Well, I've tried reinstalling it, no more Runtime Error, but it still causes SMBX to crash. I'll try making a new world file and apply custom sound effects one by one to see if any of them are the cause of crashing before attempting to apply them to each individual level.
Not sure if this has been covered or not, but I'm currently having trouble testing out certain levels for a future project. Apparently it has to do with the setting.wls file. Before testing the levels themselves, I decided to work on the world information, specifically using custom sound effects. I ...
Hey, glad to see my NSMB grass tileset actually being used! XD The tree and bush also look really good. There's quite a bit of 1x1 pixels in the BG though. It looks ok, structured really well, but the 1x1 pixels need to go.
So, it's been quite a while since I posted any sort of graphics pack, mainly to the original SMBX forums. But since I've been learning (and sort of teaching myself) how to make sprites and tilesets, I thought I'd make something special for once. My very first complete tileset! Before this, I tried m...
While styles in several different video games I like can widely vary, the main kind of music I like anytime anywhere is electronic, drum & bass, trance (sometimes... sometimes......... ), whatever heccin' genre Sonic CD's JP soundtrack used, and dance/house/EDM. heck, I even made some EDM myself...
http://i65.tinypic.com/98a5w1.png Update: mario-1, -2, luigi-1, and luigi-2 are 100% complete. The art style is a hybrid of smb3 and smw.. just because i prefer less colors and dark outlines for the characters and npcs. Will be awhile before i punch out the rest of the power ups! These look awesome...
For me, I'm working on my first episode, Another Super Mario World, which will (hopefully) capture the original SNES nostalgia while adding new, modern additions. (I've messed with random graphics long enough. after all these years of using smbx, I'm actually gonna make an episode) Just a random nam...
Lx Xzit wrote:Interestingly, if you use Windows 7 you can play SMBX in 16:9 when fullscreen is activated
wait, really?... huh.
Spoiler
just adding a little note, I've seen SMBX videos before in a 16:9 720p ratio, but it's only because the uploaders stretched the footage to fit that video size.
looking at the image provided, that brings to mind my own question... could we possibly get an extended path set for 1.4.5, so we can have all the special curves and turns SMW had? I've wanted that for so long.
I personally think a HUD editor would be really nice. It would be so much easier to understand and put into your games. I agree. Something else I thought of, it would also be useful for when you wanna remove elements you don't want in your game, like if you don't want an item box, or something show...
1. I have :windows: 7's paint. oh no... no no no. anything but that. MSPaint isn't exactly the best tool to use when making SMBX graphics. I would suggest Paint.net and GIMP. Both are free and really great and easy to use. Photoshop and Paint Tool SAI could be used for more advanced stuff, though t...
idk if anyone has mentioned this stuff or not, so... While playing 1.4, I've noticed some things about the physics or some of the power up stuff. For instance, I'm used to being able to glide slowly with the Super Leaf or Tanooki Suit (either holding down the jump button or repeatedly pressing it). ...