Posts by CaptainSwag101

by CaptainSwag101
17 Apr 2014, 22:58
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99811

Re: Ideas & Suggestions for future versions of PGE

That sounds like a really cool idea! Maybe certain levels on the world map will send you to a random level from a given list! There are a huge number of possibilities that this could create!
by CaptainSwag101
17 Apr 2014, 22:33
Forum: Moondust Project
Topic: List of NPCs SMBX 1.3 does not include
Replies: 11
Views: 4867

Re: List of NPCs SMBX 1.3 does not include

Just an FYI, but I think the reason that the rest of the Koopa kids aren't in SMBX is mainly because most (not all, just most) of them behave the same way. However, I think adding Wendy O. Koopa would be nice, because she and Lemmy Koopa (I think) behave differently from the rest.
by CaptainSwag101
17 Apr 2014, 10:24
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522163

Re: Old development news thread

Awesome, MacOS build coming tomorrow!

Also, are sizeable blocks working properly in the windows version, because they don't show up in their proper sizes in my version.
by CaptainSwag101
15 Apr 2014, 3:55
Forum: Troubleshooting
Topic: Ideas & Suggestions for future versions of PGE
Replies: 404
Views: 99811

Re: Ideas & Suggestions for future versions of PGE

I think I would also like to see a way to stop events that are currently repeating. For example, if you have an event loop that triggers an alarm noise that repeats, maybe breaking the alarm speaker would stop the alarm event from repeating.
by CaptainSwag101
10 Apr 2014, 22:48
Forum: Moondust Project
Topic: Floating-Point imprecision fix
Replies: 0
Views: 2375
  • 1

Floating-Point imprecision fix

(Ok, so I didn't know if I could really put this in another section, so I created a new topic, I hope everyone is OK with me doing that. If not, I am sorry and I will move this post somewhere else) Ok so I don't know if this will help or impress anybody, but a few days ago I thought of a way to chec...
by CaptainSwag101
10 Apr 2014, 10:36
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522163

Re: Old development news thread

Nice video, I'm gonna subscribe lol :biggrin:
A very comprehensive example of all the features!
by CaptainSwag101
9 Apr 2014, 19:58
Forum: Moondust Project
Topic: [Deprecated] Building Sources (Linux, Windows, MacOS)
Replies: 10
Views: 6976
  • 0

Re: [Deprecated] Building Sources (Linux, Windows, MacOS)

Veudekato wrote:CaptainSwag101 make a programm code ?
I have a Mac at home, and I found that some of the menus don't work on Mac, so I provided a small bugfix to make it work.
by CaptainSwag101
9 Apr 2014, 19:55
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51795
  • 1

Re: Birthday List

Sorry about this, I didn't think. I'll ask next time.
by CaptainSwag101
8 Apr 2014, 23:34
Forum: Sandbox
Topic: Your avatar and nickname
Replies: 49
Views: 13171

Re: Your avatar and nickname

My avatar is Captain Swag, loyal defender of Minecraftia. He often travels with his sidekick, Enderman1996, the king of the Endermen. I came up with the name because my friend's Minecraft username was Capt_Obvious101, and I owe him for showing me the game in the first place, so I named my character ...
by CaptainSwag101
8 Apr 2014, 18:05
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51795
  • 1

Re: Birthday List

Don't worry, I'll edit it for you.
by CaptainSwag101
8 Apr 2014, 17:36
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51795
  • 1

Re: Birthday List

Wow, this gives a whole new meaning to the phrase "born again"
by CaptainSwag101
5 Apr 2014, 21:35
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51795
  • 1

Re: Birthday List

1997-02-11
by CaptainSwag101
5 Apr 2014, 5:25
Forum: Moondust Project
Topic: How you can help [Old topic]
Replies: 12
Views: 4731

Re: How you can help [Old topic]

Yeah, I've seen a lot of SMBX remake attempts come and go, but there's definitely something special about this one. I think this might be the one that has the sort of magic that SMBX brought
by CaptainSwag101
4 Apr 2014, 3:18
Forum: Moondust Project
Topic: How you can help [Old topic]
Replies: 12
Views: 4731

Re: How you can help [Old topic]

If I wanted to apply to become a forums moderator, where should I post my request? (P.S. I apologize for making so many posts on this board, I'm just really excited by this project lol :wink: )
by CaptainSwag101
4 Apr 2014, 2:10
Forum: Moondust Project
Topic: How you can help [Old topic]
Replies: 12
Views: 4731

Re: How you can help [Old topic]

Is there any way to make the editor load custom graphics from a folder with the same name as the level you're editing, like SMBX?

Added after 26 minutes 16 seconds:
Also, does the NPC Config called "DontHurt" mean that the NPC does not hurt the player, or does it mean that the player cannot hurt the NPC?
by CaptainSwag101
2 Apr 2014, 19:09
Forum: Moondust Project
Topic: How you can help [Old topic]
Replies: 12
Views: 4731

Re: How you can help [Old topic]

Creation of new content for replacing copyright Nintendo's content, used in SMBX For the first release version of the engine, with the default game/episodes, all content will have to be licensed under Creative Commons or must not violate any copyrights. Just as a side note, I believe Redigit announ...
by CaptainSwag101
2 Apr 2014, 18:31
Forum: Introductions
Topic: Hello!
Replies: 1
Views: 533

Hello!

Hi everyone, I'm CaptainSwag101, and I've been a longtime fan of SMBX, ever since version 1.0.1, so I was really excited to hear about this project. While I am not a professional programmer by any means, if there is any way I can contribute to the project, I'd be more than happy to! I currently have...
by CaptainSwag101
2 Apr 2014, 3:25
Forum: Moondust Project
Topic: GitHub repository is Open!
Replies: 14
Views: 4094

Happy to help

So glad to hear that SMBX has finally been cracked! I've been waiting for years for a project like this to come out, so when I was this post I was eager to see it. While I am not a professional programmer by any means, I have been a longtime fan of SMBX, and if there is any way I can contribute to t...

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