So, you mean config packs will be able to change the physics, and store the physics logics as some kind of Lua scripts or Javascripts or in some other scripting languages?
I wonder if it's possible to include an additional configuration pack which implements SMW game-play physics and behaviours instead of replicating all standards of SMBX. I know it may be difficult to implement, because not only the data (graphics, blocks, power-ups (SMB3 feather vs SMW feather) will...
For official nintendo games, my favourite is Super Mario World and SMB3. For unofficial games, I have played many Rom hacks of SMW, and SMBX as well. By the way, one thing I don't like SMBX is its physics. I prefer the physics in SMW much more than that in SMBX, because SMW's physics is way more agi...
I may be asking a stupid question, but I don't see any security topics anywhere else. May I know whether LunaLUA (the one we can download from http://wohlsoft.ru/LunaLua/) executes Lua scripts in a sandboxed environment? And does it use the whitelist or blacklist mechanism to restrict the function c...