Posts by DuckSalmon

by DuckSalmon
19 Aug 2017, 22:31
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

mmh was strange because after close the game the sounds stopped, but now is all ok Maybe was a problem of my OS https://www.dropbox.com/s/etqoduki06uzcse/Screenshot%202017-08-19%2021.29.09.png?dl=0 when i press "down" appears this error and the game crash i've find some little problems - T...
by DuckSalmon
18 Aug 2017, 12:13
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Wohlstand wrote:
DuckSalmon wrote:why there are some audio problem whenever i press button?
Which? Explain that

For some reason yesterday whenever i press a button on keyboard the game played a sort of "beep"
by DuckSalmon
17 Aug 2017, 23:13
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

why there are some audio problem whenever i press button?
by DuckSalmon
28 Feb 2017, 17:01
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

there is a way to create an episode with only mario and luigi as charaters? and disable all remain chars? edit: I have a little request xD https://dl.dropboxusercontent.com/u/98969725/Screenshot%202017-02-27%2012.48.51.png compared to the 1.3 the collision is better (1.3 has an wrong hitbox on the b...
by DuckSalmon
25 Feb 2017, 22:36
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Super_Sayen067 wrote:Is it just me that have a problem with the xbox 360 ''up'' d-pad input? I cant register all the dpad inputs but that one :(
xbox pad (Xinput) works after my infinite requests xD
But the dpad have some problem yet... is a problem, I hope that 38A will fix that

for now u can use the analog stick
by DuckSalmon
28 Dec 2016, 0:19
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443
  • 1

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

greendan , try to follow the message in the first screen update your directx 9 and update your win 10 after that re-try u can also download the missing dll and put a copy in the game folder and other copies in the 2 or 3 other "system" folders in the windows folder (one in system, an othe...
by DuckSalmon
15 Nov 2016, 15:42
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

I hope in a fix in the next update of the D-pad, the only part of the xbox controller that not works(sorry but for me Xinput is important xD)
and maybe a better hammer throwing system of the hammer bros
by DuckSalmon
11 Oct 2016, 18:25
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Shadowblitz16 wrote:@5438A38A do you have a youtube channel you post updates about SMBX 1.4.3?
I would like to keep updated on what your working on
We have already Lx Xzit who makes youtube videos about smbx 1.4.x and his videos are very nice

thanks Lx Xzit
by DuckSalmon
9 Oct 2016, 19:20
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Thanks 5438A38A <3

Now Xinput works well
remain only to set D-Pad but now the game with a gamepad is fully playable .
by DuckSalmon
8 Oct 2016, 20:05
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

ty
I'll try and i hope in a better version in the next updates
starman is one of the classic power up and is very funny
by DuckSalmon
7 Oct 2016, 15:57
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

There is a way to have a starman that working perfectly with music and make it able to gain points and lifes as the original game?
by DuckSalmon
19 Sep 2016, 10:38
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Now Xinput work better but: The D-pad works one time only in main menu and after the first directional input, D-pad (and left stick) cannot be used for move the cursor around the menu. in control setting cannot set the D-pad buttons (works only left stick) In game Left stick works but the "down...
by DuckSalmon
10 Sep 2016, 22:52
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Seems, it even don't supports it. Not any apps are supports XInput. But SDL2 (used as PGE Engine's core) is supports xinput. Try setup PGE Engine to control character with your gamepad and tell me if works or not. With pge engine Xinput works well and works also with the original 1.3 and 2.0 engine...
by DuckSalmon
9 Sep 2016, 14:47
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

xinput still doesn't work properly

Direction pad and arrows don't work
by DuckSalmon
1 Sep 2016, 16:12
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Wohlstand wrote:Try reinstall DirectX 9
You have tried the Xbox pad?
i used a gamesir pad but use the xinput same as an xbox controller
by DuckSalmon
31 Aug 2016, 22:38
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Bug report
Xinputs doesn't work properly (works well in 1.3)
the arrow keys are not detected
other buttons are a bit mixed and confused
by DuckSalmon
25 Aug 2016, 15:26
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 307443

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

I have ad-aware by lavalis and i have the same problem.
Disable AV before use it, and make a zip copy of the exe
File for have a secure backup.

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