Posts by devblu86

by devblu86
11 Jan 2020, 20:54
Forum: Script submission
Topic: [1.4.5 - HUD] Energy HUD
Replies: 8
Views: 161

Re: [1.4.5 - HUD] Energy HUD

Can you try this, is it possible to disable keys / buttons through script when player 1 or 2 loses to stop them from being reborn until they return to the map or reach the next level, then re-enable keys? Maybe that could work
by devblu86
11 Jan 2020, 20:23
Forum: Script submission
Topic: Superball Flower (v1.1)
Replies: 3
Views: 240
  • 1

Re: Superball Flower (v1.1)

Thank you for this is an excellent script @Lx Xzit!
by devblu86
10 Jan 2020, 9:48
Forum: Script submission
Topic: [1.4.5 - HUD] Energy HUD
Replies: 8
Views: 161
  • 1

Re: [1.4.5 - HUD] Energy HUD

Ah, I understand... You mean when the player re spawns after losing a life. Can you disable that through script? I mean, it would be already enough that players will have a life meter and able to regain health points throughout a level. They will spawn into the next level or when the other player lo...
by devblu86
7 Jan 2020, 2:09
Forum: Script submission
Topic: [1.4.5 - HUD] Energy HUD
Replies: 8
Views: 161
  • 1

Re: [1.4.5 - HUD] Energy HUD

That'd be really awesome if you could, since it would be the first of its kind. And plus, it will give Mario and Luigi Health Points and not just Toad, Peach or Link
by devblu86
29 Dec 2019, 4:56
Forum: Script submission
Topic: [1.4.5 - HUD] Energy HUD
Replies: 8
Views: 161
  • 1

Re: [1.4.5 - HUD] Energy HUD

Is there anyway to make this work in two player mode?
by devblu86
23 Oct 2019, 9:08
Forum: Ideas & Suggestions
Topic: More frames and other ideas
Replies: 5
Views: 953

Re: More frames and other ideas

Well I guess we can scratch out everything else, except adding more animation frames... But I wanted to give some Idea about what new abilities, animations Link could be given. It isn't much though... But it would be cool to see. https://i.ibb.co/92szPGg/link-extras.png free image hosting Credits go...
by devblu86
20 Oct 2019, 14:12
Forum: Ideas & Suggestions
Topic: More frames and other ideas
Replies: 5
Views: 953

Re: More frames and other ideas

@Victor ManuelMR *First* off, I did read the guide before I posted... I don't see where I didn't, nor over step my boundaries. And Second , I did mentioned ( if you read correctly) that I would provide the graphics for any of the Ideas/ Suggestions I had mentioned, (in any form of course) that Mr. 3...
by devblu86
8 Oct 2019, 17:06
Forum: Ideas & Suggestions
Topic: More frames and other ideas
Replies: 5
Views: 953

More frames and other ideas

Hey I have a few request to be added and that is for us to have more animation frames for players when editing. Small Mario doesn't have the additional running frames like he does when he is Raccoon Mario, where his hands are up as he is ready to take off into the air. What I'd like is to have more ...
by devblu86
18 Sep 2019, 14:22
Forum: Ideas & Suggestions
Topic: Some Suggestions for later updates
Replies: 0
Views: 1346

Some Suggestions for later updates

Well first, I would like to thank 38A for returning and surprising us with SMBX ver. 1.4.5. Love the new layout and added Npc. I appreciate you're hard work 38A! I was messing around with the engine and testing my games and I thought if we could get screen transitions, like smb3/smw fading in and ou...
by devblu86
2 Jul 2018, 1:53
Forum: Script requests
Topic: projectile script
Replies: 0
Views: 1363

projectile script

Hey, I'm looking for a script that will make small player characters shoot with either, the fire / ice flower or hammer and have them shot out, in an up or straight forward direction. Also, change how fast projectiles are shot per seconds.
by devblu86
20 May 2018, 8:06
Forum: Script requests
Topic: Resize Player Script
Replies: 4
Views: 1628

Re: Resize Player Script

thanks! 'll give it a shot... And if it is glitchy, I'll find a work around. ;)
by devblu86
19 May 2018, 10:12
Forum: Script requests
Topic: Resize Player Script
Replies: 4
Views: 1628

Resize Player Script

I need a way to resize playable characters through scripting, because resizing using photo editing programs
over size them or look a mess. Re-Scaling them within the engine could work like in mugen or openbor.
by devblu86
13 Apr 2018, 9:08
Forum: Script requests
Topic: Player State 2 as State 1 and Split Screen Disable
Replies: 0
Views: 1350

Player State 2 as State 1 and Split Screen Disable

Hi, I'm trying to basically make a character start off as their Super size and then die right after getting hit instead turn small
for players 1 and 2, also a way to disable screen splitting in 2 player mode... Please, is there any scripts or way to do this?

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