Posts by SgwySpeedrcr

by SgwySpeedrcr
13 Sep 2017, 6:23
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Math Game (01) Reward?
Replies: 2
Views: 1013

Re: Math Game (01) Reward?

I have the full version, and I can't find a difference between the two... well that is depressing :/ Thank you very much for your reply!! If I made full-sized SMA2 sprites for Mario and Luigi (all 24 sheets!) and submitted them under "ideas and suggestions", would 38A consider putting the...
by SgwySpeedrcr
12 Sep 2017, 19:27
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: About NPC Suggestions
Replies: 15
Views: 2837

Re: About NPC Suggestions

I think there are many NPCs that need their AI updated... namely the hammer bros and chain chomp. Their behaviors are much different than the official smb3 its actually jarring. I hope that if we successfully create a script in TeaScript then 38A should make it official. Namely starting with everyth...
by SgwySpeedrcr
12 Sep 2017, 0:35
Forum: Graphics (SMBX General)
Topic: Critique these small SMW sprites before I do the whole sheet
Replies: 6
Views: 4926

Re: Critique these small SMW sprites before I do the whole sheet

http://i65.tinypic.com/98a5w1.png Update: mario-1, -2, luigi-1, and luigi-2 are 100% complete. The art style is a hybrid of smb3 and smw.. just because i prefer less colors and dark outlines for the characters and npcs. Will be awhile before i punch out the rest of the power ups! These look awesome...
by SgwySpeedrcr
11 Sep 2017, 17:33
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: How to open secret minigames in SMBX 1.4.4?
Replies: 5
Views: 1775

Re: How to open secret minigames in SMBX 1.4.4?

I think 38A did this probably because they don't want the people to discover the secret or something. Probably to create a buzz or interest in 38A smbx. That and the creators may be huge math nerds. But 2 years after release and maybe 20 ppl have solved any, and perhaps around 1000 people in the we...
by SgwySpeedrcr
11 Sep 2017, 17:09
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Math Game (01) Reward?
Replies: 2
Views: 1013

Math Game (01) Reward?

I need very specific clarification on if you can edit the hitboxes/collisions of the players using the math minigame (id 01) reward. I am doing a lot of Super Mario World spriting, and I am having to overhaul them pixel by pixel to work in SMBX. Large SMW mario must be shrunk by a layer of two pixel...
by SgwySpeedrcr
11 Sep 2017, 16:02
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames (1.4.4)
Replies: 70
Views: 36092

Re: SMBX 38A Easter Egg Minigames (1.4.4)

Does the first math minigame reward allow you to adjust hitboxes / collisions? Or just GFX? Because 1.4.4 allows you to edit GFX in a lite version. I'm convinced that you might be able to modify hitboxes... just because the lite version on 1.4.4. ALREADY gives you the ability to move offsets. And th...
by SgwySpeedrcr
11 Sep 2017, 5:39
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: How to open secret minigames in SMBX 1.4.4?
Replies: 5
Views: 1775

Re: How to open secret minigames in SMBX 1.4.4?

You can just put the entire line of code into the notepad file.

disablehiddenfunctions = false

It will let you start finding them.
by SgwySpeedrcr
10 Sep 2017, 19:28
Forum: Graphics (SMBX General)
Topic: Critique these small SMW sprites before I do the whole sheet
Replies: 6
Views: 4926
  • 1

Re: Critique these small SMW sprites before I do the whole sheet

Spoiler
Image

Update: mario-1, -2, luigi-1, and luigi-2 are 100% complete. The art style is a hybrid of smb3 and smw.. just because i prefer less colors and dark outlines for the characters and npcs.

Will be awhile before i punch out the rest of the power ups!
by SgwySpeedrcr
9 Sep 2017, 3:27
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames (1.4.4)
Replies: 70
Views: 36092

Re: SMBX 38A Easter Egg Minigames (1.4.4)

Does the first math minigame reward allow you to adjust hitboxes / collisions? Or just GFX? Because 1.4.4 allows you to edit GFX in a lite version? I'm convinced that you might be able to modify hitboxes... just because the lite version on 1.4.4. ALREADY gives you the ability to move offsets. And th...
by SgwySpeedrcr
5 Jul 2017, 6:28
Forum: Graphics (SMBX General)
Topic: Critique these small SMW sprites before I do the whole sheet
Replies: 6
Views: 4926

Re: Critique these small SMW sprites before I do the whole sheet

Spoiler
Image

Yeah it started to bug me too. I had to cheat and do a single pixel line for mario's chin to make it look right, although it breaks conventional pixel rules for Mario spriting.
by SgwySpeedrcr
25 Jun 2017, 5:45
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Editing Player Hitboxes with SMBx 38A
Replies: 10
Views: 3181

Re: Editing Player Hitboxes with SMBx 38A

My bad, it's only to moving sprites, I explained myself wrong I don't have the "Full" version neither, so I don't have idea what's the difference Seeing how the "effect gfx editor" will modify hitboxes automatically and that 38A has a lengthy note talking about the more powerful...
by SgwySpeedrcr
24 Jun 2017, 19:24
Forum: Graphics (SMBX General)
Topic: Critique these small SMW sprites before I do the whole sheet
Replies: 6
Views: 4926
  • 1

Critique these small SMW sprites before I do the whole sheet

My mod is going to approach SMW spriting with simplified coloring. I've done a lot of NES modding but I don't feel comfortable with the SNES palette of browns and pinks on mario. I've organized the image below to where you can quickly view the file with the Animation Helper plugin for Paint.NET. mar...
by SgwySpeedrcr
24 Jun 2017, 18:41
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames (1.4.4)
Replies: 70
Views: 36092

Re: SMBX 38A Easter Egg Minigames (1.4.4)

Hope this isn't a bump but it looks like the best thread for it.

I've been trying to access the minigame on 1.4.4. Where do I find it in level settings? The window is set up differently than 1.4.3.
by SgwySpeedrcr
24 Jun 2017, 8:42
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Editing Player Hitboxes with SMBx 38A
Replies: 10
Views: 3181

Re: Editing Player Hitboxes with SMBx 38A

The GFX off-set function will move the player's hitbox to calibrate the sprite I've been carefully testing the GFX offset function and I'm afraid I couldn't get the hitbox to move. Could you specify exactly how to get the "player's hitbox to calibrate?" I'm very excited to hear more. I on...
by SgwySpeedrcr
22 Jun 2017, 22:30
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Editing Player Hitboxes with SMBx 38A
Replies: 10
Views: 3181

Re: Editing Player Hitboxes with SMBx 38A

I got the code to work and that's great for the player to stay in one size! Like you pointed out, the game glitches pretty bad when the player changes size.

And per your recommendation of the gfx offset, that only shifts the graphics around, not the hitbox, correct?
by SgwySpeedrcr
22 Jun 2017, 18:52
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Editing Player Hitboxes with SMBx 38A
Replies: 10
Views: 3181

Re: Editing Player Hitboxes with SMBx 38A

greendan wrote:It is possible with scripts. But this feature is not in the game by default.

Awesome! Could you recommend which scripts??
by SgwySpeedrcr
22 Jun 2017, 17:54
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Editing Player Hitboxes with SMBx 38A
Replies: 10
Views: 3181

Editing Player Hitboxes with SMBx 38A

Hello all, I hope this isn't a frequently asked question. Is it possible to edit the hitboxes of Mario and Luigi? I want to make 38A powerups for the SMA2 Luigi sprite, but to do this I would need to edit the hitboxes to make sure Luigi doesn't have his legs in the floor. Does PGE Calibration Tool w...
by SgwySpeedrcr
24 Jun 2016, 4:51
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: ...
Replies: 5
Views: 1344

Re: ...

This is very cool looking website, but I would express anxiety and concern that Nintendo would immediately shut everything down over this Online feature, mostly because it uses the exact same assets as Mario Maker and I actually mistook it as a Mario Maker screen shot. I guess that technically every...
by SgwySpeedrcr
12 May 2016, 6:44
Forum: Graphics (SMBX General)
Topic: (SMBX 1.4.2) Custom SMB1 Playable Mario (All the sprites) | Updated 02/10/16
Replies: 14
Views: 10532

Re: (SMBX 1.4.2) Custom SMB1 Playable Mario (All the sprites) | Updated 02/10/16

Great stuff, through I have to say, I can not always differ the styles of SMB1, SMB3 and Allstars. Well these sprites are technically a hybrid of SMB3 All Stars (shape) and SMB1 All Stars (palette). Youll notice the original SMB1 sprites have Mario with taller legs. I hope 1.4.2 allows for custom m...
by SgwySpeedrcr
9 May 2016, 7:19
Forum: Graphics (SMBX General)
Topic: [1.4.2] Animated Star Coin
Replies: 10
Views: 2235

Re: [1.4.2] Animated Star Coin

[/quote] No problem! Also, thanks! I took a long time making those sprites.[/quote] I believe it! It looked like an insurmountable venture. I found them hidden in a comments section. You might consider making them have their own post. I've been using them quite a bit. I did see that the "mario ...

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