Posts by Prado

by Prado
16 Jul 2018, 18:28
Forum: General
Topic: SMBX(any version) can now be played online using Parsec!
Replies: 0
Views: 1631

SMBX(any version) can now be played online using Parsec!

Parsec is a program that makes it possible to play any local coop game online, with minimal lag and no graphical issues(granted the host has decent upload speed and the client has decent download), you only need some GPU that isn't older than ~2010. https://www.youtube.com/watch?v=t2aFykDs__c The pr...
by Prado
10 Feb 2018, 2:31
Forum: TeaScript
Topic: How to make separate coinCount for each player?
Replies: 1
Views: 1470

How to make separate coinCount for each player?

I sincerelly don't know where to start and since nobody cares for multiplayer, it's hard to find a answer
by Prado
25 Jan 2018, 23:57
Forum: TeaScript
Topic: How to change the opacity of a npc?
Replies: 4
Views: 1602

Re: How to change the opacity of a npc?

Yoshi021 wrote:Opacity should be a value between 0-255. If you attached a script to an NPC, you can do this:

Code: Select all

with NPC(sysval(param1))
  .forecolor = rgba(255, 255, 255, OPACITY)
end with

Thanks it works :D
by Prado
14 Jan 2018, 16:36
Forum: TeaScript
Topic: How to change the opacity of a npc?
Replies: 4
Views: 1602

Re: How to change the opacity of a npc?

Yoshi021 wrote:Try

Code: Select all

NPC(index).forecolor = rgba(255, 255, 255, OPACITY)

It doesn't work, or I am doing something wrong.

I found another solution using LSet, works fine. But I still would aprecciate other solutions :D
by Prado
8 Jan 2018, 15:50
Forum: TeaScript
Topic: TeaScript Help Thread
Replies: 32
Views: 4034

What's the code to change transparency of an NPC?

How to change the transparency of an NPC with scripts?

Also, how to make NPC hurt only at certain transparency levels?

Edit: found it, nevermind.
by Prado
4 Jan 2018, 13:56
Forum: TeaScript
Topic: How to change the opacity of a npc?
Replies: 4
Views: 1602

How to change the opacity of a npc?

Is there any code that let me change the opacity of a npc? Also, how to make the npc hurt only if at 100% opacity?
by Prado
5 Jul 2017, 0:52
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Super Mario Bros. X Online [v1.4.3]
Replies: 122
Views: 17459

Re: Super Mario Bros. X Online [v1.4.3]

Pilzinsel64 wrote:
Prado wrote:I want to translate to brazilian portuguese. How can I do this?

Here is the latest language-file: default.ini

So all I have to do is translate the stuff in the right side of the equals sign?

Also, are non-english characters like ã or ê supported?
by Prado
3 Jul 2017, 15:46
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Super Mario Bros. X Online [v1.4.3]
Replies: 122
Views: 17459

Re: Super Mario Bros. X Online [v1.4.3]

I want to translate to brazilian portuguese. How can I do this?
by Prado
30 Oct 2016, 13:36
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Where could I find a SMBX 1.4.3 tutorial?
Replies: 6
Views: 510

Re: Where could I find a SMBX 1.4.3 tutorial?

Thanks for this! It is going to help a lot of people! If you want, I have a Great tutorial on how to create Toad Houses with the new features in 1.4 for Projects and stuff. You can check it out here: http://wohlsoft.ru/forum/viewtopic.php?f=58&t=1109 I already read your tutorial, and it is great!
by Prado
29 Oct 2016, 19:58
Forum: General
Topic: How to record SMBX without lag?
Replies: 9
Views: 2066

Re: How to record SMBX without lag?

Wohlstand wrote:Prado, are you installed video card drivers to your computer? Seems you have NO installed video card drivers. Direct X can't work without graphical drivers
What should I do? I'm lost
by Prado
29 Oct 2016, 12:56
Forum: General
Topic: How to record SMBX without lag?
Replies: 9
Views: 2066

Re: How to record SMBX without lag?

SMBX 2.0/lunalua? due it takes a lot of CPU I'll give you some of my super duper secret tips: 1.) If you will record, use always fullscreen mode, it optimizes a lot the game. 2.) Disable frameskip. 3.) Convert all the graphics into PNG format if the graphics of the level are in gif format. It helps...
by Prado
28 Oct 2016, 21:32
Forum: General
Topic: How to record SMBX without lag?
Replies: 9
Views: 2066

How to record SMBX without lag?

Does anyone knows how to record SMBX without lag? I'm using Bandicam
by Prado
27 Oct 2016, 0:27
Forum: Levels
Topic: Crazy Crossway
Replies: 1
Views: 444

Crazy Crossway

This level is an adaptation of SMB:Fierce Days first level. Enjoy!

Screenshot:

Spoiler
Image

Download:

Spoiler
http://www.mediafire.com/file/5egwe0g7vakjcew/Crazy_Crossway.rar
by Prado
23 Oct 2016, 23:08
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Create diagonal shooting cannon
Replies: 4
Views: 469

Re: Create diagonal shooting cannon

Yoshi021 wrote:Try using the nogravity flag.

It doesn't work.

Added after 1 hour 11 minutes:
After doing that I also got a runtime error 6: overflow .

wtf

Added after 4 minutes 24 seconds:
Nevermind, the runtime error was because of an invalid value in a npc field
by Prado
23 Oct 2016, 20:55
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Create diagonal shooting cannon
Replies: 4
Views: 469

Re: Create diagonal shooting cannon

Oh, it's easy, just use the diagonal generator: https://s18.postimg.org/4lyldj2w9/Sin_t_tulo.png Tip: you can customize your generator by choosing "No effect" > "C" and you'll be able to push the "custom" buttom. There you can customize angle, speed, range and branches...
by Prado
23 Oct 2016, 0:13
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Create diagonal shooting cannon
Replies: 4
Views: 469

Create diagonal shooting cannon

How to make diagonal shooting cannons like the one in SMB 3?
by Prado
22 Oct 2016, 22:17
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24
Replies: 809
Views: 647563

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24

What is the measurement unit for the angular speed in LSpin(layerName, cx, cy, angularSpeed)?

Example: radians/sec
by Prado
22 Oct 2016, 0:43
Forum: Bug reports
Topic: Need help to understand the rotating flamethrower example
Replies: 0
Views: 185

Need help to understand the rotating flamethrower example

Can someone explain for me the rotating flamethrower example?? :SOS: I already know basic games geometry, so I need to understand only the logic
by Prado
22 Oct 2016, 0:38
Forum: Bug reports
Topic: Ncreate parameters
Replies: 7
Views: 469

Re: Ncreate parameters

I realized that I need urgent help to understand this example :SOS:

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