Posts by RetroKrasher

by RetroKrasher
30 Oct 2017, 1:58
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Request koopalings (SMB1)
Replies: 2
Views: 425

Re: Request koopalings (SMB1)

TheGreatMarioPerson wrote:I am requesting a SMB1 styled koopalings. if you dont have them, give me atleast a recolored SMB1 ones.

I'm working in a Custom NPCs Pack (SMB1 Styled)and ALL the koopalings will be there :D
by RetroKrasher
21 Mar 2017, 2:38
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMB1 Styled Yoshis request
Replies: 10
Views: 627

Re: SMB1 Styled Yoshis request

I want a Snes Super mario bros all stars SMB1 Styled Yoshi pls, one of my projects worlds are called Yoshi Jungle and i need the SMB1 Styled Yoshis. There is a Yoshi in SMB1 Style in my unfinished SMB1 NPCs Styled Pack: http://www.mediafire.com/file/81yfu9np8a2v7pu/SMB1+Styled+NPCs+Pack+V1+by+Retro...
by RetroKrasher
21 Mar 2017, 2:33
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMB1 Styled SMW Koopa Troopas Request
Replies: 12
Views: 751

Re: SMB1 Styled SMW Koopa Troopas Request

does anyone know where to find smb1 styled smw koopa troopas (also paratroopas)? I really need them! I created them! :D You can found them in my unfinished SMB1 Styled NPC Pack: http://www.mediafire.com/file/81yfu9np8a2v7pu/SMB1+Styled+NPCs+Pack+V1+by+RetroKrasher.rar They are NOT a recolor, and th...
by RetroKrasher
9 Feb 2017, 20:47
Forum: Levels
Topic: SMB3 styled SMB1 1-1
Replies: 4
Views: 607

Re: SMB3 styled SMB1 1-1

Koopsakimoto wrote:
LuigiCraft7777 wrote:If is the level 1-1, why on the HUD it said 2-1?

I dunno. It's a problem with a HUD or something I did wrong.

Yep, you didn't change the variable's value
by RetroKrasher
28 Nov 2016, 0:56
Forum: Script requests
Topic: [Solved] Mario Forever's Green Lui Power-Up (over Shell Suit)
Replies: 0
Views: 373

[Solved] Mario Forever's Green Lui Power-Up (over Shell Suit)

Ok, I already requested this one month ago...

The title says all, I need the Mario Forever's Green Lui, no sprites needed.

This power-up give you a higher-jump ability. Thanks for your help :D
by RetroKrasher
20 Nov 2016, 23:07
Forum: TeaScript
Topic: Count time
Replies: 7
Views: 555

Re: Count time

Bandit wrote:In mario games time is counted when passing a goal. You usually earn 50 points per second.

Catskart did it with a SMB1 HUD, ask to him about this
by RetroKrasher
7 Nov 2016, 4:54
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: (Graphics request) SMB1 styled Wario
Replies: 4
Views: 412

Re: (Graphics request) SMB1 styled Wario

RSuper wrote:
bandicam 2016-11-06 16-12-36-821.png


It's fixed.
http://www.mediafire.com/file/33as1lbqazn9r7g/SMB1+Wario+over+Wart+by+RetroKrasher.rar

Thanks, I copied the wrong link xD
by RetroKrasher
6 Nov 2016, 6:59
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: (Graphics request) SMB1 styled Wario
Replies: 4
Views: 412

Re: (Graphics request) SMB1 styled Wario

I need a Wario that replaces Wart and looks like SMB1 SMAS Mario for my new project that I am making. I have it, wait a moment :D I need a Wario that replaces Wart and looks like SMB1 SMAS Mario for my new project that I am making. Here is the download link :) http://www.mediafire.com/file/33as1lbq...
by RetroKrasher
29 Oct 2016, 3:52
Forum: Script requests
Topic: [Request] Double Jump Scrpit
Replies: 4
Views: 564

Re: [Request] Double Jump Scrpit

What Mario's state you want for make the double jump?
by RetroKrasher
20 Oct 2016, 3:18
Forum: Projects
Topic: Mario Forever in SMBX - New Update! 06/04/2019
Replies: 37
Views: 6078

Re: Mario Forever in SMBX - New Update! 06/04/2019

Hello guys my name is Thomas321 and I'm new in this forum. This is my first project, a remake of Mario Forever by Buziol Games. World 1 MF 1-1.png MF 1-2.png MF 1-3.png MF 1-4.png World 2 MF 2-1.png MF 2-2.png More will Coming Soon. Hey! I'm working in the same thing, can I help you?
by RetroKrasher
19 Oct 2016, 1:32
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMB1 SMB3 Graphics Request
Replies: 9
Views: 602

Re: SMB1 SMB3 Graphics Request

Items or Player sprites? I have both, Lx Xzit posted my SMB1 Mario, here is the link: viewtopic.php?p=8627#p8627
by RetroKrasher
19 Oct 2016, 1:28
Forum: Ideas & Suggestions
Topic: [Request] Alt Jump Sysval
Replies: 0
Views: 235

[Request] Alt Jump Sysval

Well, the title says all, I need to for disable the Tanooki Suit's special ability.

Btw, someone can help me with my other request?
viewtopic.php?f=66&t=1321
by RetroKrasher
3 Oct 2016, 0:42
Forum: Script requests
Topic: [Solved] Mario Forever Magical Beetroot and Green Jumping Lui
Replies: 7
Views: 1043

Re: [Solved] Mario Forever Magical Beetroot and Green Jumping Lui

Here goes the Beetroot ( Replaced the Hammersuit ) Beetroot.rar Is your episode playing only with Mario ? If yes , I'll make the Lui . The functions of creating new characters and abilities are unknown . But a tester of 1.4.3 told me there are . All the abilities I made probably are NOT the best on...
by RetroKrasher
1 Oct 2016, 7:56
Forum: Script requests
Topic: [Solved] Mario Forever Magical Beetroot and Green Jumping Lui
Replies: 7
Views: 1043

Re: [Solved] Mario Forever Magical Beetroot and Green Jumping Lui

Here goes the Beetroot ( Replaced the Hammersuit ) Beetroot.rar Is your episode playing only with Mario ? If yes , I'll make the Lui . The functions of creating new characters and abilities are unknown . But a tester of 1.4.3 told me there are . All the abilities I made probably are NOT the best on...
by RetroKrasher
29 Sep 2016, 19:34
Forum: Script requests
Topic: [Solved] Mario Forever Magical Beetroot and Green Jumping Lui
Replies: 7
Views: 1043

Re: [Solved] Mario Forever Magical Beetroot and Green Jumping Lui

Uh...isn't just replacing the graphics?This don't even need tea script Actually, not. The Beetroot bounces around three times and can break brick blocks, then falls off-screen. The Green Lui makes the player jump higher and there is a trail effect when you jump. The beetroot is probably possible, a...
by RetroKrasher
29 Sep 2016, 3:11
Forum: Script requests
Topic: [Solved] Mario Forever Magical Beetroot and Green Jumping Lui
Replies: 7
Views: 1043

[Solved] Mario Forever Magical Beetroot and Green Jumping Lui

Hi, I'm working in an episode and I want to add the Magical Beetroot (over Hammer Suit) and Green Jumping Lui (over Tanooki Suit), power-ups from the Fangame Mario Forever. I'm requesting this because I had no idea about the TeaScript :(

I'll give credits for the script. Thanks :)
by RetroKrasher
24 Sep 2016, 1:55
Forum: Projects
Topic: (PROJECT CANCELLED) New Super Mario Bros DS will be Remade....( COME JOIN MY TEAM TO HELP FINISH THIS )
Replies: 18
Views: 1912

Re: (PROJECT CANCELLED) New Super Mario Bros DS will be Remade....( COME JOIN MY TEAM TO HELP FINISH THIS )

Can I help with this project? I know how to use all the editor (except the variables and scripts things)

Btw, I'm not a very good level creator :/
by RetroKrasher
23 Sep 2016, 5:44
Forum: Graphic Submissions
Topic: (SMBX 1.4.2) Custom SMB1 Playable Mario (All the sprites) | Updated 02/10/16
Replies: 14
Views: 3797

Re: (SMBX 1.4.2) Custom SMB1 Playable Mario (All the sprites) | Updated 02/10/16

Lx Xzit wrote:
RetroKrasher wrote:Wow! Thanks for the good comments :D

I will try to fix those bugs in the sprites soon.

You are 7 months later >:T
Sorry, but I don't have a lot of time for this thanks to the school D:

I will come back soon.
by RetroKrasher
19 Sep 2016, 6:46
Forum: Graphic Submissions
Topic: (SMBX 1.4.2) Custom SMB1 Playable Mario (All the sprites) | Updated 02/10/16
Replies: 14
Views: 3797

Re: (SMBX 1.4.2) Custom SMB1 Playable Mario (All the sprites) | Updated 02/10/16

Wow! Thanks for the good comments :D

I will try to fix those bugs in the sprites soon.

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