

Re: Secrets and highlights in 1.4.4 & Later

the GaMERDoG wrote:I found a thing called Script Console in the debugger.
Maybe it'll show scripts being executed when called.
by EXEcutor-The-Bat
4 Jun 2017, 18:55
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Which SMBX gui is better? (Reopened)
Replies: 5
Views: 678

Re: Which SMBX gui is better? (Reopened)

I can't vote now, so I'll say the vanilla/1.4.3 GUI is better. I know 38A isn't gonna manage everything into the 1.3 GUI anymore, though.
by EXEcutor-The-Bat
24 May 2017, 3:39
Forum: WohlSoft.ru
Topic: Forum Ranks
Replies: 2
Views: 533
  • 1

Forum Ranks

Normal Ranks 0-4 - Passerby 5-9 - Citizen 10-19 - Nice Citizen 20-34 - Good Citizen 35-49 - Honourable Citizen 50-79 - OurFriend 80-99 - Close Friend 100-149 - Duke 150-199 - Marquis 200 - 299 - Count 300-399 Viscount Special Ranks Lead Developer (Wohlstand only) Angry Developer (Kevsoft only) Foru...
by EXEcutor-The-Bat
22 May 2017, 18:38
Forum: Script submission
Topic: Super Mario World Resolution (512*448)
Replies: 3
Views: 1038

Re: Super Mario World Resolution (512*448)

Nice! Now all we need is the black text boxes! (resizing or not)
by EXEcutor-The-Bat
13 May 2017, 0:54
Forum: Ideas & Suggestions
Topic: Graphic corrections. (smbx 1.4)
Replies: 3
Views: 459

Re: Graphic corrections. (smbx 1.4)

Nice! Thanks so much!
by EXEcutor-The-Bat
13 May 2017, 0:54
Forum: Ideas & Suggestions
Topic: Mid-Air Spin
Replies: 5
Views: 396

Re: Mid-Air Spin

I think the propeller drill dash should also be added.
by EXEcutor-The-Bat
13 May 2017, 0:53
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: request: mini bowser
Replies: 3
Views: 579

Re: request: mini bowser

Google RotSprite. It allows you to scale/rotate sprites to a smaller size. Just make sure that the original sheet is resized by 50% before you use it. Afterwards, resize it by 200%, both being nearest neighbor.
by EXEcutor-The-Bat
4 May 2017, 23:56
Forum: Tutorials
Topic: Make pixel art text. For Lazy People
Replies: 7
Views: 1513

Re: Make pixel art text. For Lazy People

You could use TR's Custom Palette Matcher and TR's ColorReducer, too!
by EXEcutor-The-Bat
3 May 2017, 15:06
Forum: Bug reports
Topic: I have only a few issues left...
Replies: 2
Views: 317

I have only a few issues left...

I only have a few issues left, that I came across recently... I'm having a little bit of trouble with the Maximum Level Window feature. It's greyed out. Is it not supported for my PC? I'm hoping to have a mix of the PGE UI and SMBX UI with this. Issue solved, thanks Yoshi021! I'm also having an issu...
by EXEcutor-The-Bat
28 Apr 2017, 2:21
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 22
Replies: 800
Views: 319158

Maximum Level Window option greyed out?

Yeah... I can't go into Maximum Level Window mode... It's greyed out... Anybody help?
by EXEcutor-The-Bat
30 Mar 2017, 0:36
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 22
Replies: 800
Views: 319158

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 22

So after much effort and 40 mins of troubleshooting I found that the latest release broke x360 controller support. (Again) WiiBar Mayflash USB device however works perfectly. 1.4.3 and 1.4.4's controller support isn't working with my Steelseries controller... Well, it does, but the game thinks it's...
by EXEcutor-The-Bat
29 Mar 2017, 0:59
Forum: WohlSoft.ru
Topic: Moderation/Administration openings?
Replies: 6
Views: 587

Re: Moderation/Administration openings?

I think you have to be invited in the Moderator group by a Moderator themselves. Besides, I don't think anyone else is able to be a mod at this moment. I've actually been wanting to be a mod for a while too, but it's very unlikely the mods group is open for more people, I think there's probably too...
by EXEcutor-The-Bat
27 Mar 2017, 3:56
Forum: WohlSoft.ru
Topic: Moderation/Administration openings?
Replies: 6
Views: 587
  • 1

Moderation/Administration openings?

So like the subject says, is there any moderation/administration positions that are open? I am hoping to contribute to the 38A forum section a lot. I am hoping for (at the least) a moderator position. I know there isn't much activity that requires moderation, but it could come back, right? Thanks, E...
by EXEcutor-The-Bat
27 Mar 2017, 3:51
Forum: Bug reports
Topic: Luigi is poor!
Replies: 10
Views: 504

Re: Luigi is poor!

If a block with a lot of coins inside of it, and another tile is placed right above it, it will work in the same manner Mario works when he hits a block with coins inside of it (uses the coin effect). This also applies to the rest of the characters. IDK if this happens in 38A or not.

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