Posts by BolanoGustavo

by BolanoGustavo
30 Aug 2019, 16:27
Forum: Bug reports
Topic: SMB3 Bob-omb bug
Replies: 1
Views: 2539

SMB3 Bob-omb bug

Hello everyone, I want to report the following error, this is the bob-omb of SMB3 it turns out that it normally does its respective explosive effect however what is going to be shown below is quite the opposite.
by BolanoGustavo
25 Aug 2019, 23:50
Forum: Ideas & Suggestions
Topic: bully pushing the player
Replies: 2
Views: 2072

bully pushing the player

Hello everyone, I hope not to abuse with the following request.
it will be possible that 38A can implement in bully (NPC-168) that it has the option to push the player as in SM64 without killing the player. Here is an example of what I mean:
by BolanoGustavo
31 Jul 2019, 18:28
Forum: Ideas & Suggestions
Topic: Piranha plant that does not enter a pipe(implemented)
Replies: 0
Views: 1406

Piranha plant that does not enter a pipe(implemented)

Hello everyone, I would like to suggest that piranha plants have an option to remain on a surface without sticking to a pipe or to the same surface. Nor do we pretend that the game is equal to 100% Mario Maker and see if it is possible for 38A to implement it in the future.
by BolanoGustavo
22 Jul 2019, 0:56
Forum: Ideas & Suggestions
Topic: Dino Rihno and Dino Torch sounds effects(post edited)
Replies: 0
Views: 914

Dino Rihno and Dino Torch sounds effects(post edited)

Hello everyone, I want to do if you can say a minimum to see if 38A can put them to dino rhino and to dino torch their sound effect when they blow the fire like in super mario world. I hope this is not a nuisance and thanks for the attention.
by BolanoGustavo
20 Jul 2019, 2:44
Forum: Ideas & Suggestions
Topic: A little suggestion
Replies: 1
Views: 880

A little suggestion

I want to make a small suggestion, that the fishbone of smw have the same physics as in nsmbw / u, that is to say that when they see the player this chases them until when they collide with a solid object it disarms. I hope some day this suggestion is taken into account.

I mean something like this:
by BolanoGustavo
14 Jul 2019, 20:48
Forum: Bug reports
Topic: Another scripted npc bug(Fixed Patch 11)
Replies: 0
Views: 104

Another scripted npc bug(Fixed Patch 11)

Hi everyone, again I want to report another bug of this type. It is a scripted npc that does not make its respective frame when shooting is something similar to the bug I reported birdo but in this case it is the koopalings made by thecreator520 and without more to say I hope 38A can take this into ...
by BolanoGustavo
12 Jul 2019, 17:31
Forum: Bug reports
Topic: A small error of an npc(Fixed)
Replies: 0
Views: 109

A small error of an npc(Fixed)

Hello to the whole community, I know that these things can be annoying, but I will get to the point. I want to report this "small" irregularity of this npc that apparently does not work as it should, but in the previous version it worked without problems. I hope not to bother with that but...
by BolanoGustavo
12 Jul 2019, 1:54
Forum: Bug reports
Topic: SMBX 1.4.5 Script broken (fixed patch 8)
Replies: 2
Views: 110

Re: SMBX 1.4.5 Script broken (fixed patch 8)

in fact that same script works normally in the previous version but in this version it apparently broke
by BolanoGustavo
12 Jul 2019, 0:43
Forum: Bug reports
Topic: SMBX 1.4.5 Script broken (fixed patch 8)
Replies: 2
Views: 110

SMBX 1.4.5 Script broken (fixed patch 8)

Hello to the whole community, I want to report this bug and I hope that 38A can fix it for the next patch.

It happens that when I tried to use this npc scripted what appears in the screenshot appears. I hope this does not bother 38A

PD:The script itself was made by thecreator520.
by BolanoGustavo
25 Apr 2019, 21:35
Forum: Script requests
Topic: (Request)Weapon
Replies: 0
Views: 1288

(Request)Weapon

Hi guys, someone knows some script in which to grab any object do any action like shoot, that is, the same bill blaster rainbow physics of SMB3, would be very helpful.
by BolanoGustavo
10 Feb 2019, 21:03
Forum: Script requests
Topic: (Solved)MIM ground pound koopa
Replies: 2
Views: 1421

Re: (Solved)MIM ground pound koopa

Thanks friend :good:
by BolanoGustavo
3 Feb 2019, 22:37
Forum: Script requests
Topic: (Solved)MIM ground pound koopa
Replies: 2
Views: 1421

(Solved)MIM ground pound koopa

Please someone would be kind to help me with this npc in which I want to work with scripts.

Pd: I`m using google translate excuse me muy bad english
by BolanoGustavo
28 Feb 2017, 19:38
Forum: Script requests
Topic: (request)Pipe lakitu
Replies: 3
Views: 425

Re: (request)Pipe lakitu

Okay, I'll wait as long as it's necessary
by BolanoGustavo
28 Feb 2017, 5:27
Forum: Script requests
Topic: (request)Pipe lakitu
Replies: 3
Views: 425
  • 1

(request)Pipe lakitu

One of you know how to do it is that I want to create a smw-style level and it would be an important element for my creation
I also have the graphics the only thing is their movements
by BolanoGustavo
22 Feb 2017, 5:05
Forum: Script requests
Topic: (Request)Thunder lakitu
Replies: 16
Views: 700

Re: (Request)Thunder lakitu

Because at first I believed it pertinent but the truth to be sincere is that they are already the scripts of movement and because that would be lost if I replaced even if in something you are right and it is that I think this is the most difficult that I try or But I will have to resign myself and w...
by BolanoGustavo
22 Feb 2017, 2:40
Forum: Script requests
Topic: (Request)Thunder lakitu
Replies: 16
Views: 700

Re: (Request)Thunder lakitu

Here are the graphics. More or less as the original only that charges with lightning
by BolanoGustavo
22 Feb 2017, 2:27
Forum: Script requests
Topic: (Request)Thunder lakitu
Replies: 16
Views: 700

Re: (Request)Thunder lakitu

Zwertll wrote:After all what do you want to do with teascript?
yes
by BolanoGustavo
22 Feb 2017, 2:11
Forum: Script requests
Topic: (Request)Thunder lakitu
Replies: 16
Views: 700

Re: (Request)Thunder lakitu

Very well try to put more frames, more or less resembling the original although it may seem very complicated
by BolanoGustavo
22 Feb 2017, 1:59
Forum: Script requests
Topic: (Request)Thunder lakitu
Replies: 16
Views: 700

Re: (Request)Thunder lakitu

Something like that but what I do not want is that the last frames are not fancy, that is to say they do the action
by BolanoGustavo
22 Feb 2017, 1:51
Forum: Script requests
Topic: (Request)Thunder lakitu
Replies: 16
Views: 700

Re: (Request)Thunder lakitu

Is that the only rays that I will use are those of the sumo brother but I do not want it to be very complex as the original I just want to chase the player in the air as I told you at the beginning and just throw the rays

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