Posts by Ariinui

by Ariinui
26 Jan 2018, 0:29
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69857

Re: The "Extreme" Forum Counting Game

π
by Ariinui
25 Jan 2018, 5:52
Forum: Forum Games
Topic: Build a palace for Bodhi, Countdown from 1500!
Replies: 314
Views: 33561

Re: Build a palace for Bodhi, Countdown from 1500!

sorry my bad
1242
by Ariinui
24 Jan 2018, 20:08
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69857

Re: The "Extreme" Forum Counting Game

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by Ariinui
23 Jan 2018, 16:58
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69857

Re: The "Extreme" Forum Counting Game

Ø
by Ariinui
23 Jan 2018, 8:29
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69857

Re: The "Extreme" Forum Counting Game

W
by Ariinui
21 Jan 2018, 0:01
Forum: SMBX-38A Bug reports
Topic: Cant Rename Scripts,Layers And Events
Replies: 2
Views: 599

Re: Cant Rename Scripts,Layers And Events

idk if you've tryied, but after you change the name, press enter
by Ariinui
18 Jan 2018, 23:47
Forum: TeaScript
Topic: Is there a way to speed up the music?
Replies: 1
Views: 1959

Re: Is there a way to speed up the music?

my way's a little long but simple:
use a sound editor software(i suggest audacity since it's easy to use and free)
spee up the music in the software then save it in a new file

create an event that will be triggered when you'll be at 100 seconds left
this event will change the music with the new one
by Ariinui
9 Jan 2018, 3:45
Forum: Sandbox
Topic: Birthday List
Replies: 326
Views: 51792
  • 1

Re: Birthday List

happy birthday bossedit8!
by Ariinui
8 Jan 2018, 22:50
Forum: Script submission
Topic: follow and flee scripts
Replies: 7
Views: 3521
  • 6

follow and flee scripts

those scripts are my very first scripts created from nothing they allow an nc to follow or flee the character(s) here they are: the "follow" With npc(sysval(Param1)) If ( Char(1).x - .x)^2 < ( Char(2).x - .x)^2 then If Char(1).x - .x > 0 then .facing =0 else .facing =1 End if Else If Char(...
by Ariinui
8 Jan 2018, 1:45
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [1.4.4] Cancelling Events
Replies: 1
Views: 889

Re: [1.4.4] Cancelling Events

i think maybe if you play with the scripts and the events i'm a beinner in this subect (still working on my first script) so i'll just explain m idea but can't reall create the script: first create the first event that will trigger te script the script should look like this: wait x seconds if variab...
by Ariinui
25 Dec 2017, 0:52
Forum: Sandbox
Topic: Merry (early) Christmas everyone!
Replies: 5
Views: 3876
  • 2

Re: Merry (early) Christmas everyone!

Merry Christmas!
by Ariinui
6 Dec 2017, 20:49
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: I'm leaving the PGE
Replies: 2
Views: 1155

Re: I'm leaving the PGE

i guess that means the collab is cancelled


well farewell and good luck in yours furur projects :)

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