Posts by Lx Xzit

by Lx Xzit
25 Aug 2019, 19:32
Forum: Bug reports
Topic: 1.4.5 Script bug
Replies: 5
Views: 84

Re: 1.4.5 Script bug

Hmmm is hard to say. I may need to update the script.
There are a lot of lines you should replace/delete due this function
by Lx Xzit
25 Aug 2019, 19:01
Forum: Bug reports
Topic: 1.4.5 Script bug
Replies: 5
Views: 84

Re: 1.4.5 Script bug

CHAR(1).STAND IS A THING OMG
by Lx Xzit
9 Aug 2019, 5:41
Forum: Ideas & Suggestions
Topic: Keypress keywords
Replies: 3
Views: 142

Re: Keypress keywords

It doesn't need to be shorter, it has to be clearer and easier to understand. I really recomend you reading naming convention suggestions since I don't think none of your suggestions actually meets them. What happens with "right" &"run" and "Alt run" & "Alt...
by Lx Xzit
5 Aug 2019, 0:49
Forum: Ideas & Suggestions
Topic: Keypress keywords
Replies: 3
Views: 142

Keypress keywords

When I work with "keypress" function, I always have to open the table of the inputs since it's hard to associate the numbers with what they represent. My suggestion is adding a bit of more flexibility to the syntaxis allowing keywords that would be interpreted in the same way, so that: if ...
by Lx Xzit
4 Aug 2019, 6:53
Forum: Bug reports
Topic: Smbx 1.4.5: The cmd appears 2(fixed path 16)
Replies: 2
Views: 132

Re: Smbx 1.4.5: The cmd appears 2(fixed path 16)

Just... remove the point? it's a syntaxis error, I don't see why 38a should bother on "fixing" it.
by Lx Xzit
3 Aug 2019, 21:26
Forum: Bug reports
Topic: Leaf/Tanooki Suit Problems (Fixed Patch 16)
Replies: 2
Views: 131

Re: Leaf/Tanooki Suit Problems (Fixed Patch 16)

You're right, fixed. Thanks for letting me know.
by Lx Xzit
3 Aug 2019, 10:54
Forum: Bug reports
Topic: NPCs Inaccuracies & Bugs P15 (Fixed Patch 16)
Replies: 0
Views: 99
  • 1

NPCs Inaccuracies & Bugs P15 (Fixed Patch 16)

1.) Missing effect If you spin jump an enemy that has multiple hitpoints and the spin jump decreases the health of the NPC, it misses the effect-75 (this didn't happen in SMBX 1.4.4) https://i.postimg.cc/bw7fkY1S/Honeycam-2019-08-03-03-58-33.gif NPC properties: shoehurt=0 health=5 jumpdmg=1 Level (i...
by Lx Xzit
30 Jul 2019, 16:40
Forum: Bug reports
Topic: Orange Springboard Errors (Fixed patch 16)
Replies: 0
Views: 123

Orange Springboard Errors (Fixed patch 16)

1. You can grab it by jumping on the edges: https://i.postimg.cc/8cCsf7h4/Honeycam-2019-07-30-10-07-24.gif 2. The hitbox when interacting with other NPCs is wrong. It doesn't match player's hitbox (which is half of its size): (Hmm... looks like the hitbox for the player should be adjusted? well, I d...
by Lx Xzit
30 Jul 2019, 14:58
Forum: Script requests
Topic: [Request]Testing for a player holding a specific NPC?
Replies: 2
Views: 133
  • 1

Re: [Request]Testing for a player holding a specific NPC?

This returns the ID of the NPC being held. The only problem is that it lacks of P2 support, so you need to duplicate the code and replacing "char(1)" with "char(2)", as well as creating new variables (except for iterator variables, you don't need new variables for that):
by Lx Xzit
30 Jul 2019, 7:04
Forum: Bug reports
Topic: Leaf/Tanooki Suit Problems (Fixed Patch 16)
Replies: 2
Views: 131

Leaf/Tanooki Suit Problems (Fixed Patch 16)

1.) Leaf/Tanooki physics when hovering makes the player much more slippery for some reason: 1.4 https://i.postimg.cc/1RbT22Wz/Honeycam-2019-07-30-00-35-15.gif 1.3 https://i.postimg.cc/B6B6k23S/Honeycam-2019-07-30-00-42-40.gif I made a little script that limits the players Y speed to 2 when "jum...
by Lx Xzit
28 Jul 2019, 9:35
Forum: Ideas & Suggestions
Topic: Cliffturn = 2
Replies: 0
Views: 144
  • 4

Cliffturn = 2

Currently, "Cliffturn" doesn't affect custom NPCs AIs. My suggestion is being able to set "Cliffturn" value to 2 which not only affects default NPCs, but also custom scripted ones too. This way, it wouldn't break any existing NPC and we wouldn't have to write a code for cliffturn...
by Lx Xzit
24 Jul 2019, 8:58
Forum: Bug reports
Topic: NPCBlockSide not working with custom NPCs (Fixed patch 15)
Replies: 0
Views: 112

NPCBlockSide not working with custom NPCs (Fixed patch 15)

This problem was fixed with default NPCs, however I'm still experiencing this issue with custom NPCs. If I set "NPCBlockSide" to "False", the NPC will ignore all kinds of collisions other NPCs: https://i.postimg.cc/xjyZs9zF/Honeycam-2019-07-24-02-46-05.gif The script I used is ve...
by Lx Xzit
24 Jul 2019, 8:39
Forum: Bug reports
Topic: Going through other sections with shortcut keys (Fixed Patch 15)
Replies: 0
Views: 109

Going through other sections with shortcut keys (Fixed Patch 15)

When I press "Page Up" or "Page Down" to go to other sections, this happens:
Spoiler
Image
by Lx Xzit
24 Jul 2019, 8:23
Forum: Ideas & Suggestions
Topic: UI little tweaks & suggestions
Replies: 0
Views: 107

UI little tweaks & suggestions

1. Replace "background list" with "background UI": I know that you can access to background list by just double-clicking it, but why would want to search for a name for a background instead of picking it with the background UI? My suggestion is remove the background list and repl...
by Lx Xzit
24 Jul 2019, 6:05
Forum: Ideas & Suggestions
Topic: New "config" button (stores Auto-Align, Overlap, 16x16 Alignment and Editor Settings)
Replies: 1
Views: 143
  • 1

New "config" button (stores Auto-Align, Overlap, 16x16 Alignment and Editor Settings)

Concept: https://i.postimg.cc/wxQyTh9w/concept.png https://i.postimg.cc/q7QKDygb/concept-3.png In SMBX 1.3 we could enable/disable auto-align in that position. Since SMBX 1.4.1, we have had the "Editor Settings" options there, but in SMBX 1.4.5 it was gone. That's why I thought this button...
by Lx Xzit
23 Jul 2019, 23:37
Forum: Ideas & Suggestions
Topic: Suggestions for SMBX 1.4.5 Patch 14
Replies: 3
Views: 187

Re: Suggestions for SMBX 1.4.5 Patch 14

Please read the Ideas & Suggestions guideliness.
by Lx Xzit
22 Jul 2019, 7:25
Forum: Ideas & Suggestions
Topic: I need 1-2 more bitmaps!
Replies: 2
Views: 101

Re: I need 1-2 more bitmaps!

What? It doesn't take all the bitmaps, only one. And you have a ton of other IDs available.
by Lx Xzit
21 Jul 2019, 12:45
Forum: Bug reports
Topic: 15 Problems & Suggestions with NPCs (Fixed Patch 14)
Replies: 0
Views: 124

15 Problems & Suggestions with NPCs (Fixed Patch 14)

1. Volcano Lotus Its frame speed should be faster when it's about to drop its fireballs: https://i.postimg.cc/Y2zFJnkb/Honeycam-2019-07-21-05-24-24.gif b. You can't swallow a Volcano Lotus with Yoshi (in SMBX 1.4.4 and SMW you can) c. When you hit a block with a Volcano Lotus on top, you should be ...
by Lx Xzit
21 Jul 2019, 11:07
Forum: Bug reports
Topic: Wrong ID when copying a graphic (Not a bug)
Replies: 0
Views: 75

Wrong ID when copying a graphic (Not a bug)

When you copy a graphic from the default folder to your level's folder, it will appear with an encoded name: https://i.postimg.cc/Hx3hcWwN/a.png https://i.postimg.cc/BbV7phwc/b.png Can you please make the name of the file match with its default name? (in this case, block-1) no, use an encode name so...

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