You could try using the Player Settings in the editor to set an X and Y offset, but I'm not sureTepigFan101 wrote:I tried, but I really dont know how to use it well :/ I still need help lolKoopsakimoto wrote:Hmm... The only possible way you can fix this is by using pge calibrator. but that's just a wild guess
Tbh I didn't think it was going to come out for a while due to that problem. Good job though!TepigFan101 wrote:DEMO V3 Is Here! Check it out guys!
That last one just really bugs me, I have to say because my episode has flagpole exits.Lx Xzit wrote:4.) When the player fnishes a level with the flag exit, new path won't appear in the world map
I am currently working on another project that will NOT be cancelled- I'll announce it when the flagpole exit bug is removed (the levels use the flagpole exit and it is bugged on the world map)Eri7 wrote:Goodbye another project , man a lot of projects are being canceled ...