Posts by Pace

by Pace
2 Oct 2020, 7:01
Forum: Ideas & Suggestions
Topic: Lock Warps with Mathematical Expression
Replies: 2
Views: 927

Re: Lock Warps with Mathematical Expression

Oh yeah, that's true. Thanks for the hint. I think I go for it for now. But if I want to have a textbox telling me, what I need to have/do and have like 100 doors with different conditions and they are spread out over several levels, then it just gets very tedious to do this. I think, it's still bet...
by Pace
25 Sep 2020, 20:13
Forum: Ideas & Suggestions
Topic: Lock Warps with Mathematical Expression
Replies: 2
Views: 927
  • 2

Lock Warps with Mathematical Expression

You can already lock warps with a needed amount of stars. But it would be even better, if you could lock a warp with any mathematical expression to either use different variables (for exmaple: sysval(starcoincount), or sysval(score) ) or combine them (for exmaple: sysval(coincount) + sysval(playerhe...
by Pace
19 Sep 2020, 22:46
Forum: SMBX-38A Bug reports
Topic: Several Bugs (Claw-Block-Death, Pipe-Scroll-Effect, Kicking Shell, Level-Wrap, Lighting) (No. 2 and 5 fixed in Patch 30)
Replies: 0
Views: 876
  • 2

Several Bugs (Claw-Block-Death, Pipe-Scroll-Effect, Kicking Shell, Level-Wrap, Lighting) (No. 2 and 5 fixed in Patch 30)

All bugs are replicated in the attached example levels. #1. Claw-Block-Death-Bug: When you throw a SMB2-Mushroom-Blcok (npc-154/155/156/157) into a claw and wait below it for the block to drop, it kills you instantly, even if you are big Mario. But normally, when you just throw such a block up and i...
by Pace
27 Jul 2019, 9:52
Forum: SMBX-38A Bug reports
Topic: Coin Brightness Shape & Thrwomp Y-Level Wrap Bug (1/2 Fixed Patch 16)
Replies: 0
Views: 1241

Coin Brightness Shape & Thrwomp Y-Level Wrap Bug (1/2 Fixed Patch 16)

Coin Brightness Shape Bug (Not Fixed) : When you enable lighting in your level and add brightness to SMB1, SMB2, or SMB3 normal coins the light is not shaped like a circle like it should be, but like a square instead. smbx145_light_bug.png And as a little suggestion (Done): Could you make the "...
by Pace
29 Aug 2017, 15:41
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033581

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

I absolutely love the new version of this SMBX version but I don't really understand as of how to use the SMB balancing NPCs with background objects included since no matter as of how I do the advanced settings to do stuff and such it won't work on me. http://i.imgur.com/u3EL9up.png Original link: ...

Go to advanced search