Posts by TanookiMan

by TanookiMan
19 Aug 2017, 5:41
Forum: TeaScript
Topic: How to make an Item Counter ?
Replies: 2
Views: 369

How to make an Item Counter ?

It's possible to make a counter for the Dragon Coins or Normal Coins, making the player need them to do a certain action, like unlock a door or an Item ?.
If the answer is Yes, could someone helpe me with this ?
by TanookiMan
3 Aug 2017, 20:09
Forum: Bug reports
Topic: Water/liquid box crash in Patch 2 of SMBX 1.4.4
Replies: 8
Views: 1274

Re: Water/liquid box crash in Patch 2 of SMBX 1.4.4

I got the same error when I jump into the water and press down.
by TanookiMan
20 Jan 2017, 3:14
Forum: Ideas & Suggestions
Topic: New Code for NPCs
Replies: 0
Views: 242
  • 2

New Code for NPCs

And if all enemies could act as a platform, like in Super Mario Maker. My suggestion is create a new code to put in Npc configuration that allow the NPCs act like a plataform, making the Npc walk in the SMW Lines (Those black lines that makes the plataforms move). I hope you've understood, I could't...
by TanookiMan
25 Oct 2016, 12:23
Forum: Ideas & Suggestions
Topic: Custom GFX Config
Replies: 0
Views: 261

Custom GFX Config

Would be more easy to use Custom GFX with the same function present in PGE. You can make your own config to use the GFX you want without need to search them in SMBX, because sometimes is so hard to find some GFX.
by TanookiMan
14 Oct 2016, 4:01
Forum: Ideas & Suggestions
Topic: New Utilitie for Layers and Events
Replies: 3
Views: 282

Re: New Utilitie for Layers and Events

I Think adding this will get more easy. But I Don't what it is :biggrin: . Is There a tutorial or something like that ?
by TanookiMan
14 Oct 2016, 2:15
Forum: Ideas & Suggestions
Topic: New Utilitie for Layers and Events
Replies: 3
Views: 282

New Utilitie for Layers and Events

Could be a way to make layers and events interact with other levels. For example when I kill a boss the star will appear in another level and I have go there to get the star.
by TanookiMan
14 Oct 2016, 0:48
Forum: Ideas & Suggestions
Topic: Cheats activated trough Special Events.
Replies: 0
Views: 204

Cheats activated trough Special Events.

I Think that should be 'Cheats' on Special Events Box. It would be so good to make for example a 'Double Cherry', touching a NPC and it activates the cheat 'supermario2' or make a Save Point when an Event activates 'redigitiscool'. :)
by TanookiMan
14 Oct 2016, 0:44
Forum: Ideas & Suggestions
Topic: New Players & Ground Pound
Replies: 4
Views: 485

Re: New Players & Ground Pound

Maybe. But one I Want is Uncle Broadsword ! I Loved that player.
by TanookiMan
28 Sep 2016, 1:58
Forum: Ideas & Suggestions
Topic: New Players & Ground Pound
Replies: 4
Views: 485

New Players & Ground Pound

Well ! I Don't have much to say. I Just think more playable character could be good. :)
Maybe Ground Pund could be a good new action as well.
by TanookiMan
14 Sep 2016, 4:57
Forum: Ideas & Suggestions
Topic: Some new things I would like ! (UPDATED)
Replies: 2
Views: 265

Re: Some new things I would like ! (UPDATED)

I put de coin outlines it's because is really bore get making layers and effects !
Or Scripts, I don't know if it's possible to make it with scripts.
:)
by TanookiMan
14 Sep 2016, 1:57
Forum: Ideas & Suggestions
Topic: Some new things I would like ! (UPDATED)
Replies: 2
Views: 265

Some new things I would like ! (UPDATED)

I have this in mind : *Rolling Platforms *False walls (like in NSMBW) *Coins Outline (like in NSMBW) *Cat Mario or Double Cherry (Maybe both of them) *The possibility to need coins when you open a door *Fullscreen on Level Editor (I Want It a Lot) Updated - *I Think more SMB2 NPCs,Items and more wou...
by TanookiMan
10 Sep 2016, 17:05
Forum: Ideas & Suggestions
Topic: Custom NPCs Spaces
Replies: 4
Views: 692

Re: Custom NPCs Spaces

yes.
Please turn this SMBX in reality ! :biggrin:
by TanookiMan
9 Sep 2016, 23:22
Forum: Ideas & Suggestions
Topic: Custom NPCs Spaces
Replies: 4
Views: 692

Re: Custom NPCs Spaces

Exactly. I hope all of this be added on future or in the next version of SMBX 1.4.
by TanookiMan
9 Sep 2016, 18:02
Forum: Ideas & Suggestions
Topic: Custom NPCs Spaces
Replies: 4
Views: 692
  • 1

Custom NPCs Spaces

It's just a crazy idea that I thought :
I Would like that there was some 'Empty Spaces' for the creator make your custom NPCs with Scripts or not and put them on the level without replace no one of existents. Putting them on empty spaces.
by TanookiMan
5 Sep 2016, 4:31
Forum: Bug reports
Topic: GFX expansion Feature
Replies: 3
Views: 370

GFX expansion Feature

How I do to the GFX expansion Feature appears on my screen ?
by TanookiMan
28 Aug 2016, 23:04
Forum: Bug reports
Topic: Run-time error 62 (Please Help me)
Replies: 5
Views: 331

Re: Run-time error 62 (Please Help me)

I really don't know what's happening ! It's troubling me to make my levels !
by TanookiMan
21 Jul 2016, 21:26
Forum: Bug reports
Topic: Run-time error 62 (Please Help me)
Replies: 5
Views: 331

Re: Run-time error 62 (Please Help me)

I Made it in SMBX 1.3.0.1 and it runs normally but, when I open it in SMBX 1.4.2 I get that error.
by TanookiMan
21 Jul 2016, 21:17
Forum: Bug reports
Topic: Run-time error 62 (Please Help me)
Replies: 5
Views: 331

Run-time error 62 (Please Help me)

I Tried to open a level and I got the error :
"Run-time error '62':
Input past end of file"

Could someone help me ?

P.S : I'm not a native English speaker then, any grammar error please tell me and correct me.
by TanookiMan
6 Jun 2016, 1:49
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: PGE will can edit and make SMBX 1.4.X levels ?
Replies: 3
Views: 523

PGE will can edit and make SMBX 1.4.X levels ?

A Future version of PGE will can make SMBX 1.4 level using the new elements ? Because now is only possible to open level and see them !

P.S : Sorry,my english,If you catch any error please tell me ! :)
by TanookiMan
7 Apr 2016, 15:55
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Super Mario 64 Star Select Style !!!
Replies: 1
Views: 602

Super Mario 64 Star Select Style !!!

Anyone know if possible to create a star system (similar to SM64 where I choose to stage by selecting the star) via scripts?

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