Posts by TheTakeAwayGuy

by TheTakeAwayGuy
4 Jun 2019, 10:53
Forum: Troubleshooting
Topic: [Crash Report] It Told me To Report it So I Did.
Replies: 3
Views: 287

Re: [Crash Report] It Told me To Report it So I Did.

Wohlstand wrote:Looks like it's some of problems related to de-initialization of LunaTester that is working in separated thread that was killed. I'll check some out soon...

Interesting, the level I had open isn't using any LunaLua.
by TheTakeAwayGuy
3 Jun 2019, 7:57
Forum: Troubleshooting
Topic: [Crash Report] It Told me To Report it So I Did.
Replies: 3
Views: 287

[Crash Report] It Told me To Report it So I Did.

I got this crash report after closing PGE. All I did was save my level file and then closed the editor: We're sorry, but PGE Editor has crashed. Reason: Signal Segmentation Violation [SIGSEGV] ================================================ Additional information: ==================================...
by TheTakeAwayGuy
15 May 2019, 1:52
Forum: Troubleshooting
Topic: [Resolved] [Crash Report] My First Level Ever Made in PGE
Replies: 3
Views: 279

Re: [Resolved] [Crash Report] My First Level Ever Made in PGE

Looks weird... Can you attach a level file (no need custom resources, only .lvlx file that caused a crash on LunaLua side)? I need to research this... The stack showing that crash is on a side of PGE-FL that is used on LunaLua side (by the way, the same PGE-FL is on PGE Editor side as a main part)....
by TheTakeAwayGuy
12 May 2019, 2:27
Forum: Troubleshooting
Topic: [Resolved] [Crash Report] My First Level Ever Made in PGE
Replies: 3
Views: 279

[Resolved] [Crash Report] My First Level Ever Made in PGE

So, I thought I would give PGE a try after all these years of not, but after creating a little bit of my level and wanted to test it I get the following crash message: https://pastebin.com/QcjyQhbe == Crash Summary == LunaLua Version: LUNALUA 70d92f34 Exception Code: 0xe06d7363 == Stack Trace == 0: ...
by TheTakeAwayGuy
24 Feb 2017, 10:39
Forum: Levels
Topic: SMBX 1.4.3 Custom Level - "Labyrinth Zone"
Replies: 4
Views: 864

Re: SMBX 1.4.3 Custom Level - "Labyrinth Zone"

Here is a little playthrough: https://www.youtube.com/watch?v=B5Ziv6Yk9o8 There was some inundation in your NPC placement like moles would glitch through the platforms which also was a bit too many of them in some parts of the level as well. To put the complication short: The level design was good b...

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