normal blocks and blocks labeled as NSMB fake wall should have a fixed z-position (like 0.2 and 0.1 respectively)
the effects should have a z-position editor like the ones in npc and background editors (with each effect with their own z-position)
Was this to make the Penguin Suit be less OP (overpowered)?5438A38A wrote:Intended
devblu86 wrote:If he will implement it into his engine then I will
provide the graphics.
It isn't a virus, just make sure to check the folder with it in your Antivirus exceptionsNyanMC wrote:so apparently i can download 1.4.4, but not 1.4.5 because 1.4.5 is a """""virus"""""
I agree with thisEri7 wrote:In my opinion we should be able to change char(1).curframe as it would benefit us way more than just being able to detect it!
I know there's a developer called 5438A38A, but i never heard of someone called 5438A48AYoshi021 wrote:Hello 5438A48A, I would like to show some suggestions for the current editor.
correction, char(1).sliding not char(id).slidingVictor ManuelMR wrote:
If possible add the ".sliding" property to players [Read Only], If the player is sliding, then he will be 1, otherwise he will be 0.