Posts by Yoshi021

by Yoshi021
3 Sep 2019, 0:50
Forum: Ideas & Suggestions
Topic: Major Improvements to Editor's UI
Replies: 1
Views: 252
  • 3

Major Improvements to Editor's UI

Hello 5438A48A, I would like to show some suggestions for the current editor. 1) A dark mode option. A lot of programs allow a dark mode option that changes the color of the program to darker colors. The reason is that looking at white screens for too long causes strains to the eyes. The current scr...
by Yoshi021
19 Aug 2019, 21:46
Forum: Script submission
Topic: RedStone-like System
Replies: 0
Views: 264
  • 2

RedStone-like System

I made a redstone-like system in SMBX! https://i.imgur.com/yF70iXJ.gif https://cdn.discordapp.com/attachments/283439399461453825/612022179684417546/unknown.png These are all the machines I made (except lever. I forgot to put it on the screenshot) graphics by void, greencat and myself here is the dow...
by Yoshi021
19 Aug 2019, 4:26
Forum: Ideas & Suggestions
Topic: Add Water SpecialType to BGOs
Replies: 0
Views: 241
  • 5

Add Water SpecialType to BGOs

Water BGOs have the special property that creates a splash effect when a player or NPCs jump into water. Could this behavior be added to specialType to BGOs?
by Yoshi021
19 Aug 2019, 0:39
Forum: Ideas & Suggestions
Topic: Option to move layer to selected coordinates?
Replies: 2
Views: 308

Re: Option to move layer to selected coordinates?

What does it mean to move a layer to coordinates? Would it move all objects to that coordinate (for example; 0, 0)?
by Yoshi021
19 Aug 2019, 0:36
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 312113

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

diogotop wrote:it's a virus. tried instaling and malwarebytes instantly detected as a trojan :/
It's not a virus. It's a false detection.
by Yoshi021
27 Jul 2019, 19:34
Forum: Ideas & Suggestions
Topic: Background Naming
Replies: 0
Views: 213
  • 2

Background Naming

Can the background names list the background ID. This makes it easier to find your custom backgrounds.
by Yoshi021
27 Jul 2019, 7:16
Forum: Ideas & Suggestions
Topic: Iterator Suggestion
Replies: 0
Views: 193
  • 2

Iterator Suggestion

It would be nice if there was a way to check the number of objects in an iterator. For example, it could work similar to itrNext. v(itrID) = itrCreate(...) v(len) = itrLen(v(itrID)) Another suggestion is to allow an iterator to scan for a circle, not just a rectangle. itrCreate(type, ID, x, y, w, h)...
by Yoshi021
24 Jul 2019, 20:51
Forum: Ideas & Suggestions
Topic: Bmpcreate Suggestion
Replies: 0
Views: 174
  • 1

Bmpcreate Suggestion

Hello, I have an addition that would make bmpcreate more useful! When using bmpcreate, if you set id to -1, it will set the id to an unused id and return that id. Here is an example. v(var) = BmpCreate(-1, picid, flagA, flagB, sx, sy, sw, sh, dx, dy, scx, scy, pcx, pcy, angle, color) the bitmap id w...
by Yoshi021
4 Jul 2018, 18:18
Forum: Ideas & Suggestions
Topic: Ideas about camera
Replies: 2
Views: 283
  • 2

Re: Ideas about camera

It would also be cool to have .renderX .renderY .width and .height!
by Yoshi021
4 Jul 2018, 18:15
Forum: Ideas & Suggestions
Topic: Upgrade 38A Icon! (Updated July 12nd)
Replies: 6
Views: 613

Re: Upgrade 38A Icon! (Updated July 12nd)

I have one that doesn't have the hyphen. This is the one used in the 38A discord.
by Yoshi021
28 Jun 2018, 20:25
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Haxagon Thread (SMBX 38A's Hack)
Replies: 35
Views: 3562

Re: Haxagon Thread (SMBX 38A's Hack)

Make sure that the process is called exactly "smbx"
by Yoshi021
28 Jun 2018, 6:13
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 312113

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

The real solution is that he has more community engagement.
by Yoshi021
28 Jun 2018, 5:36
Forum: Projects
Topic: Super Mario Vortex (by Lava Spy)
Replies: 4
Views: 433

Re: Super Mario Vortex (by Lava Spy)

Moved to the episodes subforum. Make sure to supply images to the post.
by Yoshi021
26 Jun 2018, 21:19
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 312113
  • 1

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

As a response to cheaters... Good https://static.xx.fbcdn.net/images/emoji.php/v9/f36/1.5/28/1f44d.png https://static.xx.fbcdn.net/images/emoji.php/v9/f36/1.5/28/1f44d.png https://static.xx.fbcdn.net/images/emoji.php/v9/f36/1.5/28/1f44d.png Actually guys Idk if he was reading your posts since last ...
by Yoshi021
26 Jun 2018, 18:55
Forum: Ideas & Suggestions
Topic: New Sysval(): Level Name and File name
Replies: 0
Views: 274

New Sysval(): Level Name and File name

Can there be two sysvals that get the level filename and level name? This is useful so I can use the hudset command and simply draw text that says "text:sysval(filename)".
by Yoshi021
26 Jun 2018, 17:05
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Haxagon Thread (SMBX 38A's Hack)
Replies: 35
Views: 3562

Re: Haxagon Thread (SMBX 38A's Hack)

Snoopy_Tour wrote:"Falled to find SMBX process!"
——As open HaxagonInjector.application.
First open SMBX's editor. Then open HaxagonInjector.application
by Yoshi021
24 Jun 2018, 18:29
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 312113
  • 1

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

(I forgot to post this before....but I forgot)
Image

Hey 38A, we all know you love using the "Hide Online" feature in the forums. I know you have read all of our responses and you are choosing to ignore us. Why not
answer us instead?
by Yoshi021
24 Jun 2018, 2:19
Forum: Bug reports
Topic: setting.wls creating Runtime Error 6: Overflow
Replies: 2
Views: 214

Re: setting.wls creating Runtime Error 6: Overflow

I don't have experience with world maps, but do try reinstalling. The only other advice I have is to test levels without using the editor or apply the custom sound effect to each level.
by Yoshi021
22 Jun 2018, 18:43
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 312113
  • 5

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

Hey 5438A38A, here is a question for you. Why do you insist on doing bad things like this? I have spent a lot of time supporting your SMBX. I've had my use of teascript, I had moderated this forum, and I've helped others learn about SMBX 38A. I, as a fan of your SMBX 38A, is telling you to stop thi...
by Yoshi021
22 Jun 2018, 17:30
Forum: TeaScript
Topic: A question about Sysval
Replies: 4
Views: 677
  • 1

Re: A question about Sysval

You can also find a list in here
https://wohlsoft.ru/pgewiki/Sysval_(TeaScript)

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