Posts by Lx Xzit

by Lx Xzit
28 May 2019, 16:00
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: it looks like that SMBX 1.4.5 is coming?
Replies: 19
Views: 1459
  • 6

Re: it looks like that SMBX 1.4.5 is coming?

It's confirmed. It's real:
Image
by Lx Xzit
27 May 2019, 21:25
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: it looks like that SMBX 1.4.5 is coming?
Replies: 19
Views: 1459

Re: it looks like that SMBX 1.4.5 is coming?

Is there any evidence that this is not a fake?... This is what I found: ⋅  We know that skyblueyoshi isn't a random member who just happened to register here and leave us with this screenshot. He's been in the smbx comunity for a while and he even found out how to make custom slopes for s...
by Lx Xzit
27 May 2019, 0:30
Forum: Episodes
Topic: The Invasion Revolution - the Modified Version Of TI2 for SMBX-38A
Replies: 7
Views: 396

Re: The Invasion Revolution - the Modified Version Of TI2 for SMBX-38A

This looks really good! I'll give it a try when I can.
Even though I haven't played it, I agree this episode to be set by default in newer SMBX 38A versions. We really needed an episode like The Invasion 2.
by Lx Xzit
26 May 2019, 6:08
Forum: Ideas & Suggestions
Topic: Upgrade 38A Logo
Replies: 4
Views: 377

Re: Upgrade 38A Logo

Update:

Image
by Lx Xzit
26 May 2019, 6:04
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: it looks like that SMBX 1.4.5 is coming?
Replies: 19
Views: 1459

Re: it looks like that SMBX 1.4.5 is coming?

I wonder what "Editor Script" contains.

However, I have a little concern about this:
Image
The pipe is facing the opposite direction.

It should be like this instead
Image
by Lx Xzit
26 May 2019, 5:39
Forum: TeaScript
Topic: TeaScript Help Thread
Replies: 32
Views: 1783

Re: TeaScript Help Thread

Remember that Tea-Script is not related to C nor JavaScript, it's a pseudo-language and the syntaxis is different. When you use a variable, you must create it in the variables tab (which is found in "view" > "variables"). Once you do so the variable is already initialized and you...
by Lx Xzit
25 May 2019, 20:57
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: A Little Help Here...
Replies: 3
Views: 93

Re: A Little Help Here...

You can't force most of the npcs to move like if they were layers, but you can set their movement pattern through scripts. You also can't modify vines to make them non-climbable
by Lx Xzit
24 May 2019, 0:17
Forum: General
Topic: SMBX-38A vs SMBX 2.0
Replies: 51
Views: 3191
  • -1

Re: SMBX-38A vs SMBX 2.0

I respect your opinion, but the way you say it bothers me a little. I will not discuss your affirmations (because as I said, it is your opinion and I respect it), but I will ask you to try to be more respectful and neutral with your opinion since it could've been better. It's not the same saying I d...
by Lx Xzit
20 May 2019, 18:44
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - [SUSPENDED]
Replies: 682
Views: 241605

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - [SUSPENDED]

Help please i open SMBX 38A 1.4.4 Patch 2 Editor and when it Load 100% Crash Runtime Error 9 Message appear and closes immediatly i tried Driver Fixer Pro but even after updating still not work. I got the same error when I used by very first time my computer. All I did was upgrading to the latest v...
by Lx Xzit
27 Apr 2019, 21:40
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - [SUSPENDED]
Replies: 682
Views: 241605

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - [SUSPENDED]

TheFurryGamer34 wrote:How do i fix the runtime error 9 during water?
Put any npc on the water field. Preferably make it friendly and invisible.
by Lx Xzit
4 Jan 2019, 3:41
Forum: Script submission
Topic: (Repost) SMG Galaxy Spin, Life System, HUD and Ground Pound
Replies: 15
Views: 5302

Re: (Repost) SMG Galaxy Spin, Life System, HUD and Ground Pound

godisgreatmatt wrote:i downloaded the patch but i cant delete it and all the special blocks (? blocks) are flashing what should i do and how do i uninstall the patch?! :SOS: :SOS:
Right click the block and set the frames back to 4. It happens because I made a little mistake making the patch.
by Lx Xzit
4 Jan 2019, 3:40
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX Magic Patcher (v1.1)
Replies: 8
Views: 5341
  • 1

Re: SMBX Magic Patcher (v1.1)

how do i uninstall patchs?! :SOS: :SOS: Just remove the features manually. If the patch countains custom calibration for playables, it'll be harder since you'll need haxagon. Or you can apply an empty patch. Does it fix run time error 9? That error is something related to your graphic's drivers. Th...
by Lx Xzit
14 Nov 2018, 23:37
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - [SUSPENDED]
Replies: 682
Views: 241605

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - [SUSPENDED]

It doesn't make sense to get mad about not getting money off of something someone else made (Nintendo). That's not the point. Firstly it may use Nintendo's stuff but all regarding software belongs him, it's his effort. Secondly, 38a is not getting "mad" for that, it's more like "reme...
by Lx Xzit
27 Oct 2018, 13:09
Forum: Ideas & Suggestions
Topic: a suggestion for the script system
Replies: 2
Views: 237

Re: a suggestion for the script system

When you create custom npcs you can set custom permanent ids through parameters, or you could set advset values according the permid of the "main" flame and check if the npc is alive or not.

I made a new version of fire snake solving that problem.
by Lx Xzit
16 Oct 2018, 7:27
Forum: Script requests
Topic: Playing a .wav file using scripts
Replies: 5
Views: 348

Re: Playing a .wav file using scripts

example loading a sound effect: call audioset(1, 99, 0, "\myCustomSong.wav") to play it just use the ID assigned to it, in this case 99. (Worth to note that in the given example the sound effect is located in the same folder as the .lvl file, so if you put it inside the graphics' folder yo...
by Lx Xzit
16 Oct 2018, 7:22
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Undocumented functions
Replies: 2
Views: 270

Re: Undocumented functions

Are all undocumented functions known? Yes and no. We found all functions but there are some which we don't know how to use yet or what they do If so, can you list them (with an explanation of what they do)? About listing them, not trying to be rude but smbx38a will become obsolete if the things con...
by Lx Xzit
9 Oct 2018, 5:01
Forum: Bug reports
Topic: Fix Climbing
Replies: 0
Views: 175

Fix Climbing

(Last bug report) -If the player climbs but only moves horizontally, it won't play any sound effect. Sound effect should play at both cases, when climbing vertically and horizontally. -When climbing a vine, set the horizontal to 1.5 and -1.5 instead of 2 and -2 (like in SMBX 1.3). -if the player det...
by Lx Xzit
7 Oct 2018, 20:18
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Haxagon Thread (SMBX 38A's Hack)
Replies: 35
Views: 2916

Re: Haxagon Thread (SMBX 38A's Hack)

Restart smbx, go to Level Settings, keep press SHIFT key and hold it until you click Player's Settings
by Lx Xzit
4 Oct 2018, 6:16
Forum: TeaScript
Topic: Chargin' Chucks V3.0 (Updated October 3rd!)
Replies: 4
Views: 1108
  • 1

Chargin' Chucks V3.0 (Updated October 3rd!)

Showcase: https://www.youtube.com/watch?v=fn7dXgCSB6g NOTE: The showcased video is outdated with v2.0. Some things have been improved in v3.0. Version 3.0 of the Chargin' Chucks is here! I just made an update today. Changelog: ⋅ All Chucks: ⋅ Fixed interaction: Hurting a Chargin'...
by Lx Xzit
17 Sep 2018, 6:52
Forum: Graphics submission for SMBX-38A
Topic: SMW Mario and Luigi sprites (All)
Replies: 8
Views: 10319
  • 1

Re: SMW Mario and Luigi sprites (All)

Toy Bonnie sure, they look pretty easy to do. Thanks! And that happens because you didn't install the patch correctly, try it again but this time without opening the level you want apply the patch. ¡Gracias! Eso sucede porque instalaste mal el parche, trata de hacerlo de nuevo pero esta vez procura ...

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