Posts by deice

by deice
7 Oct 2017, 18:47
Forum: Levels
Topic: Cyan Island (Sample Version)
Replies: 4
Views: 856

Re: Cyan Island (Sample Version)

woah looks pretty cool, clashing and palettes are handled nicely for the most part, love those saws multilayer bgp is always nice to see done right and music is nice the only thing I have a complaint about is that the pipes clip into themselves when you bounce, but that's not major nicely done overall
by deice
5 Oct 2017, 17:48
Forum: Projects
Topic: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!
Replies: 72
Views: 9127

Re: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

oops

must've missed that

looking forward to seeing how 3d graphics will work fluently in smbx, that'll be a lot of frames
by deice
2 Oct 2017, 20:10
Forum: Projects
Topic: [Finish] Larry's Long Escape V1.2
Replies: 21
Views: 1470

Re: [Finish] Larry's Long Escape V1.2

I bow down to you mighty script man

praise be

in all seriousness looks really good, looking forward to it.
by deice
2 Oct 2017, 19:31
Forum: Projects
Topic: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!
Replies: 72
Views: 9127

Re: Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

looks cool one thing I have to note though, while most of the game is themed after nsmb (great job on the graphics btw), i notice that the enemies and coins are in the style of smb1 assuming this is an aesthetic choice, or you couldnt fluently import nsmb graphics, but if possible, this should be ch...

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