Posts by Tricolor BombDX

by Tricolor BombDX
29 Feb 2020, 19:40
Forum: Bug reports
Topic: Platform Bug
Replies: 4
Views: 161

Re: Platform Bug

xxTheProShadowxx wrote:
NESTED ERNEST wrote:"Remember that postimage is now banned in 38a's region, so you may like to attach the images directly to the post"
Well. Will this be fixed or not? :(
boy, wait for the next patch and find out
by Tricolor BombDX
5 Feb 2020, 19:46
Forum: Script requests
Topic: SMB2 Fryguy!
Replies: 2
Views: 142

Re: SMB2 Fryguy!

i don't think 38A is able to access Youtube
by Tricolor BombDX
5 Jan 2020, 4:24
Forum: Ideas & Suggestions
Topic: Make Swooper play a sound effect when attack
Replies: 2
Views: 146

Re: Make Swooper play a sound effect when attack

fnafan8888888888 wrote:I suggest to make the Swooper(npc-271) play a sound effect when attacking the player, like in SMW, NSMB, SMM2 and other games.
guess you have to find this sound effect and attach to your post if you want this suggestion be accepted
by Tricolor BombDX
20 Dec 2019, 13:38
Forum: Ideas & Suggestions
Topic: [1.4.5] Allow behavior and events to be stored in block items
Replies: 1
Views: 153

Re: [1.4.5] Allow behavior and events to be stored in block items

Victor ManuelMR wrote:All in all, could you allow events and behaviors to be stored in NPCs when placed in blocks?
It would be good as well when we want NPCs in blocks but we would be able instead to select the behavior, events while placing that block
by Tricolor BombDX
19 Dec 2019, 16:10
Forum: Ideas & Suggestions
Topic: Make Beach Koopa Slides
Replies: 2
Views: 116

Re: Make Beach Koopa Slides

Haven't I already suggested something similar?
by Tricolor BombDX
16 Dec 2019, 0:16
Forum: Bug reports
Topic: Bug when opening a level with custom HUD through the game [Fixed Patch 27]
Replies: 0
Views: 36

Bug when opening a level with custom HUD through the game [Fixed Patch 27]

As I said in a previous post, working on a project, which uses a lot of scripts, they both use variables and global variables When I test my level through the editor, it works fine. But this time something different happens: First, let's see this gifs of level in editor . Honeycam 2019-12-15 10-05-3...
by Tricolor BombDX
10 Dec 2019, 13:15
Forum: Bug reports
Topic: Power-Up System (Freeze) bug [Fixed Patch 26]
Replies: 2
Views: 90

Re: Power-Up System (Freeze) bug [Fixed Patch 26]

When the player shrinks or grows with a "normal" power-up, the NPCs should be frozen exactly for 37 frames. Also when the player grows with a "special" power-up (Leaf, Tanooki Suit, Hammer Suit and Frog Suit) the NPCs should be frozen for exactly 12 frames. Also, the npcs should...
by Tricolor BombDX
10 Dec 2019, 13:03
Forum: Ideas & Suggestions
Topic: Add Dry Bones Shells to Player Helmets
Replies: 3
Views: 76

Re: Add Dry Bones Shells to Player Helmets

what's exactly this dry bones shell, can you show a video of it? (Attach on the forums, don't use youtube)
by Tricolor BombDX
9 Dec 2019, 23:05
Forum: Bug reports
Topic: Effects can be seen through "NSMBFakeWall" Blocks
Replies: 1
Views: 46

Re: Effects can be seen through "NSMBFakeWall" Blocks

fnafan8888888888 wrote:Like Player's Fireball/Iceball/Hammer.
Wasn't this already reported?
by Tricolor BombDX
6 Dec 2019, 19:48
Forum: Bug reports
Topic: Mario/Luigi doesn't get a Mushroom in the Item Box
Replies: 1
Views: 62

Re: Mario/Luigi doesn't get a Mushroom in the Item Box

Mario/Luigi doesn't get a Mushroom in their Item Box if "PowerUpSystem.Init(SMB3)" Special Event is enabled. I think 38A intended it to happen like NSMBDS/NSMB2, if you compare those games to this one, this SMB3 system is the same system used in the NSMB series So, i don't think this is a...
by Tricolor BombDX
3 Dec 2019, 22:48
Forum: Bug reports
Topic: Effects appearing in front of NSMB Fake Walls
Replies: 3
Views: 67

Re: Effects appearing in front of NSMB Fake Walls

never said they had though
by Tricolor BombDX
3 Dec 2019, 19:42
Forum: Bug reports
Topic: Effects appearing in front of NSMB Fake Walls
Replies: 3
Views: 67

Re: Effects appearing in front of NSMB Fake Walls

normal blocks and blocks labeled as NSMB fake wall should have a fixed z-position (like 0.2 and 0.1 respectively)
the effects should have a z-position editor like the ones in npc and background editors (with each effect with their own z-position)
by Tricolor BombDX
1 Dec 2019, 19:40
Forum: Projects
Topic: NSMB - The Great Invasion
Replies: 14
Views: 3182

Re: NSMB - The Great Invasion

This year is coming to an end, the project still goes on, slowy, many things have changed, the main focus I'm having now is with GFX, revamping it on my own, and eventually new levels and ideas come. What has changed so far? - GFX are being completely revamped - Remade jumping physics and changed so...
by Tricolor BombDX
24 Nov 2019, 21:54
Forum: Bug reports
Topic: Shell effect bug
Replies: 1
Views: 46

Shell effect bug

When any shell hits a block or a npc block, it creates it's effect in the wrong X-position as shown in the GIF below
by Tricolor BombDX
24 Nov 2019, 3:39
Forum: Bug reports
Topic: Player doesn't throw Ice balls when spin jumping in Penguin Suit
Replies: 2
Views: 83

Re: Player doesn't throw Ice balls when spin jumping in Penguin Suit

5438A38A wrote:Intended
Was this to make the Penguin Suit be less OP (overpowered)?
by Tricolor BombDX
23 Nov 2019, 22:11
Forum: Bug reports
Topic: Bug when opening a lvl file through the game
Replies: 0
Views: 32

Bug when opening a lvl file through the game

I'm working on a project, which uses a lot of scripts, they both use variables and global variables When I test my level through the editor, it works fine Honeycam 2019-11-23 16-05-43.gif But, when I open my level directly through the game, this happens bandicam 2019-11-23 15-52-22-069.png I don't e...
by Tricolor BombDX
18 Nov 2019, 4:27
Forum: Bug reports
Topic: Attaching an npc to a attached npc doesn't work
Replies: 2
Views: 46

Re: Attaching an npc to a attached npc doesn't work

You should download this video and then attach on your post, unfortunately 38A, the developer, doesn't have access to youtube

Edit: This is actually not a bug, it's just a custom boss created in the legacy SMBX engine
by Tricolor BombDX
7 Nov 2019, 0:59
Forum: Bug reports
Topic: Cannot change sections (with keys) when the cursor is over an object (fixed patch 25)
Replies: 2
Views: 75

Re: Cannot change sections (with keys) when the cursor is over an object (fixed patch 25)

But if the cursor is pointing at something, it won't let me navigate until the cursor is free: https://i.postimg.cc/mgSbpyXB/Honeycam-2019-11-05-21-09-53.gif I don't think this is a bug, the same keys that are used to navigate through sections are used instead (when it points to something) to selec...
by Tricolor BombDX
5 Nov 2019, 0:23
Forum: Ideas & Suggestions
Topic: Add more the 3 Star Coin IDN
Replies: 3
Views: 66

Re: Add more the 3 Star Coin IDN

i understood now 38A, what he mean is to expand the Star Coin (NPC 330) IDN maximum value It would make us able to put more than 3 Star Coins IDN in a single level (5 star coins for example) But, this would only work if there are enough Star Coins IDN in the level to reach said number (the game woul...

Go to advanced search